Carry hatch origin through creation and pattern editing

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ramox81 committed 2026-09-11 13:40:40 +03:00
1 parent dbd85c0559
commit 6272722baa
11 files changed
+42 -85

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@@ -1674,6 +1674,7 @@ impl Scene {
let fill_plane_boundary = Some(Arc::new(fill_plane.1));
let fill_plane = Some(fill_plane.0);
models.push(HatchModel {
pattern_origin: None,
render_instance,
boundary: Arc::new(boundary),
boundary_wcs: None,
@@ -2107,6 +2108,7 @@ impl Scene {
let storage = crate::entities::curve::ocs_plane(dxf.normal, dxf.elevation);
Some(HatchModel {
pattern_origin: Some([dxf.pattern_origin().x, dxf.pattern_origin().y]),
render_instance: None,
boundary: std::sync::Arc::new(boundary_f32),
boundary_wcs: None,
@@ -2429,6 +2431,7 @@ impl Scene {
})
.collect();
HatchModel {
pattern_origin: None,
render_instance: None,
boundary: std::sync::Arc::new(boundary),
boundary_wcs: None,
@@ -2663,6 +2666,9 @@ impl Scene {
// carries `world_origin: [0, 0]`, which after the world_offset removal
// leaves the fill mis-placed and effectively invisible until a later
// edit rebuilds it from the DXF — so keep the seed, don't overwrite it.
if let Some(origin) = model.pattern_origin {
dxf.record_pattern_origin(Vector2::new(origin[0], origin[1]));
}
let mut entity = EntityType::Hatch(dxf);
if let Some(layer) = layer {