forked from 1b-agent/opencadstudio-upstream
Merge pull request #1131 from ramox81/codex/thicken-surface-grips
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commit
4201b0a031
18 files changed
+536
-67
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@@ -2003,7 +2003,48 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
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}
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self.push_undo_snapshot(i, "CHPROP");
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if crate::scene::model::solid_history::is_loft_geometry_choice(field) {
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if crate::scene::model::solid_history::is_surface_property_choice(field) {
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use crate::scene::model::solid_history::{
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PROP_SURFACE_MAINTAIN_ASSOCIATIVITY, PROP_SURFACE_SHOW_ASSOCIATIVITY,
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PROP_SURFACE_WIREFRAME_TYPE,
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};
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for &handle in &handles {
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if self.tabs[i].scene.is_layer_locked(handle) {
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continue;
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}
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let Some(mut state) = self.tabs[i]
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.scene
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.document
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.get_entity(handle)
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.and_then(|entity| match entity {
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acadrust::EntityType::Surface(surface) => Some(
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crate::entities::solid3d::surface_property_state(surface),
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),
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_ => None,
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})
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else {
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continue;
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};
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match field {
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PROP_SURFACE_WIREFRAME_TYPE => {
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state.isolines = !value.eq_ignore_ascii_case("Isoparms")
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}
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PROP_SURFACE_MAINTAIN_ASSOCIATIVITY => {
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state.maintain_associativity = value.eq_ignore_ascii_case("Yes")
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}
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PROP_SURFACE_SHOW_ASSOCIATIVITY => {
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state.show_associativity = value.eq_ignore_ascii_case("Yes")
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}
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_ => continue,
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}
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crate::scene::view::dispatch::set_entity_xdata(
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&mut self.tabs[i].scene.document,
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handle,
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crate::entities::solid3d::SURFACE_PROPERTIES_APP,
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Some(crate::entities::solid3d::surface_property_xdata_values(state)),
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);
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}
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} else if crate::scene::model::solid_history::is_loft_geometry_choice(field) {
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// These choices change the generated body, not just history
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// flags. Use the same transactional rebuild as numeric edits.
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for &handle in &handles {
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@@ -1535,15 +1535,30 @@ impl OpenCADStudio {
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}
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if let Some(axis) = grip.axis {
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snapped = cursor_on_projected_axis(
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p,
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bounds,
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view_rot,
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eye,
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grip.origin_world,
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axis,
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)
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.unwrap_or(snapped);
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let acquired_point = otrack_hit.is_some()
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|| snap_hit.is_some_and(|hit| {
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hit.snap_type != crate::snap::SnapType::Grid
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});
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if acquired_point {
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if let Some(axis) = axis.try_normalize() {
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// An axis grip still moves on its construction axis, but
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// an acquired object point supplies the exact coordinate
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// along that axis. This lets height and draft arrows seat
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// back onto existing surface/solid geometry.
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snapped = grip.origin_world
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+ axis * (snapped - grip.origin_world).dot(axis);
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}
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} else {
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snapped = cursor_on_projected_axis(
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p,
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bounds,
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view_rot,
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eye,
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grip.origin_world,
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axis,
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)
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.unwrap_or(snapped);
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}
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}
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let snap_ms = snap_started.elapsed().as_secs_f64() * 1000.0;
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@@ -1751,6 +1766,26 @@ impl OpenCADStudio {
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let preview_ms = preview_started.elapsed().as_secs_f64() * 1000.0;
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let geometry_ms = grip_started.elapsed().as_secs_f64() * 1000.0;
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self.refresh_selected_grips();
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// A history rebuild can clamp a requested value or move a derived
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// construction handle non-linearly. Rebase each active target onto
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// the freshly rebuilt grip so the hot arrow remains attached to the
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// live surface and reverses immediately from a geometric limit.
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let refreshed_targets: Vec<_> = self.tabs[i]
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.selected_grip_handles
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.iter()
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.copied()
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.zip(self.tabs[i].selected_grips.iter())
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.map(|(handle, grip)| ((handle, grip.id), grip.world))
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.collect();
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if let Some(active) = self.tabs[i].active_grip.as_mut() {
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for target in &mut active.targets {
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if let Some((_, world)) = refreshed_targets.iter().find(|((handle, id), _)| {
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*handle == target.handle && *id == target.grip_id
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}) {
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target.last_world = *world;
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}
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}
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}
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let grips_ms = grip_started.elapsed().as_secs_f64() * 1000.0 - geometry_ms;
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// Properties are refreshed when the grip is committed or cancelled.
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// Rebuilding the inspector on every pointer event adds no drawing
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