forked from 1b-agent/opencadstudio-upstream
Feat: ROADMAP Phase 1-5 batch — trim/extend, plot scale, viewport UX, mline caps, table alignment
- TRIM/EXTEND: Ray and XLine entities supported as cutting boundaries and trim targets; trim results in Ray→Line/Ray, XLine→Ray/Ray or Line; hover preview added - Plot scale override: Fit/1:1/1:2/1:5/1:10/1:20/1:50/1:100/2:1 buttons added to Page Setup panel; PageSetupCommit applies scale to PlotSettings - Viewport UX: locked viewport gets orange border; selected viewport gets white border - Named view → viewport assignment: Choice dropdown in properties panel copies view_target/direction/height to the viewport entity - MLine caps: perpendicular start/end cap lines added for open (non-closed) MLines - Wipeout polygon grips: boundary vertices become editable grips when clipping_enabled+Polygonal; world→pixel back-projection on drag - Table cell alignment: CellStyle.alignment (1-9) drives left/center/right + top/middle/bottom text positioning; cxf::measure_text() helper added - New commands/features: DIMCONTINUE (DCO), DIMBASELINE (DBA), TOLERANCE (TOL), TABLE, ATTDEF, ATTEDIT, ATTDISP, BREAKATPOINT (BAP), PLOTWINDOW (PW), MLINE (ML); DIMSTYLE/DIMCURRENT/CLAYER/LTSCALE/CELTSCALE/SCALETEXT/XDATA/UCSICON/REGEN/DRAWORDER extended - PLINE arc mode: A/L/CLOSE text input, bulge computation, arc preview - Warning cleanup: removed unused imports and unreachable patterns Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
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@@ -38,8 +38,9 @@ impl TruckConvertible for MLine {
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// Parallel offset lines — one at +scale/2 and one at -scale/2
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// along each vertex's miter direction.
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if scale.abs() > 1e-6 {
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for sign in [-0.5_f32, 0.5_f32] {
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let offset = scale * sign;
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let half = scale * 0.5;
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for sign in [-1.0_f32, 1.0_f32] {
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let offset = half * sign;
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pts.push([f32::NAN; 3]);
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for v in &self.vertices {
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let mx = v.miter.x as f32;
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@@ -63,6 +64,26 @@ impl TruckConvertible for MLine {
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]);
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}
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}
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// Start and end caps: perpendicular line connecting the two offset lines
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// at the first and last vertex of an open MLine.
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if !closed {
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let cap_v = |v: &acadrust::entities::MLineVertex| {
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let mx = v.miter.x as f32;
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let my = v.miter.y as f32;
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let mz = v.miter.z as f32;
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let px = v.position.x as f32;
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let py = v.position.y as f32;
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let pz = v.position.z as f32;
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[
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[f32::NAN; 3],
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[px + mx * (-half), py + my * (-half), pz + mz * (-half)],
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[px + mx * half, py + my * half, pz + mz * half ],
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]
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};
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pts.extend_from_slice(&cap_v(&self.vertices[0]));
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pts.extend_from_slice(&cap_v(&self.vertices[n - 1]));
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}
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}
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let key_verts: Vec<[f32; 3]> = self
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@@ -251,23 +251,91 @@ impl TruckConvertible for Wipeout {
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impl Grippable for Wipeout {
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fn grips(&self) -> Vec<GripDef> {
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let corners = image_corners(
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&self.insertion_point,
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&self.u_vector,
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&self.v_vector,
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self.size.x,
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self.size.y,
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);
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vec![
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square_grip(0, Vec3::from(corners[0])),
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diamond_grip(1, Vec3::from(corners[1])),
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diamond_grip(2, Vec3::from(corners[2])),
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diamond_grip(3, Vec3::from(corners[3])),
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]
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// If polygonal clipping is active, expose individual polygon vertices as grips.
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let is_polygon = self.clipping_enabled
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&& self.clip_boundary_vertices.len() >= 3
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&& matches!(
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self.clip_type,
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acadrust::entities::WipeoutClipType::Polygonal
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);
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if is_polygon {
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let ox = self.insertion_point.x as f32;
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let oy = self.insertion_point.y as f32;
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let oz = self.insertion_point.z as f32;
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self.clip_boundary_vertices
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.iter()
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.enumerate()
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.map(|(i, v)| {
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let wx = (self.u_vector.x * v.x * self.size.x
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+ self.v_vector.x * v.y * self.size.y) as f32;
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let wy = (self.u_vector.y * v.x * self.size.x
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+ self.v_vector.y * v.y * self.size.y) as f32;
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let wz = (self.u_vector.z * v.x * self.size.x
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+ self.v_vector.z * v.y * self.size.y) as f32;
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if i == 0 {
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square_grip(i, Vec3::new(ox + wx, oy + wy, oz + wz))
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} else {
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diamond_grip(i, Vec3::new(ox + wx, oy + wy, oz + wz))
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}
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})
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.collect()
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} else {
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let corners = image_corners(
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&self.insertion_point,
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&self.u_vector,
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&self.v_vector,
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self.size.x,
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self.size.y,
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);
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vec![
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square_grip(0, Vec3::from(corners[0])),
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diamond_grip(1, Vec3::from(corners[1])),
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diamond_grip(2, Vec3::from(corners[2])),
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diamond_grip(3, Vec3::from(corners[3])),
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]
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}
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}
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fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
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if grip_id == 0 {
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let is_polygon = self.clipping_enabled
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&& self.clip_boundary_vertices.len() >= 3
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&& matches!(
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self.clip_type,
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acadrust::entities::WipeoutClipType::Polygonal
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);
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if is_polygon {
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// Move the clicked polygon vertex in world space → back-project to pixel space.
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if let Some(v) = self.clip_boundary_vertices.get_mut(grip_id) {
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// Compute current world position of this vertex.
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let ox = self.insertion_point.x;
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let oy = self.insertion_point.y;
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let oz = self.insertion_point.z;
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let cur_wx = ox + self.u_vector.x * v.x * self.size.x + self.v_vector.x * v.y * self.size.y;
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let cur_wy = oy + self.u_vector.y * v.x * self.size.x + self.v_vector.y * v.y * self.size.y;
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let cur_wz = oz + self.u_vector.z * v.x * self.size.x + self.v_vector.z * v.y * self.size.y;
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let new_w = match apply {
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GripApply::Translate(d) => {
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[cur_wx + d.x as f64, cur_wy + d.y as f64, cur_wz + d.z as f64]
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}
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GripApply::Absolute(p) => [p.x as f64, p.y as f64, p.z as f64],
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};
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// Back-project: solve for pixel coords using u_vector and v_vector.
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// In 2D (XY plane): new_w - insertion_point = u_vec * vx * sx + v_vec * vy * sy
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let dx = new_w[0] - self.insertion_point.x;
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let dy = new_w[1] - self.insertion_point.y;
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let ux = self.u_vector.x * self.size.x;
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let uy = self.u_vector.y * self.size.x;
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let vx = self.v_vector.x * self.size.y;
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let vy = self.v_vector.y * self.size.y;
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let det = ux * vy - uy * vx;
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if det.abs() > 1e-12 {
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v.x = (dx * vy - dy * vx) / det;
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v.y = (ux * dy - uy * dx) / det;
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}
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}
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} else if grip_id == 0 {
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match apply {
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GripApply::Translate(d) => {
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self.insertion_point.x += d.x as f64;
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+34
-7
@@ -71,22 +71,49 @@ impl TruckConvertible for Table {
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// Cell text — lifted into Lines points via 2D strokes
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let text_height = 0.18_f32;
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let margin = text_height * 0.5_f32;
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for (ri, row) in self.rows.iter().enumerate() {
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let row_top = row_offsets[ri];
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let row_bot = row_offsets.get(ri + 1).copied().unwrap_or(row_top + row.height as f32);
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let row_mid = (row_top + row_bot) * 0.5;
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let row_top = row_offsets[ri];
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let row_bot = row_offsets.get(ri + 1).copied().unwrap_or(row_top + row.height as f32);
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let row_mid = (row_top + row_bot) * 0.5;
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for (ci, cell) in row.cells.iter().enumerate() {
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let text = cell.text_value();
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if text.is_empty() {
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continue;
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}
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let col_left = col_offsets[ci];
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let col_mid = col_left + self.columns.get(ci).map(|c| c.width as f32 * 0.5).unwrap_or(0.5);
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let cell_center = origin + h * col_mid + v_down * row_mid;
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let col_left = col_offsets[ci];
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let col_width = self.columns.get(ci).map(|c| c.width as f32).unwrap_or(1.0);
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let col_right = col_left + col_width;
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// Alignment: CellStyle.alignment i32 encodes 1-9 (AutoCAD convention):
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// 1=TopLeft 2=TopCenter 3=TopRight
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// 4=MiddleLeft 5=MiddleCenter 6=MiddleRight
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// 7=BottomLeft 8=BottomCenter 9=BottomRight
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// 0/default = MiddleCenter (5)
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let align = cell.style.as_ref().map_or(5, |s| s.alignment);
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let horiz = ((align - 1).rem_euclid(3)) + 1; // 1=left, 2=center, 3=right
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let vert = ((align - 1) / 3) + 1; // 1=top, 2=middle, 3=bottom
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let text_w = cxf::measure_text(text, text_height, 1.0, "txt");
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let x_offset = match horiz {
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1 => col_left + margin, // left
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3 => col_right - margin - text_w, // right
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_ => col_left + (col_width - text_w) * 0.5, // center (default)
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};
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let y_offset = match vert {
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1 => row_top + margin, // top
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3 => row_bot - margin - text_height, // bottom
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_ => row_mid - text_height * 0.5, // middle (default)
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};
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let text_origin = origin + h * x_offset + v_down * y_offset;
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let strokes = cxf::tessellate_text_ex(
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[cell_center.x, cell_center.y],
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[text_origin.x, text_origin.y],
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text_height,
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0.0,
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1.0,
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