Merge pull request #1332 from ramox81/codex/concentric-constraint-parity

# Conflicts:
#	src/entities/arc.rs
#	src/entities/ellipse.rs
#	src/modules/parametric/mod.rs
#	src/scene/parametric_solve.rs
#	src/ui/overlay.rs
This commit is contained in:
Hakan Seven committed 2026-09-17 17:24:14 +03:00
commit 16c417f81d
17 files changed
+692 -52

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+21 -3
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@@ -212,9 +212,9 @@ fn properties(arc: &Arc) -> Vec<PropSection> {
ro(t!("Total angle").as_ref(), "total_angle", format_angle(total_angle.to_radians())),
ro(t!("Arc length").as_ref(), "arc_length", format_length(arc_length)),
ro(t!("Area").as_ref(), "area", format_area(area)),
ro(t!("Normal X").as_ref(), "normal_x", format!("{:.4}", arc.normal.x)),
ro(t!("Normal Y").as_ref(), "normal_y", format!("{:.4}", arc.normal.y)),
ro(t!("Normal Z").as_ref(), "normal_z", format!("{:.4}", arc.normal.z)),
edit(t!("Normal X").as_ref(), "normal_x", arc.normal.x),
edit(t!("Normal Y").as_ref(), "normal_y", arc.normal.y),
edit(t!("Normal Z").as_ref(), "normal_z", arc.normal.z),
],
}]
}
@@ -244,6 +244,24 @@ fn apply_geom_prop(arc: &mut Arc, field: &str, value: &str) {
"radius" if v > 0.0 => arc.radius = v,
"start_angle" => arc.start_angle = v.to_radians(),
"end_angle" => arc.end_angle = v.to_radians(),
"normal_x" | "normal_y" | "normal_z" => {
let center = arc.center_wcs();
let mut normal = glam::DVec3::new(arc.normal.x, arc.normal.y, arc.normal.z);
match field {
"normal_x" => normal.x = v,
"normal_y" => normal.y = v,
"normal_z" => normal.z = v,
_ => {}
}
if let Some(normal) = normal.try_normalize() {
arc.normal = acadrust::types::Vector3::new(normal.x, normal.y, normal.z);
let (x, y, z) = crate::scene::view::transform::wcs_point_to_ocs(
(center.x, center.y, center.z),
(normal.x, normal.y, normal.z),
);
arc.center = acadrust::types::Vector3::new(x, y, z);
}
}
_ => {}
}
}
+22 -4
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@@ -3,7 +3,7 @@ use crate::t;
use crate::command::EntityTransform;
use crate::entities::common::{
center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
center_grip, edit_prop as edit, parse_f64, square_grip,
};
use crate::entities::traits::RenderConvertible;
use crate::scene::convert::acad_to_render::{extrusion_wall_tris, RenderEntity, RenderObject};
@@ -169,9 +169,9 @@ fn properties(circle: &Circle) -> Vec<PropSection> {
edit(t!("Diameter").as_ref(), "diameter", r * 2.0),
edit(t!("Circumference").as_ref(), "circumference", 2.0 * PI * r),
edit(t!("Area").as_ref(), "area", PI * r * r),
ro(t!("Normal X").as_ref(), "normal_x", format!("{:.4}", circle.normal.x)),
ro(t!("Normal Y").as_ref(), "normal_y", format!("{:.4}", circle.normal.y)),
ro(t!("Normal Z").as_ref(), "normal_z", format!("{:.4}", circle.normal.z)),
edit(t!("Normal X").as_ref(), "normal_x", circle.normal.x),
edit(t!("Normal Y").as_ref(), "normal_y", circle.normal.y),
edit(t!("Normal Z").as_ref(), "normal_z", circle.normal.z),
],
}]
}
@@ -202,6 +202,24 @@ fn apply_geom_prop(circle: &mut Circle, field: &str, value: &str) {
"diameter" if v > 0.0 => circle.radius = v / 2.0,
"circumference" if v > 0.0 => circle.radius = v / (2.0 * PI),
"area" if v > 0.0 => circle.radius = (v / PI).sqrt(),
"normal_x" | "normal_y" | "normal_z" => {
let center = circle.center_wcs();
let mut normal = glam::DVec3::new(circle.normal.x, circle.normal.y, circle.normal.z);
match field {
"normal_x" => normal.x = v,
"normal_y" => normal.y = v,
"normal_z" => normal.z = v,
_ => {}
}
if let Some(normal) = normal.try_normalize() {
circle.normal = acadrust::types::Vector3::new(normal.x, normal.y, normal.z);
let (x, y, z) = crate::scene::view::transform::wcs_point_to_ocs(
(center.x, center.y, center.z),
(normal.x, normal.y, normal.z),
);
circle.center = acadrust::types::Vector3::new(x, y, z);
}
}
_ => {}
}
}
+35 -3
View File
@@ -187,9 +187,9 @@ fn properties(ell: &Ellipse) -> Vec<PropSection> {
ro(t!("Start parameter").as_ref(), "start_param", format!("{:.4}", ell.start_parameter)),
ro(t!("End parameter").as_ref(), "end_param", format!("{:.4}", ell.end_parameter)),
ro(t!("Length").as_ref(), "length", format_length(props.perimeter)),
ro(t!("Normal X").as_ref(), "normal_x", format!("{:.4}", ell.normal.x)),
ro(t!("Normal Y").as_ref(), "normal_y", format!("{:.4}", ell.normal.y)),
ro(t!("Normal Z").as_ref(), "normal_z", format!("{:.4}", ell.normal.z)),
edit(t!("Normal X").as_ref(), "normal_x", ell.normal.x),
edit(t!("Normal Y").as_ref(), "normal_y", ell.normal.y),
edit(t!("Normal Z").as_ref(), "normal_z", ell.normal.z),
],
}]
}
@@ -220,6 +220,38 @@ fn apply_geom_prop(ell: &mut Ellipse, field: &str, value: &str) {
"ratio" if v > 0.0 => ell.minor_axis_ratio = v,
"start_angle" => ell.start_parameter = v.to_radians(),
"end_angle" => ell.end_parameter = v.to_radians(),
"normal_x" | "normal_y" | "normal_z" => {
let mut normal = glam::DVec3::new(ell.normal.x, ell.normal.y, ell.normal.z);
match field {
"normal_x" => normal.x = v,
"normal_y" => normal.y = v,
"normal_z" => normal.z = v,
_ => {}
}
if let Some(normal) = normal.try_normalize() {
let current = glam::DVec3::new(
ell.major_axis.x,
ell.major_axis.y,
ell.major_axis.z,
);
let length = current.length();
let projected = current - normal * current.dot(normal);
let major = projected.try_normalize().or_else(|| {
let helper = if normal.x.abs() < 0.8 {
glam::DVec3::X
} else {
glam::DVec3::Y
};
normal.cross(helper).try_normalize()
});
if let Some(major) = major {
ell.normal = acadrust::types::Vector3::new(normal.x, normal.y, normal.z);
let major = major * length;
ell.major_axis =
acadrust::types::Vector3::new(major.x, major.y, major.z);
}
}
}
_ => {}
}
}