Merge pull request #1747 from schoeller/reference_only_entities

Reference-only entities (plugin API v9): a scene-scoped, in-memory
designation for plugin-owned display geometry, plus HostNotification
dispatch to native plugins so they can re-mark on DocumentOpened.

Resolves the new DeltaSnapshot site in block_editor.rs.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 5.5 committed 2026-10-14 23:46:42 +03:00
commit 68330ce39e
40 files changed
+1977 -85

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+24
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@@ -473,6 +473,7 @@ fn section_symbol_wires(
/// so it picks up the standard text LOD ladder (baseline / greek / full),
/// then re-color the returned wires with the dimension's resolved text colour
/// (so DIMCLRT / DIMSTYLE colours win over the synthetic Text's defaults).
#[allow(clippy::too_many_arguments)]
pub(crate) fn tessellate_entity_dim_text(
document: &codec::CadDocument,
selected: &HashSet<Handle>,
@@ -483,6 +484,7 @@ pub(crate) fn tessellate_entity_dim_text(
view_aabb: Option<[f32; 4]>,
world_per_pixel: Option<f32>,
text_color: [f32; 4],
reference_only: &HashSet<Handle>,
) -> Vec<WireModel> {
let mut wires = tessellate_entity(
document,
@@ -496,6 +498,7 @@ pub(crate) fn tessellate_entity_dim_text(
view_aabb,
world_per_pixel,
false,
reference_only,
);
for w in &mut wires {
// Synth dim text carries no real entity colour — paint everything
@@ -508,6 +511,7 @@ pub(crate) fn tessellate_entity_dim_text(
}
wires
}
#[allow(clippy::too_many_arguments)]
pub(crate) fn tessellate_entity(
document: &codec::CadDocument,
selected: &HashSet<Handle>,
@@ -520,6 +524,7 @@ pub(crate) fn tessellate_entity(
view_aabb: Option<[f32; 4]>,
world_per_pixel: Option<f32>,
paper_space: bool,
reference_only: &HashSet<Handle>,
) -> Vec<WireModel> {
let mut wires = tessellate_entity_inner(
document,
@@ -533,6 +538,7 @@ pub(crate) fn tessellate_entity(
view_aabb,
world_per_pixel,
paper_space,
reference_only,
);
let layer_plottable = document
@@ -547,8 +553,21 @@ pub(crate) fn tessellate_entity(
}
}
// Reference-only entities (API v9) render and snap normally but must not
// be picked by the built-in edit paths; the pick-side wire filters in
// `scene::pick::hit_test` and the selection-gather retains consume the
// flag. The stamp is driven by the scene's in-memory designation set —
// outside `Scene` this stays pure data, so the parallel tessellation
// workers only need the handle set, not scene access.
if reference_only.contains(&e.common().handle) {
for wire in &mut wires {
wire.reference_only = true;
}
}
wires
}
#[allow(clippy::too_many_arguments)]
fn tessellate_entity_inner(
document: &codec::CadDocument,
selected: &HashSet<Handle>,
@@ -567,6 +586,10 @@ fn tessellate_entity_inner(
// Retained through recursive INSERT expansion; PSLTSCALE itself is applied
// by the viewport's GPU uniform so it never changes resident wire content.
_paper_space: bool,
// The scene's reference-only designation set (API v9): drives the
// `WireModel::reference_only` stamp for dimensions' synthesis paths that
// bypass the wrapper's post-stamp.
reference_only: &HashSet<Handle>,
) -> Vec<WireModel> {
let contextual = crate::scene::annotative::entity_for_annotation_context(
document,
@@ -1019,6 +1042,7 @@ fn tessellate_entity_inner(
bg_color,
view_aabb,
world_per_pixel,
reference_only,
);
for w in &mut wires {
w.aci = aci;
+2
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@@ -1808,6 +1808,7 @@ pub fn tessellate(
depth_override: None,
display_visible: true,
snap_only: false,
reference_only: false,
plot_visible: true,
fill_is_3d: false,
fill_is_2d_solid: false,
@@ -1974,6 +1975,7 @@ pub fn tessellate(
depth_override: None,
display_visible: true,
snap_only: false,
reference_only: false,
plot_visible: true,
fill_is_3d: false,
fill_is_2d_solid: false,