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build(deps): bump acadrust to 486c0a9; handle the Helix entity
Pull in this session's acadrust work — the HELIX / ACAD_TABLE read+write, underlay reader/writer/definition, spline tolerances & tangents, etc. The new EntityType::Helix variant breaks three exhaustive matches; add its arm to entity_type_name, the UI-name / DXF-name maps and entity_type_key. Co-Authored-By: Claude Opus 4.8 <[email protected]>
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@@ -313,6 +313,7 @@ pub(super) fn entity_type_key(entity: &acadrust::EntityType) -> String {
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Arc(_) => "arc",
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Ellipse(_) => "ellipse",
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Spline(_) => "spline",
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Helix(_) => "helix",
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LwPolyline(_) | Polyline(_) => "pline",
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Polyline2D(_) => "pline2d",
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Polyline3D(_) => "pline3d",
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