Merge remote-tracking branch 'origin/main' into feat/viewport-dimensions

# Conflicts:
#	src/app/command_driver.rs
#	src/scene/mod.rs
This commit is contained in:
Christopher Overbeck committed 2026-09-15 13:53:12 -05:00
commit 369e0c9fc5
89 files changed
+27311 -11037

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+139
View File
@@ -3505,6 +3505,26 @@ fn tessellate_dimension_inner(
return wires;
}
}
if let Some((local, normal)) = linear_dimension_in_ocs(dim) {
let mut wires = tessellate_dimension_inner(
document,
handle,
&local,
selected,
entity_color,
line_weight_px,
anno_scale,
selected_set,
active_viewport,
bg_color,
None,
world_per_pixel,
);
for wire in &mut wires {
map_wire_ocs_to_wcs(wire, normal);
}
return wires;
}
let name = handle.value().to_string();
// (Baked-block fast path moved up into scene::tessellate_entity so the
// recursive call goes through the LOD ladder, not the kernel path.)
@@ -5300,6 +5320,50 @@ pub(crate) fn large_radial_dimension_in_ocs(
Some((local, normal))
}
/// A linear or aligned dimension in a plane off world Z, moved into its own
/// OCS. Their builders read the offset and extension directions in XY, so
/// they draw it there and the result is mapped back onto the plane. `None`
/// for a dimension in world XY or of another kind.
pub(crate) fn linear_dimension_in_ocs(dimension: &Dimension) -> Option<(Dimension, Vector3)> {
let length = dimension.base().normal.length();
if !length.is_finite() || length <= 1.0e-12 {
return None;
}
let normal = dimension.base().normal / length;
if (normal - Vector3::UNIT_Z).length() <= 1.0e-12 {
return None;
}
let normal_tuple = (normal.x, normal.y, normal.z);
let to_ocs = |point: Vector3| {
let point = crate::scene::view::transform::wcs_point_to_ocs(
(point.x, point.y, point.z),
normal_tuple,
);
Vector3::new(point.0, point.1, point.2)
};
let mut local = dimension.clone();
match &mut local {
Dimension::Linear(d) => {
d.first_point = to_ocs(d.first_point);
d.second_point = to_ocs(d.second_point);
d.definition_point = to_ocs(d.definition_point);
d.base.definition_point = d.definition_point;
d.base.text_middle_point = to_ocs(d.base.text_middle_point);
d.base.normal = Vector3::UNIT_Z;
}
Dimension::Aligned(d) => {
d.first_point = to_ocs(d.first_point);
d.second_point = to_ocs(d.second_point);
d.definition_point = to_ocs(d.definition_point);
d.base.definition_point = d.definition_point;
d.base.text_middle_point = to_ocs(d.base.text_middle_point);
d.base.normal = Vector3::UNIT_Z;
}
_ => return None,
}
Some((local, normal))
}
fn map_wire_ocs_to_wcs(wire: &mut WireModel, normal: Vector3) {
let normal_tuple = (normal.x, normal.y, normal.z);
let map = |x: f64, y: f64, z: f64| {
@@ -7768,4 +7832,79 @@ mod linear_transform_tests {
);
assert_measures_ten(&dim);
}
/// Every stroke point the dimension draws, with its low residual added.
fn stroke_points(dim: &Dimension) -> Vec<DVec3> {
let document = CadDocument::new();
let wires = dim.tessellate(
&document,
Handle::new(0x40),
false,
[1.0; 4],
1.0,
1.0,
&rustc_hash::FxHashSet::default(),
None,
[0.0, 0.0, 0.0, 1.0],
None,
None,
);
let mut points = Vec::new();
for wire in &wires {
for (index, high) in wire.points.iter().enumerate() {
if !high[0].is_finite() {
continue;
}
let low = wire.points_low.get(index).copied().unwrap_or([0.0; 3]);
points.push(DVec3::new(
high[0] as f64 + low[0] as f64,
high[1] as f64 + low[1] as f64,
high[2] as f64 + low[2] as f64,
));
}
}
points
}
/// Turned 90° about X into the XZ plane, the dimension has to draw the
/// same strokes turned with it.
fn assert_draws_turned_with_its_plane(flat: Dimension) {
let turn = glam::DQuat::from_axis_angle(DVec3::X, FRAC_PI_2);
let expected: Vec<DVec3> = stroke_points(&flat).into_iter().map(|p| turn * p).collect();
assert!(!expected.is_empty(), "the dimension draws no strokes");
let mut turned = flat;
apply_transform(
&mut turned,
&EntityTransform::Rotate {
center: DVec3::ZERO,
axis: DVec3::X,
angle_rad: FRAC_PI_2,
},
);
let drawn = stroke_points(&turned);
assert_eq!(drawn.len(), expected.len(), "stroke point count");
for (index, (got, want)) in drawn.iter().zip(&expected).enumerate() {
assert!(
got.abs_diff_eq(*want, 1e-3),
"point {index}: expected {want:?}, got {got:?}"
);
}
}
/// A linear dimension in a working plane off world Z draws in that plane.
/// Its offset used to be read in world XY only, so once it ran along Z the
/// dimension line fell onto the measured points and the extension lines
/// stuck out along world Y.
#[test]
fn a_linear_dimension_off_world_z_draws_in_its_own_plane() {
assert_draws_turned_with_its_plane(horizontal());
}
/// An aligned dimension draws through the same builder and plane.
#[test]
fn an_aligned_dimension_off_world_z_draws_in_its_own_plane() {
let mut d = DimensionAligned::new(Vector3::new(0.0, 0.0, 0.0), Vector3::new(6.0, 8.0, 0.0));
d.definition_point = Vector3::new(2.0, 11.0, 0.0);
assert_draws_turned_with_its_plane(Dimension::Aligned(d));
}
}
+16
View File
@@ -214,6 +214,9 @@ fn properties(line: &Line) -> Vec<PropSection> {
ro(t!("Delta Z").as_ref(), "delta_z", format!("{dz:.4}")),
ro(t!("Length").as_ref(), "length", format!("{:.4}", line.length())),
ro(t!("Angle").as_ref(), "angle", format!("{angle:.2}")),
edit(t!("Normal X").as_ref(), "normal_x", line.normal.x),
edit(t!("Normal Y").as_ref(), "normal_y", line.normal.y),
edit(t!("Normal Z").as_ref(), "normal_z", line.normal.z),
],
}]
}
@@ -286,6 +289,19 @@ fn apply_geom_prop(line: &mut Line, field: &str, value: &str) {
"end_x" => line.end.x = v,
"end_y" => line.end.y = v,
"end_z" => line.end.z = v,
"normal_x" | "normal_y" | "normal_z" => {
let mut normal = glam::DVec3::new(line.normal.x, line.normal.y, line.normal.z);
match field {
"normal_x" => normal.x = v,
"normal_y" => normal.y = v,
"normal_z" => normal.z = v,
_ => unreachable!(),
}
if normal.is_finite() && normal.length_squared() > 1.0e-18 {
let normal = normal.normalize();
line.normal = acadrust::types::Vector3::new(normal.x, normal.y, normal.z);
}
}
_ => {}
}
}