fix: correct hatch geometry workflow

This commit is contained in:
Hakan Seven committed 2026-08-21 20:52:03 +03:00
1 parent f83037271c
commit 4bc02b6b4a
11 files changed
+401 -255

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+76 -63
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@@ -1,13 +1,4 @@
// Hatch/Gradient/Boundary commands — OpenCADStudio Home > Draw > Hatch dropdown.
//
// Commands:
// HATCH — ANSI31: 45° hatch lines (pick inside or type S for manual)
// GRADIENT — Linear gradient fill (pick inside or type S for manual)
// BOUNDARY — Traces the enclosing boundary as a closed LwPolyline
//
// Primary workflow (matches OpenCADStudio):
// Click a point INSIDE a closed region → boundary auto-detected.
// Type "S" to switch to manual vertex-picking mode (HATCH/GRADIENT only).
// Hatch, gradient, and boundary commands.
use crate::command::{CadCommand, CmdResult, WorkingPlane};
use crate::modules::IconKind;
@@ -15,7 +6,7 @@ use crate::scene::model::hatch_model::{HatchModel, HatchPattern, PatFamily};
use crate::scene::model::wire_model::WireModel;
use acadrust::Handle;
use cadkernel::geom2d::{
bounded_faces, contains, ring_nesting_depths, signed_area, Curve, Line, Tolerance,
bounded_faces, contains, ring_nesting_depths, signed_area, Circle, Curve, Line, Tolerance,
};
use glam::DVec3;
use crate::t;
@@ -110,17 +101,7 @@ fn polygon_contains_polygon(outer: &[[f64; 2]], inner: &[[f64; 2]]) -> bool {
inner.iter().all(|&v| point_in_polygon(v, outer))
}
/// Resolve the hatch boundary for a "pick inside" click.
///
/// The outer ring is the *smallest* outline containing the click point — the
/// innermost region the point belongs to. Its holes are that ring's **direct
/// children**: outlines nested one level inside it with no other outline in
/// between. Deeper (grandchild) outlines belong to those children's own fills,
/// so they are left out — otherwise even-odd rasterisation would flip the
/// innermost island back on for 3+ nesting levels. The result is intuitive and
/// draw-order independent:
/// * click inside the innermost shape → hatch just that shape,
/// * click in a gap → hatch that ring, with the next level in as holes.
/// Resolve the innermost clicked ring and its direct holes.
fn resolve_hatch_rings(
outlines: &[Vec<[f64; 2]>],
p: [f64; 2],
@@ -184,12 +165,7 @@ fn pack_rings(rings: &[Vec<[f64; 2]>]) -> (Vec<[f32; 2]>, [f64; 2], Vec<[f64; 2]
(rel, origin, wcs)
}
/// Split an absolute boundary into the `(f32 offsets, f64 origin)` pair that
/// `HatchModel` expects: the origin anchors on the first vertex in full f64 so a
/// typed coordinate (issue #311) and large/UTM positions keep their precision,
/// and `add_hatch` reconstructs each WCS vertex as `origin + offset`. A zero
/// origin with absolute f32 offsets — the previous command output — quantized
/// typed points and mis-placed the fill at large coordinates.
/// Store boundary points as precise-origin-relative offsets.
fn rte_boundary(pts: impl Iterator<Item = (f64, f64)>) -> (Vec<[f32; 2]>, [f64; 2]) {
let pts: Vec<(f64, f64)> = pts.collect();
let Some(&(ox, oy)) = pts.first() else {
@@ -228,6 +204,7 @@ pub struct HatchCommand {
acadrust::types::Color,
acadrust::types::Transparency,
)>,
plane: WorkingPlane,
}
impl HatchCommand {
@@ -240,6 +217,7 @@ impl HatchCommand {
acadrust::types::Color,
acadrust::types::Transparency,
)>,
plane: WorkingPlane,
) -> Self {
let selected_objects: Vec<_> = selected_objects
.into_iter()
@@ -273,6 +251,7 @@ impl HatchCommand {
.map(|(model, _, _)| model.style)
.unwrap_or(acadrust::entities::HatchStyleType::Normal),
inherited,
plane,
};
command.set_object_selection(selected_objects);
command
@@ -332,7 +311,30 @@ impl HatchCommand {
}
fn make_hatch(&self, rings: Vec<Vec<[f64; 2]>>) -> HatchModel {
let (rel, origin, wcs) = pack_rings(&rings);
let world_rings: Vec<Vec<[f64; 2]>> = rings
.iter()
.map(|ring| {
ring.iter()
.map(|&[x, y]| {
let point = self.plane.to_world(DVec3::new(x, y, 0.0));
[point.x, point.y]
})
.collect()
})
.collect();
let (rel, origin, wcs) = pack_rings(&world_rings);
let mut local_boundary = Vec::new();
for (index, ring) in rings.iter().enumerate() {
if index != 0 {
local_boundary.push([f32::NAN, f32::NAN]);
}
local_boundary.extend(ring.iter().map(|&[x, y]| [x as f32, y as f32]));
}
let fill_plane = crate::scene::model::hatch_model::FillPlane {
origin: self.plane.origin.to_array(),
x_axis: self.plane.x.to_array(),
y_axis: self.plane.y.to_array(),
};
let exterior: Vec<bool> = cadkernel::geom2d::ring_nesting_depths(&rings)
.into_iter()
.map(|depth| depth == 0)
@@ -353,6 +355,7 @@ impl HatchCommand {
}
for path in &mut boundary_paths {
path.boundary_handles.clear();
path.flags.set_external(false);
}
}
if let Some((source, _, _)) = &self.inherited {
@@ -391,8 +394,8 @@ impl HatchCommand {
scale,
world_origin: origin,
boundary_wcs: Some(std::sync::Arc::new(wcs)),
fill_plane: None,
fill_plane_boundary: None,
fill_plane: Some(fill_plane),
fill_plane_boundary: Some(std::sync::Arc::new(local_boundary)),
boundary_exterior: Some(std::sync::Arc::new(exterior)),
boundary_sources: Some(std::sync::Arc::new(boundary_sources)),
boundary_paths: Some(std::sync::Arc::new(boundary_paths)),
@@ -438,8 +441,8 @@ impl HatchCommand {
scale: self.scale_override.unwrap_or(1.0).max(1.0e-6),
world_origin: origin,
boundary_wcs: Some(std::sync::Arc::new(wcs)),
fill_plane: None,
fill_plane_boundary: None,
fill_plane: Some(fill_plane),
fill_plane_boundary: Some(std::sync::Arc::new(local_boundary)),
boundary_exterior: Some(std::sync::Arc::new(exterior)),
boundary_sources: Some(std::sync::Arc::new(boundary_sources)),
boundary_paths: Some(std::sync::Arc::new(boundary_paths)),
@@ -476,32 +479,27 @@ impl HatchCommand {
}
fn arc_bulge(start: DVec3, middle: DVec3, end: DVec3) -> Option<f64> {
let d = 2.0
* (start.x * (middle.y - end.y)
+ middle.x * (end.y - start.y)
+ end.x * (start.y - middle.y));
if d.abs() <= 1.0e-12 {
let curvature = DVec3::from_array(cadkernel::space::curve::curvature_through(
start.to_array(),
middle.to_array(),
end.to_array(),
));
let squared = curvature.length_squared();
if squared <= f64::MIN_POSITIVE {
return None;
}
let s2 = start.x * start.x + start.y * start.y;
let m2 = middle.x * middle.x + middle.y * middle.y;
let e2 = end.x * end.x + end.y * end.y;
let center_x = (s2 * (middle.y - end.y)
+ m2 * (end.y - start.y)
+ e2 * (start.y - middle.y))
/ d;
let center_y = (s2 * (end.x - middle.x)
+ m2 * (start.x - end.x)
+ e2 * (middle.x - start.x))
/ d;
let angle = |point: DVec3| (point.y - center_y).atan2(point.x - center_x);
let first = angle(start);
let through = (angle(middle) - first).rem_euclid(std::f64::consts::TAU);
let ccw = (angle(end) - first).rem_euclid(std::f64::consts::TAU);
let centre = start + curvature / squared;
let circle = Curve::Circle(Circle {
centre: [centre.x, centre.y],
radius: squared.sqrt().recip(),
});
let first = circle.parameter_at([start.x, start.y]);
let through = (circle.parameter_at([middle.x, middle.y]) - first).rem_euclid(1.0);
let ccw = (circle.parameter_at([end.x, end.y]) - first).rem_euclid(1.0);
let sweep = if through <= ccw + 1.0e-12 {
ccw
ccw * std::f64::consts::TAU
} else {
ccw - std::f64::consts::TAU
(ccw - 1.0) * std::f64::consts::TAU
};
Some((sweep * 0.25).tan())
}
@@ -631,6 +629,7 @@ impl CadCommand for HatchCommand {
}
fn on_point(&mut self, pt: DVec3) -> CmdResult {
let pt = self.plane.to_local(pt);
match &self.mode {
HatchMode::PickInside => {
let xy = [pt.x, pt.y];
@@ -667,6 +666,9 @@ impl CadCommand for HatchCommand {
}
fn on_enter(&mut self) -> CmdResult {
if matches!(self.mode, HatchMode::Manual) && self.manual_arc_midpoint.is_some() {
return CmdResult::NeedPoint;
}
if matches!(self.mode, HatchMode::Manual) && self.manual_pts.len() >= 3 {
let ring = self.manual_pts.iter().map(|p| [p.x, p.y]).collect();
self.add_point_region(vec![ring]);
@@ -706,7 +708,12 @@ impl CadCommand for HatchCommand {
} else if self.retain_boundaries {
CmdResult::CommitHatchWithBoundaries {
hatch: self.make_hatch(rings.clone()),
boundaries: crate::scene::boundary_entities(&rings),
boundaries: crate::scene::boundary_entities_from_sources(
&rings,
self.plane,
&self.boundary_sources,
1.0e-6,
),
entity_style: self
.inherited
.as_ref()
@@ -798,6 +805,10 @@ impl CadCommand for HatchCommand {
_ => None,
};
}
if upper == "ASSOCIATIVE" {
self.associative = !self.associative;
return Some(CmdResult::NeedPoint);
}
if let Some(rest) = upper.strip_prefix('P') {
let name = rest.trim();
if !name.is_empty() {
@@ -839,6 +850,9 @@ impl CadCommand for HatchCommand {
}
"B" | "BOUNDARY" | "BOUNDARIES" => {
self.retain_boundaries = !self.retain_boundaries;
if self.retain_boundaries {
self.separate_hatches = false;
}
Some(CmdResult::NeedPoint)
}
"N" | "ASSOCIATIVE" => {
@@ -847,6 +861,9 @@ impl CadCommand for HatchCommand {
}
"D" | "SEPARATE" => {
self.separate_hatches = !self.separate_hatches;
if self.separate_hatches {
self.retain_boundaries = false;
}
Some(CmdResult::NeedPoint)
}
"Y" | "ISLAND" => {
@@ -875,14 +892,10 @@ impl CadCommand for HatchCommand {
let mut pts: Vec<[f32; 3]> = self
.manual_pts
.iter()
.map(|p| [p.x as f32, p.y as f32, p.z as f32])
.map(|&p| self.plane.to_world(p).as_vec3().to_array())
.collect();
pts.push([pt.x, pt.y, pt.z]);
pts.push([
self.manual_pts[0].x as f32,
self.manual_pts[0].y as f32,
self.manual_pts[0].z as f32,
]);
pts.push(pt.to_array());
pts.push(self.plane.to_world(self.manual_pts[0]).as_vec3().to_array());
return Some(WireModel::solid(
"rubber_band".into(),
pts,
+8
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@@ -175,6 +175,14 @@ impl CadCommand for HatcheditCommand {
return self.apply_result(self.update_operation());
}
if text == "ANNOTATIVE" {
self.annotative = Some(!self.annotative.unwrap_or(self.annotative_current));
return Some(CmdResult::NeedPoint);
}
if text == "SEPARATE" {
return self.apply_result(HatchEditOperation::Separate);
}
// Parse option: P/S/A followed by value
if let Some(rest) = text.strip_prefix('P') {
let n = rest.trim().to_string();