From 02203dba93cf5d36426211452af2b6d36a934a24 Mon Sep 17 00:00:00 2001 From: Hakan Seven Date: Wed, 29 Apr 2026 20:34:18 +0300 Subject: [PATCH] Revert "fix: skip degenerate triangle for 3-corner Face3D" This reverts commit 517af9124529c66819902c744a2490578ed822e3. --- src/scene/pipeline/face3d_gpu.rs | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/src/scene/pipeline/face3d_gpu.rs b/src/scene/pipeline/face3d_gpu.rs index ec4c7c36f..c39bd0cda 100644 --- a/src/scene/pipeline/face3d_gpu.rs +++ b/src/scene/pipeline/face3d_gpu.rs @@ -69,21 +69,14 @@ impl Face3DGpu { let p = &wire.key_vertices; let v = |i: usize| Face3DVertex { position: p[i], color }; - let dx = p[3][0] - p[2][0]; - let dy = p[3][1] - p[2][1]; - let dz = p[3][2] - p[2][2]; - let is_triangle = dx * dx + dy * dy + dz * dz < 1e-10; - // Triangle 1: p0, p1, p2 vertices.push(v(0)); vertices.push(v(1)); vertices.push(v(2)); - // Triangle 2 only for quads (triangles have p3 == p2). - if !is_triangle { - vertices.push(v(0)); - vertices.push(v(2)); - vertices.push(v(3)); - } + // Triangle 2: p0, p2, p3 + vertices.push(v(0)); + vertices.push(v(2)); + vertices.push(v(3)); } let vertex_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {