fix(pick): hit-test lineweight width and thickness walls

Selection tested a flat 8 px radius around each wire's centreline and
nothing else, so two things the user can see were not pickable.

A wire renders as a band `line_weight_px` wide, so pick now widens to that
rendered half-width via `pick_tolerance_px`, mirroring the wire shader's
`select(0.5, half_width, lwdisplay_enable)`. Behaviour is unchanged for
every standard weight (the widest, 2.11 mm, renders 7.97 px half-width —
just under the 8 px threshold); this keeps the two sides from drifting
apart if the display boost in `lineweight_to_px` ever changes.

Entities extruded by a DXF thickness draw their wall as four edges with
nothing in between, so the interior was a hole the cursor fell through.
WireModel gains `pick_tris`: triangles hit-testing treats as solid and the
renderer never uploads. Kept apart from `fill_tris` because that channel
reaches the GPU, and a wall that rendered shaded would change how every
thickness drawing looks. Ranked below `fill_tris` — those are drawn, these
are not, so where they overlap the drawn face is what the user means.

Walls are dropped when a wire is projected into a floating viewport:
`points` are reprojected and clipped into paper coords there, so cloned
model-space triangles would hit-test at a model-scale offset. Extruded
entities stay selectable by their edges, which do get projected.

The wall loop runs on every hover that misses everything else, so it
rejects on the wire's AABB first — an extruded circle is ~128 triangles
and a drawing full of thickness would otherwise project every wall on
each mouse move.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-07-17 14:58:55 +03:00
1 parent 72d471c2e7
commit 3f060a570a
63 files changed
+514 -83

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+12 -10
View File
@@ -6,7 +6,7 @@ use crate::entities::common::{
center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
};
use crate::entities::traits::TruckConvertible;
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::convert::acad_to_truck::{extrusion_wall_tris, TruckEntity, TruckObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection};
use crate::scene::model::wire_model::{SnapHint, TangentGeom};
@@ -56,17 +56,17 @@ fn to_truck(arc: &Arc) -> TruckEntity {
let n = 32usize;
let ccw_end = if ea >= sa { ea } else { ea + TAU };
let (start_a, end_a) = (sa, ccw_end);
let base: Vec<[f64; 3]> = (0..=n)
.map(|i| {
let p = arc_pt(start_a + (end_a - start_a) * (i as f64 / n as f64));
[p.x, p.y, p.z]
})
.collect();
let mut pts: Vec<[f64; 3]> = Vec::with_capacity((n + 1) * 2 + 8);
for i in 0..=n {
let a = start_a + (end_a - start_a) * (i as f64 / n as f64);
let p = arc_pt(a);
pts.push([p.x, p.y, p.z]);
}
pts.extend_from_slice(&base);
pts.push([f64::NAN; 3]);
for i in 0..=n {
let a = start_a + (end_a - start_a) * (i as f64 / n as f64);
let p = arc_pt(a);
pts.push([p.x + t * nx, p.y + t * ny, p.z + t * nz]);
for &[x, y, z] in &base {
pts.push([x + t * nx, y + t * ny, z + t * nz]);
}
pts.push([f64::NAN; 3]);
let ps = arc_pt(sa);
@@ -77,6 +77,7 @@ fn to_truck(arc: &Arc) -> TruckEntity {
pts.push([pe.x, pe.y, pe.z]);
pts.push([pe.x + t * nx, pe.y + t * ny, pe.z + t * nz]);
return TruckEntity {
pick_tris: extrusion_wall_tris(&base, [t * nx, t * ny, t * nz]),
object: TruckObject::Lines(pts),
snap_pts: vec![(cv, SnapHint::Center), (mv, SnapHint::Midpoint)],
tangent_geoms: vec![tangent],
@@ -92,6 +93,7 @@ fn to_truck(arc: &Arc) -> TruckEntity {
let v_end = builder::vertex(p_end);
let edge = builder::circle_arc(&v_start, &v_end, p_mid);
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Curve(edge),
snap_pts: vec![(cv, SnapHint::Center), (mv, SnapHint::Midpoint)],
tangent_geoms: vec![tangent],
+2
View File
@@ -216,6 +216,7 @@ fn build_attr_truck(input: AttrTextInputs<'_>, document: &acadrust::CadDocument)
let _ = input.line_count;
let _ = input.is_multiline;
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Text(layout.strokes),
snap_pts: vec![(snap_pt, SnapHint::Insertion)],
tangent_geoms: vec![],
@@ -313,6 +314,7 @@ fn build_attr_truck(input: AttrTextInputs<'_>, document: &acadrust::CadDocument)
let _ = input.line_count; // round-trip only — recomputed above
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Text(strokes_all),
snap_pts: vec![(snap_pt, SnapHint::Insertion)],
tangent_geoms: vec![],
+11 -7
View File
@@ -6,7 +6,7 @@ use crate::entities::common::{
center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
};
use crate::entities::traits::TruckConvertible;
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::convert::acad_to_truck::{extrusion_wall_tris, TruckEntity, TruckObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection};
use crate::scene::model::wire_model::{SnapHint, TangentGeom};
@@ -64,14 +64,16 @@ fn to_truck(circle: &Circle) -> TruckEntity {
cwz + r * (c * ax.2 + s * ay.2),
)
};
let base: Vec<[f64; 3]> = (0..=n)
.map(|i| {
let (x, y, z) = circ_pt(i as f64 * tau / n as f64);
[x, y, z]
})
.collect();
let mut pts: Vec<[f64; 3]> = Vec::with_capacity((n + 1) * 2 + 4 * 3);
for i in 0..=n {
let (x, y, z) = circ_pt(i as f64 * tau / n as f64);
pts.push([x, y, z]);
}
pts.extend_from_slice(&base);
pts.push([f64::NAN; 3]);
for i in 0..=n {
let (x, y, z) = circ_pt(i as f64 * tau / n as f64);
for &[x, y, z] in &base {
pts.push([x + t * nx, y + t * ny, z + t * nz]);
}
pts.push([f64::NAN; 3]);
@@ -84,6 +86,7 @@ fn to_truck(circle: &Circle) -> TruckEntity {
}
}
return TruckEntity {
pick_tris: extrusion_wall_tris(&base, [t * nx, t * ny, t * nz]),
object: TruckObject::Lines(pts),
snap_pts,
tangent_geoms: vec![tangent],
@@ -98,6 +101,7 @@ fn to_truck(circle: &Circle) -> TruckEntity {
let lower = builder::circle_arc(&left, &right, p_bot);
let wire: Wire = [upper, lower].into_iter().collect();
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Contour(wire),
snap_pts,
tangent_geoms: vec![tangent],
+10
View File
@@ -1352,6 +1352,8 @@ fn tessellate_dimension_inner(
let (ext1, ext2) = split_ext_lines(&geom.ext_lines);
if !ext1.is_empty() {
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
@@ -1376,6 +1378,8 @@ fn tessellate_dimension_inner(
}
if !ext2.is_empty() {
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
@@ -1400,6 +1404,8 @@ fn tessellate_dimension_inner(
}
} else {
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
@@ -1425,6 +1431,8 @@ fn tessellate_dimension_inner(
}
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
@@ -1466,6 +1474,8 @@ fn tessellate_dimension_inner(
aci_to_rgba(&c)
};
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
+2
View File
@@ -96,6 +96,7 @@ fn to_truck(ell: &Ellipse) -> TruckEntity {
(q(0.0, -r_minor), SnapHint::Quadrant),
];
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Contour(wire),
snap_pts,
tangent_geoms: vec![],
@@ -128,6 +129,7 @@ fn to_truck(ell: &Ellipse) -> TruckEntity {
[pt_end.x, pt_end.y, pt_end.z],
];
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Curve(edge),
snap_pts: vec![(center_v3, SnapHint::Center)],
tangent_geoms: vec![],
+5
View File
@@ -96,6 +96,7 @@ fn to_truck(leader: &Leader) -> TruckEntity {
}
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(points),
snap_pts: vec![],
tangent_geoms: tangents,
@@ -589,6 +590,8 @@ impl LeaderTess for Leader {
if verts.len() < 2 {
return WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
@@ -693,6 +696,8 @@ impl LeaderTess for Leader {
}
WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
+3 -1
View File
@@ -6,7 +6,7 @@ use crate::entities::common::{
center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
};
use crate::entities::traits::TruckConvertible;
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::convert::acad_to_truck::{extrusion_wall_tris, TruckEntity, TruckObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection};
use crate::scene::model::wire_model::TangentGeom;
@@ -45,6 +45,7 @@ fn to_truck(line: &Line) -> TruckEntity {
p1t,
];
return TruckEntity {
pick_tris: extrusion_wall_tris(&kv, [t * nx, t * ny, t * nz]),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: vec![tangent],
@@ -57,6 +58,7 @@ fn to_truck(line: &Line) -> TruckEntity {
let v1 = builder::vertex(p1);
let edge = builder::line(&v0, &v1);
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Curve(edge),
snap_pts: vec![],
tangent_geoms: vec![tangent],
+5 -1
View File
@@ -7,7 +7,7 @@ use crate::entities::common::{
stepper_prop as stepper,
};
use crate::entities::traits::TruckConvertible;
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::convert::acad_to_truck::{extrusion_wall_tris, TruckEntity, TruckObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
use crate::scene::model::wire_model::TangentGeom;
@@ -91,6 +91,7 @@ fn thick_segments(
}
}
TruckEntity {
pick_tris: extrusion_wall_tris(path_pts, [t * nx, t * ny, t * nz]),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: tangents,
@@ -103,6 +104,7 @@ fn to_truck(pline: &LwPolyline) -> TruckEntity {
let verts = &pline.vertices;
if verts.is_empty() {
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Point(builder::vertex(Point3::new(0.0, 0.0, 0.0))),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -221,6 +223,7 @@ fn to_truck(pline: &LwPolyline) -> TruckEntity {
}
}
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::SegmentedLines(pts),
snap_pts: vec![],
tangent_geoms: tgs,
@@ -269,6 +272,7 @@ fn to_truck(pline: &LwPolyline) -> TruckEntity {
}
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Contour(edges.into_iter().collect::<Wire>()),
snap_pts: vec![],
tangent_geoms: tangents,
+4
View File
@@ -195,6 +195,7 @@ impl TruckConvertible for Face3D {
}
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![
(Vec3::from(p0f).as_dvec3(), SnapHint::Node),
@@ -369,6 +370,7 @@ impl TruckConvertible for PolygonMesh {
}
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -524,6 +526,7 @@ impl TruckConvertible for PolyfaceMesh {
}
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -690,6 +693,7 @@ impl TruckConvertible for Mesh {
let key_vertices: Vec<[f64; 3]> = self.vertices.iter().map(|v| [v.x, v.y, v.z]).collect();
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts,
tangent_geoms: vec![],
+1
View File
@@ -162,6 +162,7 @@ impl TruckConvertible for MLine {
.collect();
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts,
tangent_geoms: vec![],
+1
View File
@@ -150,6 +150,7 @@ fn to_truck(t: &MText, document: &acadrust::CadDocument) -> TruckEntity {
t.insertion_point.z,
);
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Text(layout.strokes),
snap_pts: vec![(insertion, SnapHint::Insertion)],
tangent_geoms: vec![],
+9
View File
@@ -298,6 +298,7 @@ fn to_truck(ml: &MultiLeader, document: &acadrust::CadDocument) -> Option<TruckE
}
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(points),
snap_pts,
tangent_geoms: tangents,
@@ -1399,6 +1400,8 @@ impl MultiLeaderTess for MultiLeader {
// WireModels so the renderer respects per-piece coloring.
let mut wires: Vec<WireModel> = Vec::new();
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
@@ -1684,6 +1687,8 @@ impl MultiLeaderTess for MultiLeader {
xy = xy.max(y);
}
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: sdf_verts,
@@ -1749,6 +1754,8 @@ impl MultiLeaderTess for MultiLeader {
wcs_corners[3],
];
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
@@ -1782,6 +1789,8 @@ impl MultiLeaderTess for MultiLeader {
wcs_corners[0],
];
wires.push(WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
+2
View File
@@ -17,6 +17,7 @@ fn to_truck(ole: &Ole2Frame) -> TruckEntity {
if (x1 - x0).abs() < 1e-6 && (y1 - y0).abs() < 1e-6 {
let s = 0.5_f64;
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(vec![[-s, 0.0, z], [s, 0.0, z]]),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -46,6 +47,7 @@ fn to_truck(ole: &Ole2Frame) -> TruckEntity {
];
let center = glam::DVec3::new(cx, cy, z);
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![(center, SnapHint::Center)],
tangent_geoms: vec![],
+3
View File
@@ -40,6 +40,7 @@ fn point_truck(pt: &Point, pdmode: i16, s: f64) -> TruckEntity {
// Default: a single vertex (driver handles the dot pixel).
let p = Point3::new(wx, wy, wz);
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Point(builder::vertex(p)),
snap_pts: vec![(snap, SnapHint::Node)],
tangent_geoms: vec![],
@@ -51,6 +52,7 @@ fn point_truck(pt: &Point, pdmode: i16, s: f64) -> TruckEntity {
if pts.is_empty() {
// PDMODE 1 = nothing — emit an empty Lines wire so picking still works.
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(vec![]),
snap_pts: vec![(snap, SnapHint::Node)],
tangent_geoms: vec![],
@@ -59,6 +61,7 @@ fn point_truck(pt: &Point, pdmode: i16, s: f64) -> TruckEntity {
};
}
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![(snap, SnapHint::Node)],
tangent_geoms: vec![],
+6 -1
View File
@@ -6,7 +6,7 @@ use crate::entities::common::{
edit_prop as edit, parse_f64, ro_prop as ro, square_grip, stepper_prop as stepper,
};
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
use crate::scene::convert::acad_to_truck::{extrusion_wall_tris, TruckEntity, TruckObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
use crate::scene::model::wire_model::TangentGeom;
@@ -26,6 +26,7 @@ fn tessellate_polyline(pl: &Polyline) -> TruckEntity {
let key_verts = pts.clone();
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(points),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -169,6 +170,7 @@ fn tessellate_polyline2d(pl: &Polyline2D) -> TruckEntity {
let verts = &pl.vertices;
if verts.is_empty() {
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(vec![]),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -253,6 +255,7 @@ fn tessellate_polyline2d(pl: &Polyline2D) -> TruckEntity {
}
}
return TruckEntity {
pick_tris: extrusion_wall_tris(&path, [t * nx, t * ny, t * nz]),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: tgs,
@@ -301,6 +304,7 @@ fn tessellate_polyline2d(pl: &Polyline2D) -> TruckEntity {
}
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Contour(edges.into_iter().collect::<Wire>()),
snap_pts: vec![],
tangent_geoms: tangents,
@@ -578,6 +582,7 @@ fn tessellate_polyline3d(pl: &Polyline3D) -> TruckEntity {
}
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(points),
snap_pts: vec![],
tangent_geoms: vec![],
+2
View File
@@ -115,6 +115,7 @@ impl TruckConvertible for RasterImage {
};
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -348,6 +349,7 @@ impl TruckConvertible for Wipeout {
};
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: vec![],
+2
View File
@@ -29,6 +29,7 @@ impl TruckConvertible for Ray {
];
let start: [f64; 3] = [bp.x, bp.y, bp.z];
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(vec![start, far]),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -169,6 +170,7 @@ impl TruckConvertible for XLine {
bp.z - nz * DISPLAY_EXTENT,
];
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(vec![far_neg, far_pos]),
snap_pts: vec![],
tangent_geoms: vec![],
+1
View File
@@ -74,6 +74,7 @@ impl TruckConvertible for Shape {
);
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![(snap_pt, SnapHint::Insertion)],
tangent_geoms: vec![],
+1
View File
@@ -54,6 +54,7 @@ impl TruckConvertible for Solid {
];
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: snap,
tangent_geoms: vec![],
+3
View File
@@ -23,6 +23,7 @@ fn to_truck(spl: &Spline) -> TruckEntity {
let key_vertices: Vec<[f64; 3]> =
spl.fit_points.iter().map(|p| [p.x, p.y, p.z]).collect();
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -31,6 +32,7 @@ fn to_truck(spl: &Spline) -> TruckEntity {
};
}
return TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Point(builder::vertex(Point3::new(0.0, 0.0, 0.0))),
snap_pts: vec![],
tangent_geoms: vec![],
@@ -106,6 +108,7 @@ fn to_truck(spl: &Spline) -> TruckEntity {
};
TruckEntity {
pick_tris: Vec::new(),
object,
snap_pts: vec![],
tangent_geoms: vec![],
+3
View File
@@ -345,6 +345,7 @@ impl TruckConvertible for Table {
})
.collect();
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts_f64),
snap_pts: vec![(glam::DVec3::new(self.insertion_point.x, self.insertion_point.y, self.insertion_point.z), SnapHint::Insertion)],
tangent_geoms: vec![],
@@ -748,6 +749,8 @@ pub fn tessellate_table(
let mk =
|color: [f32; 4], points: Vec<[f32; 3]>, fill_tris: Vec<[f32; 3]>, lw: f32| -> WireModel {
WireModel {
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
+1
View File
@@ -113,6 +113,7 @@ fn to_truck(t: &Text, document: &acadrust::CadDocument) -> TruckEntity {
&value,
);
TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Text(vec![TextStroke {
strokes,
origin: p.origin,
+1
View File
@@ -493,6 +493,7 @@ impl TruckConvertible for Tolerance {
}
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Text(groups),
snap_pts: vec![(snap_pt, SnapHint::Insertion)],
tangent_geoms: vec![],
+2
View File
@@ -53,6 +53,7 @@ impl TruckConvertible for Underlay {
// Insertion grip.
let key: Vec<[f64; 3]> = pts.clone();
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![(glam::DVec3::new(self.insertion_point.x, self.insertion_point.y, self.insertion_point.z), SnapHint::Node)],
tangent_geoms: vec![],
@@ -63,6 +64,7 @@ impl TruckConvertible for Underlay {
// No clip boundary: draw a cross at insertion point.
let pts = cross_wire(origin, 1.0);
Some(TruckEntity {
pick_tris: Vec::new(),
object: TruckObject::Lines(pts),
snap_pts: vec![(glam::DVec3::new(self.insertion_point.x, self.insertion_point.y, self.insertion_point.z), SnapHint::Node)],
tangent_geoms: vec![],