Clean up Graphic Attributes palette

- Revert formatting, import/module reordering and unrelated rewrites
  outside the feature (command.rs, style.rs, paper.rs, view/mod.rs,
  properties.rs, dialog.rs, ValuePromptCommand); the new SVG icons stay.
- Move the palette logic out of dialog.rs into update/graphic_attributes.rs.
- Replace 14 loose app fields and ~50 Message variants by
  GraphicAttributesState (one Menu enum for the open drop-down) and a
  nested GraphicAttributesMsg / GradientMsg, like BlockPaletteMsg.
- Share the selection -> line/fill handles -> unlocked edit path, reuse
  valid_block_name, the ribbon lineweight handler and fill_handles, and
  drop the unused GradientColorToggle, color_open and LineLinetypeScaleInput.
- Linetype scale accepts any positive value (e.g. ISO pen widths 0.13,
  0.18, 0.25, 0.35) instead of rounding to 0.1 with a 0.1 minimum.
- Closing open boundaries and creating the fill is one undo step.
- The close prompt also answers typed Y/N + Enter, a bare Enter (Yes)
  and Escape (cancel), not only the option buttons.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01VgkJN8DEojuPTumAXLHotu
This commit is contained in:
Claude committed 2026-10-07 16:45:39 +00:00
1 parent 3e45331de1
commit 3c859c6b0e
17 files changed
+3478 -3992

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+7 -27
View File
@@ -2004,11 +2004,9 @@ impl Scene {
let range = boundary.len()..boundary.len() + ring.len();
boundary.extend(ring);
local_boundary.extend(local_ring.iter().map(|&[x, y]| [x as f32, y as f32]));
if path
.edges
.iter()
.any(|edge| matches!(edge, acadrust::entities::BoundaryEdge::Spline(_)))
{
if path.edges.iter().any(|edge| {
matches!(edge, acadrust::entities::BoundaryEdge::Spline(_))
}) {
spline_paths.push((path, local_ring, range));
}
boundary_exterior.push(depth == 0);
@@ -2057,14 +2055,7 @@ impl Scene {
.colors
.get(i)
.and_then(|e| e.color.rgb())
.map(|(r, g, b)| {
[
r as f32 / 255.0,
g as f32 / 255.0,
b as f32 / 255.0,
color[3],
]
})
.map(|(r, g, b)| [r as f32 / 255.0, g as f32 / 255.0, b as f32 / 255.0, color[3]])
};
gradient_color1 = stop(0);
let color1 = gradient_color1.unwrap_or(color);
@@ -2221,21 +2212,13 @@ impl Scene {
}
let project = |point: [f64; 2]| {
let [x, y] = to_xy(point[0], point[1]);
[
(x - world_origin[0]) as f32 as f64,
(y - world_origin[1]) as f32 as f64,
]
[(x - world_origin[0]) as f32 as f64, (y - world_origin[1]) as f32 as f64]
};
for (path, ring, range) in spline_paths.into_iter().rev() {
if range.end > boundary.len() {
continue;
}
let curves = || {
path.edges
.iter()
.filter_map(crate::entities::hatch::edge_curve)
.collect()
};
let curves = || path.edges.iter().filter_map(crate::entities::hatch::edge_curve).collect();
if let Some(refined) =
cadkernel::geom2d::refine_spline_boundary(&ring, curves, &project)
{
@@ -2243,10 +2226,7 @@ impl Scene {
continue;
}
boundary.splice(range.clone(), refined.iter().map(|p| to_xy(p[0], p[1])));
local_boundary.splice(
range,
refined.into_iter().map(|[x, y]| [x as f32, y as f32]),
);
local_boundary.splice(range, refined.into_iter().map(|[x, y]| [x as f32, y as f32]));
}
}
+2 -1
View File
@@ -221,7 +221,8 @@ fn valid_samples_are_unchanged_and_invalid_samples_stay_rejected() {
|p| p
)
.is_none());
assert!(refine_spline_boundary(&vec![[0.0; 2]; 513],
assert!(refine_spline_boundary(
&vec![[0.0; 2]; 513],
|| panic!("size cap ignored"),
|p| p
)
+3 -2
View File
@@ -362,8 +362,9 @@ impl HatchModel {
self.pattern_segments_with_dot_length(Some(0.0))
}
fn pattern_segments_with_dot_length(&self,
plot_dot_length: Option<f64>
fn pattern_segments_with_dot_length(
&self,
plot_dot_length: Option<f64>,
) -> Vec<[[f64; 2]; 2]> {
let HatchPattern::Pattern(families) = &self.pattern else {
return Vec::new();
+22 -20
View File
@@ -2,7 +2,8 @@
use super::*;
impl Scene {
pub(super) fn paper_viewport_handles(&self
pub(super) fn paper_viewport_handles(
&self,
) -> (Handle, Handle, Arc<Vec<Handle>>) {
{
let cache = self.paper_viewport_cache.borrow();
@@ -11,7 +12,7 @@ impl Scene {
return (
cache.layout_block,
cache.sheet,
Arc::clone(&cache.content)
Arc::clone(&cache.content),
);
}
}
@@ -122,8 +123,7 @@ impl Scene {
) -> Vec<ViewportInstance> {
if self.current_layout == "Model" {
let tiles = self.model_tiles.borrow();
let active = self.active_model_tile.get()
.min(tiles.len().saturating_sub(1));
let active = self.active_model_tile.get().min(tiles.len().saturating_sub(1));
return tiles
.iter()
.enumerate()
@@ -298,7 +298,9 @@ impl Scene {
hatches.push(sheet);
}
hatches.extend(
self.paper_canvas_hatches(tint_selected).iter().cloned()
self.paper_canvas_hatches(tint_selected)
.iter()
.cloned(),
);
let hatches = Arc::new(hatches);
let wipeouts = self.paper_canvas_wipeouts();
@@ -375,8 +377,9 @@ impl Scene {
/// Physical sheet bounds in canvas pixels. Uses the same forced top-down
/// paper transform as the GPU sheet viewport, ignoring stored camera twist.
pub fn paper_sheet_screen_rect(&self,
canvas_px: (f32, f32)
pub fn paper_sheet_screen_rect(
&self,
canvas_px: (f32, f32),
) -> Option<iced::Rectangle> {
let ((x0, y0), (x1, y1)) = self.paper_limits()?;
let (canvas_w, canvas_h) = canvas_px;
@@ -474,13 +477,13 @@ impl Scene {
)
.is_some() =>
{
Self::hatch_model_from_dxf(dxf, model.color).unwrap_or_else(|| model.clone())
Self::hatch_model_from_dxf(dxf, model.color)
.unwrap_or_else(|| model.clone())
}
_ => model.clone(),
};
let style = self.render_style(entity);
if matches!(
m.pattern, model::hatch_model::HatchPattern::Gradient { .. }) {
if matches!(m.pattern, model::hatch_model::HatchPattern::Gradient { .. }) {
m.set_alpha(style.0[3]);
} else {
m.color = style.0;
@@ -601,15 +604,13 @@ impl Scene {
)
.is_some() =>
{
Self::hatch_model_from_dxf(dxf, model.color).unwrap_or_else(|| model.clone())
Self::hatch_model_from_dxf(dxf, model.color)
.unwrap_or_else(|| model.clone())
}
_ => model.clone(),
};
let style = self.render_style(entity);
if matches!(
hatch.pattern,
model::hatch_model::HatchPattern::Gradient { .. }
) {
if matches!(hatch.pattern, model::hatch_model::HatchPattern::Gradient { .. }) {
hatch.set_alpha(style.0[3]);
} else {
hatch.color = style.0;
@@ -722,9 +723,9 @@ impl Scene {
// from a big symbol library) has viewports legitimately aimed at that
// second cluster; testing only the dense one wrongly auto-fits them onto
// the library. Fall back to the cluster box when no extents are known.
let full_bounds = self.model_space_extents()
.map(|(mn, mx)|
(mn.x as f64, mn.y as f64, mx.x as f64, mx.y as f64));
let full_bounds = self.model_space_extents().map(|(mn, mx)| {
(mn.x as f64, mn.y as f64, mx.x as f64, mx.y as f64)
});
// Absolute drawing centre. Geometry now reaches the scene at absolute
// (UTM) coordinates — the old code centred the overlap test and the
// auto-fit on the origin, which was right only while world_offset
@@ -741,8 +742,9 @@ impl Scene {
(self.local_center[0], self.local_center[1])
} else {
self.model_space_extents()
.map(|(mn, mx)|
(((mn.x + mx.x) * 0.5) as f64, ((mn.y + mx.y) * 0.5) as f64))
.map(|(mn, mx)| {
(((mn.x + mx.x) * 0.5) as f64, ((mn.y + mx.y) * 0.5) as f64)
})
.unwrap_or((0.0, 0.0))
};