Count: Current area counts all of model space; Properties cleared after the pick

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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ramox81andClaude Opus 5.5 committed 2026-10-05 12:54:22 +03:00
1 parent 0a26709d13
commit 789687659b
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@@ -51,8 +51,6 @@ pub struct CountMode {
pub cursor: Option<usize>,
/// The scene geometry epoch the colouring was computed at.
pub epoch: u64,
/// The area Entire model space set aside, for a later Current area.
pub remembered: Option<(Vec<[f64; 2]>, Option<(Handle, bool)>)>,
/// The result and count at `epoch` (recomputed when the drawing changes).
pub cache: Option<(CountResult, usize)>,
}