feat(clipboard): paste menu with paste-to-original and paste-as-block

Turn the ribbon Clipboard "Paste" button into a dropdown:
- Paste — existing pick-a-point paste.
- Paste to Original Coordinates — drops the clipboard at its source
  coordinates with no prompt.
- Paste as Block — wraps the clipboard contents in a new block definition
  and starts an interactive insert (prompts for the drop point, with the
  geometry rubber-banding under the cursor).

Also fixes two bugs the new commands exposed:
- entities_centroid summed the NaN separator points wire models carry,
  so the paste base point came out NaN; non-finite points are now
  skipped. A NaN base previously froze block tessellation outright.
- PASTEORIG added clipboard entities with their original handles
  (duplicates on same-document paste); it now goes through
  add_entity_clone and merges referenced records like the other pastes.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-06-18 16:09:47 +03:00
1 parent 446430d2b3
commit 47f74a9b98
7 files changed
+183 -10

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@@ -3588,6 +3588,77 @@ impl Scene {
Ok(self.add_entity(EntityType::Insert(insert)))
}
/// Define a new block named `name` from `entities` (owned, not yet in the
/// document), with `base` as its insertion origin. Unlike
/// [`create_block_from_entities`] this does NOT place an insert — the
/// caller starts an interactive insert so paste-as-block can prompt for the
/// drop point. The geometry comes from the clipboard rather than live
/// entities, so there is nothing to stage or erase. (#129)
pub fn define_block_from_owned_entities(
&mut self,
entities: Vec<EntityType>,
name: &str,
base: glam::Vec3,
) -> Result<(), String> {
let name = name.trim();
if name.is_empty() {
return Err("Block name cannot be empty.".into());
}
if name.starts_with('*') {
return Err("Block name cannot start with '*'.".into());
}
if self.document.block_records.get(name).is_some() {
return Err(format!("Block \"{name}\" already exists."));
}
if entities.is_empty() {
return Err("Nothing to make into a block.".into());
}
let next = self.document.next_handle();
let br_handle = Handle::new(next);
let block_handle = Handle::new(next + 1);
let end_handle = Handle::new(next + 2);
let mut block_record = acadrust::tables::BlockRecord::new(name);
block_record.handle = br_handle;
block_record.block_entity_handle = block_handle;
block_record.block_end_handle = end_handle;
self.document
.block_records
.add(block_record)
.map_err(|e| e.to_string())?;
let mut block = Block::new(name, acadrust::types::Vector3::ZERO);
block.common.handle = block_handle;
block.common.owner_handle = br_handle;
self.document
.add_entity(EntityType::Block(block))
.map_err(|e| e.to_string())?;
let mut block_end = BlockEnd::new();
block_end.common.handle = end_handle;
block_end.common.owner_handle = br_handle;
self.document
.add_entity(EntityType::BlockEnd(block_end))
.map_err(|e| e.to_string())?;
let local = EntityTransform::Translate(-base);
for mut entity in entities {
view::dispatch::apply_transform(&mut entity, &local);
entity = crate::modules::draw::modify::explode::normalize_entity_for_block(entity);
Self::reset_clone_subhandles(&mut self.document, &mut entity);
entity.common_mut().handle = Handle::NULL;
entity.common_mut().owner_handle = br_handle;
self.document
.add_entity(entity)
.map_err(|e| e.to_string())?;
}
// Block defns don't render on their own, but the geometry cache must
// pick up the new definition so the interactive insert can preview it.
self.bump_geometry();
Ok(())
}
fn synced_hatch_models(&self) -> Vec<HatchModel> {
let layout_block = self.current_layout_block_handle();
let hatch_offset = if self.current_layout == "Model" {