feat(frame): complete frame controls

Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
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Hakan Seven committed 2026-08-20 23:37:02 +03:00
commit 44efb8fd53
88 files changed
+1538 -702

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@@ -2925,6 +2925,9 @@ impl Scene {
}
let mut out: Vec<crate::scene::pipeline::text_gpu::TextVertex> = Vec::new();
for w in wires {
if !w.display_visible {
continue;
}
if w.render_instance.is_some() {
continue;
}