From 3ca038bec89fe2c70922d3509f8a488242018f44 Mon Sep 17 00:00:00 2001 From: Hakan Seven Date: Sat, 2 May 2026 20:18:28 +0300 Subject: [PATCH] docs: remove Iced 0.14 batch reference from viewport gap description Co-Authored-By: Claude Sonnet 4.6 --- INTEGRATION_GAPS.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/INTEGRATION_GAPS.md b/INTEGRATION_GAPS.md index d09396c54..ec2530095 100644 --- a/INTEGRATION_GAPS.md +++ b/INTEGRATION_GAPS.md @@ -55,7 +55,7 @@ Legend: ✅ Done · ⚠️ Partial · ❌ Not done | Status | Entity | What works | What's missing | |---|---|---|---| -| ⚠️ | **Viewport** (paper space) | Frame (active=gold, inactive=cyan), CPU projection + Cohen-Sutherland clipping, perspective, layer freeze per-viewport, MSPACE switching, pan/zoom/orbit | GPU scissor rect (pixel-level boundary clip), simultaneous multi-viewport 3D (Iced 0.14 batch issue — `src/scene/viewport_pane.rs:14-18`), stencil masking for overlapping viewports | +| ⚠️ | **Viewport** (paper space) | Frame (active=gold, inactive=cyan), CPU projection + Cohen-Sutherland clipping, perspective, layer freeze per-viewport, MSPACE switching, pan/zoom/orbit | GPU scissor rect for pixel-level boundary clipping; stencil masking for overlapping viewports | --- @@ -214,6 +214,6 @@ These are fixed in our post-load `fix_dxf_dimension_rotations()` in `src/io/mod. ### Remaining gaps by priority -**Medium:** OCS→WCS for Hatch wire outline and MLine/Leader · Viewport GPU scissor + multi-viewport 3D (blocked by Iced 0.14 batch limitation) +**Medium:** OCS→WCS for Hatch wire outline and MLine/Leader · Viewport GPU scissor rect (pixel-level boundary clipping) **Low:** LWPolyline plinegen (GPU shader change needed) · Complex linetype text shapes · OLE2Frame improvement · Shape rotation