forked from 1b-agent/opencadstudio-upstream
refactor(scene): group modules into role-based subfolders
Move the 30 flat modules under src/scene/ into six folders by role: convert (entity→geometry), text (fonts/shaping), model (render models), pick (hit-test/selection/grips/xclip), view (camera/transform/render), cache (block + property caches). pipeline/ is unchanged. Full path migration — all `scene::X` references become `scene::<group>::X`, no compatibility re-exports. render.rs items that were `pub(super)` (parent was scene) become `pub(in crate::scene)` to keep their original scene-wide visibility. No behavior change; build and tests are green. Co-Authored-By: Claude Opus 4.8 <[email protected]>
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+14
-14
@@ -5,9 +5,9 @@ use truck_modeling::{builder, Point3};
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use crate::command::EntityTransform;
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use crate::entities::common::{center_grip, edit_prop as edit, parse_f64, square_grip};
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use crate::entities::traits::TruckConvertible;
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use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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use crate::scene::wire_model::{SnapHint, TangentGeom};
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use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::model::object::{GripApply, GripDef, PropSection};
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use crate::scene::model::wire_model::{SnapHint, TangentGeom};
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const TAU: f64 = std::f64::consts::TAU;
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@@ -21,13 +21,13 @@ fn to_truck(arc: &Arc) -> TruckEntity {
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let normal = (arc.normal.x, arc.normal.y, arc.normal.z);
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// Compute OCS basis vectors for this entity's normal.
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let (ax, ay) = crate::scene::transform::ocs_axes(normal);
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let (ax, ay) = crate::scene::view::transform::ocs_axes(normal);
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let ccw_end = if ea >= sa { ea } else { ea + TAU };
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let mid_a = sa + (ccw_end - sa) * 0.5;
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// Arc centre in WCS.
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let (cwx, cwy, cwz) = crate::scene::transform::ocs_point_to_wcs((cx, cy, cz), normal);
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let (cwx, cwy, cwz) = crate::scene::view::transform::ocs_point_to_wcs((cx, cy, cz), normal);
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// Arc points in WCS: centre_wcs + r*cos(a)*Ax + r*sin(a)*Ay
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let arc_pt = |a: f64| {
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@@ -198,8 +198,8 @@ fn apply_grip(arc: &mut Arc, grip_id: usize, apply: GripApply) {
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}
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fn apply_transform(arc: &mut Arc, t: &EntityTransform) {
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crate::scene::transform::apply_standard_entity_transform(arc, t, |entity, p1, p2| {
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crate::scene::transform::reflect_xy_point(
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crate::scene::view::transform::apply_standard_entity_transform(arc, t, |entity, p1, p2| {
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crate::scene::view::transform::reflect_xy_point(
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&mut entity.center.x,
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&mut entity.center.y,
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p1,
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@@ -227,8 +227,8 @@ impl crate::entities::traits::Grippable for Arc {
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fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
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apply_grip(self, grip_id, apply);
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}
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fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
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use crate::scene::object::{GripMenuAction, GripMenuItem};
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fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
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use crate::scene::model::object::{GripMenuAction, GripMenuItem};
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match grip_id {
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0 => vec![GripMenuItem {
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label: "Stretch",
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@@ -260,7 +260,7 @@ impl crate::entities::traits::Grippable for Arc {
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],
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}
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}
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fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::object::GripMenuAction) {
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fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::model::object::GripMenuAction) {
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// Radius / Arc Length / Lengthen all need a follow-up prompt;
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// the actual edit happens in `apply_grip_menu_value`.
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}
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@@ -268,9 +268,9 @@ impl crate::entities::traits::Grippable for Arc {
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fn grip_menu_value_prompt(
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&self,
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_grip_id: usize,
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action: crate::scene::object::GripMenuAction,
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action: crate::scene::model::object::GripMenuAction,
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) -> Option<&'static str> {
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use crate::scene::object::GripMenuAction as A;
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use crate::scene::model::object::GripMenuAction as A;
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match action {
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A::Radius => Some("New radius"),
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A::ArcLength => Some("New arc length"),
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@@ -282,10 +282,10 @@ impl crate::entities::traits::Grippable for Arc {
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fn apply_grip_menu_value(
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&mut self,
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grip_id: usize,
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action: crate::scene::object::GripMenuAction,
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action: crate::scene::model::object::GripMenuAction,
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value: f64,
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) {
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use crate::scene::object::GripMenuAction as A;
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use crate::scene::model::object::GripMenuAction as A;
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match action {
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A::Radius if value > 0.0 => self.radius = value,
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A::ArcLength if value > 0.0 && self.radius > 1e-9 => {
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@@ -12,10 +12,11 @@ use crate::entities::text_support::{
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MTextRenderOpts, MTextVAnchor, ResolvedTextStyle,
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};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
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use crate::scene::acad_to_truck::{TextStroke, TruckEntity, TruckObject};
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use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::wire_model::SnapHint;
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use crate::scene::{lff, transform};
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use crate::scene::convert::acad_to_truck::{TextStroke, TruckEntity, TruckObject};
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use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::model::wire_model::SnapHint;
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use crate::scene::text::lff;
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use crate::scene::view::transform;
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// ── Shared helpers ────────────────────────────────────────────────────────────
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@@ -7,9 +7,9 @@ use crate::entities::common::{
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center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
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};
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use crate::entities::traits::TruckConvertible;
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use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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use crate::scene::wire_model::{SnapHint, TangentGeom};
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use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::model::object::{GripApply, GripDef, PropSection};
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use crate::scene::model::wire_model::{SnapHint, TangentGeom};
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fn to_truck(circle: &Circle) -> TruckEntity {
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let cx = circle.center.x;
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@@ -18,8 +18,8 @@ fn to_truck(circle: &Circle) -> TruckEntity {
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let r = circle.radius;
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let normal = (circle.normal.x, circle.normal.y, circle.normal.z);
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let (ax, ay) = crate::scene::transform::ocs_axes(normal);
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let (cwx, cwy, cwz) = crate::scene::transform::ocs_point_to_wcs((cx, cy, cz), normal);
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let (ax, ay) = crate::scene::view::transform::ocs_axes(normal);
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let (cwx, cwy, cwz) = crate::scene::view::transform::ocs_point_to_wcs((cx, cy, cz), normal);
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// Circle points in WCS: centre_wcs ± r * Ax and centre_wcs ± r * Ay
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let pt = |da: (f64, f64, f64), db: (f64, f64, f64), s: f64| {
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@@ -182,8 +182,8 @@ fn apply_grip(circle: &mut Circle, grip_id: usize, apply: GripApply) {
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}
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fn apply_transform(circle: &mut Circle, t: &EntityTransform) {
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crate::scene::transform::apply_standard_entity_transform(circle, t, |entity, p1, p2| {
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crate::scene::transform::reflect_xy_point(
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crate::scene::view::transform::apply_standard_entity_transform(circle, t, |entity, p1, p2| {
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crate::scene::view::transform::reflect_xy_point(
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&mut entity.center.x,
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&mut entity.center.y,
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p1,
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@@ -1,6 +1,6 @@
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use std::cell::Cell;
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use crate::scene::object::{GripDef, GripShape, PropValue, Property};
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use crate::scene::model::object::{GripDef, GripShape, PropValue, Property};
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/// Linear / angular unit format pulled from the document header so the
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/// per-thread properties pipeline can format values consistently without
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+21
-21
@@ -10,26 +10,26 @@ use crate::entities::common::{
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center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
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};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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use crate::scene::model::object::{GripApply, GripDef, PropSection};
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fn base_props(base: &DimensionBase) -> Vec<crate::scene::object::Property> {
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fn base_props(base: &DimensionBase) -> Vec<crate::scene::model::object::Property> {
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vec![
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crate::scene::object::Property {
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crate::scene::model::object::Property {
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label: "Text".into(),
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field: "text",
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value: crate::scene::object::PropValue::EditText(base.text.clone()),
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value: crate::scene::model::object::PropValue::EditText(base.text.clone()),
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},
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crate::scene::object::Property {
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crate::scene::model::object::Property {
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label: "User Text".into(),
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field: "user_text",
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value: crate::scene::object::PropValue::EditText(
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value: crate::scene::model::object::PropValue::EditText(
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base.user_text.clone().unwrap_or_default(),
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),
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},
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crate::scene::object::Property {
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crate::scene::model::object::Property {
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label: "Style".into(),
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field: "style_name",
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value: crate::scene::object::PropValue::EditText(base.style_name.clone()),
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value: crate::scene::model::object::PropValue::EditText(base.style_name.clone()),
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},
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edit("Text X", "text_x", base.text_middle_point.x),
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edit("Text Y", "text_y", base.text_middle_point.y),
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@@ -135,7 +135,7 @@ fn linear_like_props(
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first: acadrust::types::Vector3,
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second: acadrust::types::Vector3,
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definition: acadrust::types::Vector3,
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) -> Vec<crate::scene::object::Property> {
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) -> Vec<crate::scene::model::object::Property> {
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vec![
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edit("First X", "first_x", first.x),
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edit("First Y", "first_y", first.y),
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@@ -152,7 +152,7 @@ fn linear_like_props(
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fn radius_like_props(
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center: acadrust::types::Vector3,
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point: acadrust::types::Vector3,
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) -> Vec<crate::scene::object::Property> {
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) -> Vec<crate::scene::model::object::Property> {
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vec![
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edit("Center X", "center_x", center.x),
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edit("Center Y", "center_y", center.y),
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@@ -168,7 +168,7 @@ fn angular_props(
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first: acadrust::types::Vector3,
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second: acadrust::types::Vector3,
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definition: acadrust::types::Vector3,
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) -> Vec<crate::scene::object::Property> {
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) -> Vec<crate::scene::model::object::Property> {
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vec![
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edit("Vertex X", "vertex_x", vertex.x),
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edit("Vertex Y", "vertex_y", vertex.y),
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@@ -555,7 +555,7 @@ fn scale_point(p: &mut acadrust::types::Vector3, center: Vec3, factor: f32) {
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}
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fn mirror_point(p: &mut acadrust::types::Vector3, p1: Vec3, p2: Vec3) {
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crate::scene::transform::reflect_xy_point(&mut p.x, &mut p.y, p1, p2);
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crate::scene::view::transform::reflect_xy_point(&mut p.x, &mut p.y, p1, p2);
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}
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impl PropertyEditable for Dimension {
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@@ -713,8 +713,8 @@ impl Grippable for Dimension {
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self.base_mut().actual_measurement = self.measurement();
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}
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fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
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use crate::scene::object::{GripMenuAction, GripMenuItem};
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fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
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use crate::scene::model::object::{GripMenuAction, GripMenuItem};
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let (dim_line_grip, text_grip) = match self {
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Dimension::Linear(_) | Dimension::Aligned(_) => (2, 3),
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Dimension::Radius(_) | Dimension::Diameter(_) => (1, 2),
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@@ -775,8 +775,8 @@ impl Grippable for Dimension {
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}
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}
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fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
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use crate::scene::object::GripMenuAction as A;
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fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
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use crate::scene::model::object::GripMenuAction as A;
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let (_dim_line_grip, text_grip) = match self {
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Dimension::Linear(_) | Dimension::Aligned(_) => (2, 3),
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Dimension::Radius(_) | Dimension::Diameter(_) => (1, 2),
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@@ -827,18 +827,18 @@ impl Grippable for Dimension {
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// definition. Shared dim machinery (`ArrowKind`, `DimGeom`, `append_arrow`,
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// arrow blocks, colour resolution, `add_segment` / `add_polyline`,
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// `normalized_or`, `entity_z`, `offset_snap_pts`) lives in
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// `scene::tessellate` and is reused by Leader / MultiLeader too.
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// `scene::convert::tessellate` and is reused by Leader / MultiLeader too.
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use acadrust::entities::{MText, Text};
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use acadrust::tables::DimStyle;
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use acadrust::types::{Color as AcadColor, Vector3};
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use acadrust::{CadDocument, EntityType, Handle};
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use crate::scene::tess_util::aci_to_rgba;
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use crate::scene::tessellate::{
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use crate::scene::convert::tess_util::aci_to_rgba;
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use crate::scene::convert::tessellate::{
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add_polyline, add_segment, append_arrow, arrow_from_block, normalized_or, ArrowKind, DimGeom,
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};
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use crate::scene::wire_model::{SnapHint, WireModel};
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use crate::scene::model::wire_model::{SnapHint, WireModel};
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pub trait DimensionTess {
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fn tessellate(
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@@ -1338,7 +1338,7 @@ fn resolve_pattern_by_handle(
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.find(|lt| lt.handle == handle)
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.map(|lt| lt.name.clone());
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match name {
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Some(n) => crate::scene::render::resolve_pattern(&doc.line_types, &n, scale),
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Some(n) => crate::scene::view::render::resolve_pattern(&doc.line_types, &n, scale),
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None => (0.0, [0.0; 8]),
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}
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}
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@@ -5,9 +5,9 @@ use truck_modeling::{builder, BSplineCurve, Curve, Edge, KnotVec, Point3, Wire};
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use crate::command::EntityTransform;
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use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip};
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use crate::entities::traits::TruckConvertible;
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use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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use crate::scene::wire_model::SnapHint;
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use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::model::object::{GripApply, GripDef, PropSection};
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use crate::scene::model::wire_model::SnapHint;
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const TAU: f64 = std::f64::consts::TAU;
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@@ -218,14 +218,14 @@ fn apply_grip(ell: &mut Ellipse, grip_id: usize, apply: GripApply) {
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}
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fn apply_transform(ell: &mut Ellipse, t: &EntityTransform) {
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crate::scene::transform::apply_standard_entity_transform(ell, t, |entity, p1, p2| {
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crate::scene::transform::reflect_xy_point(
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crate::scene::view::transform::apply_standard_entity_transform(ell, t, |entity, p1, p2| {
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crate::scene::view::transform::reflect_xy_point(
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&mut entity.center.x,
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&mut entity.center.y,
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p1,
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p2,
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);
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crate::scene::transform::reflect_xy_point(
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crate::scene::view::transform::reflect_xy_point(
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&mut entity.major_axis.x,
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&mut entity.major_axis.y,
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p1,
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+13
-13
@@ -4,9 +4,9 @@ use glam::Vec3;
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use crate::command::EntityTransform;
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use crate::entities::common::{center_grip, edit_prop as edit, parse_f64, ro_prop as ro};
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use crate::entities::traits::{FallbackTess, Grippable, PropertyEditable, Transformable};
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use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::tess_util::{arc_segments, arc_signed_span, wire_chord_tol, FallbackGeometry};
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use crate::scene::wire_model::SnapHint;
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use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
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use crate::scene::convert::tess_util::{arc_segments, arc_signed_span, wire_chord_tol, FallbackGeometry};
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use crate::scene::model::wire_model::SnapHint;
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fn properties(h: &Hatch) -> PropSection {
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let pattern_type = match h.pattern_type {
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@@ -89,7 +89,7 @@ fn apply_geom_prop(h: &mut Hatch, field: &str, value: &str) {
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}
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fn apply_transform(h: &mut Hatch, t: &EntityTransform) {
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crate::scene::transform::apply_standard_entity_transform(h, t, |entity, p1, p2| {
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crate::scene::view::transform::apply_standard_entity_transform(h, t, |entity, p1, p2| {
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// Delegate the mirror to acadrust's transform_hatch (via the Entity
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// trait): it flips the boundary-arc direction flags, re-mirrors the
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// stored angles and preserves the stored sweep — including the
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@@ -97,7 +97,7 @@ fn apply_transform(h: &mut Hatch, t: &EntityTransform) {
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// hand-rolled angle-swap here was only valid for ccw boundary arcs on
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// an axis-aligned mirror line and went stale the moment those
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// conventions were fixed upstream.
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let t = crate::scene::transform::reflection_about_xy_line(p1, p2);
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let t = crate::scene::view::transform::reflection_about_xy_line(p1, p2);
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acadrust::entities::Entity::apply_transform(entity, &t);
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});
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}
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@@ -282,8 +282,8 @@ impl Grippable for Hatch {
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}
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}
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fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -304,7 +304,7 @@ impl Grippable for Hatch {
|
||||
]
|
||||
}
|
||||
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::object::GripMenuAction) {
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::model::object::GripMenuAction) {
|
||||
// Origin / Angle / Scale need a follow-up value — handled by
|
||||
// `apply_grip_menu_value`.
|
||||
}
|
||||
@@ -312,9 +312,9 @@ impl Grippable for Hatch {
|
||||
fn grip_menu_value_prompt(
|
||||
&self,
|
||||
_grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
) -> Option<&'static str> {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
match action {
|
||||
A::HatchAngle => Some("Angle (deg)"),
|
||||
A::HatchScale => Some("Scale"),
|
||||
@@ -325,10 +325,10 @@ impl Grippable for Hatch {
|
||||
fn apply_grip_menu_value(
|
||||
&mut self,
|
||||
_grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
value: f64,
|
||||
) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
match action {
|
||||
A::HatchAngle => {
|
||||
self.pattern_angle = value.to_radians();
|
||||
@@ -350,7 +350,7 @@ impl FallbackTess for Hatch {
|
||||
// Convert a 2D OCS hatch boundary point to WCS, then subtract world_offset.
|
||||
let to_wcs = |x: f64, y: f64| -> [f32; 3] {
|
||||
let (wx, wy, wz) =
|
||||
crate::scene::transform::ocs_point_to_wcs((x, y, self.elevation), normal);
|
||||
crate::scene::view::transform::ocs_point_to_wcs((x, y, self.elevation), normal);
|
||||
[(wx - ox) as f32, (wy - oy) as f32, (wz - oz) as f32]
|
||||
};
|
||||
let mut pts: Vec<[f32; 3]> = Vec::new();
|
||||
|
||||
@@ -6,9 +6,11 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, parse_f64, ro_prop as ro, square_grip};
|
||||
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::WireModel;
|
||||
use crate::scene::{block_cache, render, tessellate};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::WireModel;
|
||||
use crate::scene::cache::block_cache;
|
||||
use crate::scene::convert::tessellate;
|
||||
use crate::scene::view::render;
|
||||
|
||||
fn grips(ins: &Insert) -> Vec<GripDef> {
|
||||
let p = glam::DVec3::new(ins.insert_point.x, ins.insert_point.y, ins.insert_point.z);
|
||||
@@ -63,7 +65,7 @@ fn apply_grip(ins: &mut Insert, _grip_id: usize, apply: GripApply) {
|
||||
}
|
||||
|
||||
fn apply_transform(ins: &mut Insert, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(ins, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(ins, t, |entity, p1, p2| {
|
||||
let dx = (p2.x - p1.x) as f64;
|
||||
let dy = (p2.y - p1.y) as f64;
|
||||
let len = (dx * dx + dy * dy).sqrt();
|
||||
@@ -98,7 +100,7 @@ impl crate::entities::traits::FallbackTess for Insert {
|
||||
fn fallback_geometry(
|
||||
&self,
|
||||
world_offset: [f64; 3],
|
||||
) -> crate::scene::tess_util::FallbackGeometry {
|
||||
) -> crate::scene::convert::tess_util::FallbackGeometry {
|
||||
let [ox, oy, oz] = world_offset;
|
||||
let ip = Vec3::new(
|
||||
(self.insert_point.x - ox) as f32,
|
||||
@@ -114,7 +116,7 @@ impl crate::entities::traits::FallbackTess for Insert {
|
||||
];
|
||||
(
|
||||
pts,
|
||||
vec![(ip, crate::scene::wire_model::SnapHint::Insertion)],
|
||||
vec![(ip, crate::scene::model::wire_model::SnapHint::Insertion)],
|
||||
vec![],
|
||||
vec![],
|
||||
)
|
||||
|
||||
+16
-16
@@ -5,9 +5,9 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::TruckConvertible;
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::wire_model::TangentGeom;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::model::wire_model::TangentGeom;
|
||||
|
||||
// ── TruckConvertible (used for snap/grip key-vertices) ─────────────────────
|
||||
|
||||
@@ -428,17 +428,17 @@ fn apply_geom_prop(leader: &mut Leader, field: &str, value: &str) {
|
||||
// ── Transform ──────────────────────────────────────────────────────────────
|
||||
|
||||
fn apply_transform(leader: &mut Leader, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(leader, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(leader, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(&mut v.x, &mut v.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut v.x, &mut v.y, p1, p2);
|
||||
}
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.block_offset.x,
|
||||
&mut entity.block_offset.y,
|
||||
p1,
|
||||
p2,
|
||||
);
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.annotation_offset.x,
|
||||
&mut entity.annotation_offset.y,
|
||||
p1,
|
||||
@@ -465,8 +465,8 @@ impl crate::entities::traits::Grippable for Leader {
|
||||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
let n = self.vertices.len();
|
||||
if grip_id == 0 {
|
||||
// Arrow head — stretch only.
|
||||
@@ -497,8 +497,8 @@ impl crate::entities::traits::Grippable for Leader {
|
||||
}]
|
||||
}
|
||||
}
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
let n = self.vertices.len();
|
||||
match action {
|
||||
A::AddVertex if grip_id < n => {
|
||||
@@ -540,7 +540,7 @@ impl crate::entities::traits::Transformable for Leader {
|
||||
|
||||
/// Per-entity tessellation entry for `Leader`. Lives here so all leader
|
||||
/// tess code stays alongside the entity definition. Cross-entity dim
|
||||
/// machinery (arrow shapes, `DimGeom`) lives in `scene::tessellate` and
|
||||
/// machinery (arrow shapes, `DimGeom`) lives in `scene::convert::tessellate` and
|
||||
/// is reused via the dim arrow emitter so the leader matches the active
|
||||
/// DIMSTYLE.
|
||||
pub trait LeaderTess {
|
||||
@@ -553,7 +553,7 @@ pub trait LeaderTess {
|
||||
line_weight_px: f32,
|
||||
world_offset: [f64; 3],
|
||||
anno_scale: f32,
|
||||
) -> crate::scene::wire_model::WireModel;
|
||||
) -> crate::scene::model::wire_model::WireModel;
|
||||
}
|
||||
|
||||
impl LeaderTess for Leader {
|
||||
@@ -566,9 +566,9 @@ impl LeaderTess for Leader {
|
||||
line_weight_px: f32,
|
||||
world_offset: [f64; 3],
|
||||
anno_scale: f32,
|
||||
) -> crate::scene::wire_model::WireModel {
|
||||
use crate::scene::tessellate::{append_arrow, arrow_from_block, ArrowKind, DimGeom};
|
||||
use crate::scene::wire_model::WireModel;
|
||||
) -> crate::scene::model::wire_model::WireModel {
|
||||
use crate::scene::convert::tessellate::{append_arrow, arrow_from_block, ArrowKind, DimGeom};
|
||||
use crate::scene::model::wire_model::WireModel;
|
||||
let color = if selected {
|
||||
WireModel::SELECTED
|
||||
} else {
|
||||
|
||||
+15
-15
@@ -6,18 +6,18 @@ use crate::entities::common::{
|
||||
center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
|
||||
};
|
||||
use crate::entities::traits::TruckConvertible;
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::TangentGeom;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::TangentGeom;
|
||||
|
||||
fn to_truck(line: &Line) -> TruckEntity {
|
||||
let normal = (line.normal.x, line.normal.y, line.normal.z);
|
||||
let (sx, sy, sz) = crate::scene::transform::ocs_point_to_wcs(
|
||||
let (sx, sy, sz) = crate::scene::view::transform::ocs_point_to_wcs(
|
||||
(line.start.x, line.start.y, line.start.z),
|
||||
normal,
|
||||
);
|
||||
let (ex, ey, ez) =
|
||||
crate::scene::transform::ocs_point_to_wcs((line.end.x, line.end.y, line.end.z), normal);
|
||||
crate::scene::view::transform::ocs_point_to_wcs((line.end.x, line.end.y, line.end.z), normal);
|
||||
let p0 = Point3::new(sx, sy, sz);
|
||||
let p1 = Point3::new(ex, ey, ez);
|
||||
let kv: Vec<[f64; 3]> = vec![[p0.x, p0.y, p0.z], [p1.x, p1.y, p1.z]];
|
||||
@@ -134,13 +134,13 @@ fn apply_transform(line: &mut Line, t: &EntityTransform) {
|
||||
));
|
||||
}
|
||||
EntityTransform::Rotate { center, angle_rad } => {
|
||||
crate::scene::transform::apply_standard_transform(line, *center, *angle_rad);
|
||||
crate::scene::view::transform::apply_standard_transform(line, *center, *angle_rad);
|
||||
}
|
||||
EntityTransform::Scale { center, factor } => {
|
||||
crate::scene::transform::apply_standard_scale(line, *center, *factor);
|
||||
crate::scene::view::transform::apply_standard_scale(line, *center, *factor);
|
||||
}
|
||||
EntityTransform::Mirror { p1, p2 } => {
|
||||
crate::scene::transform::mirror_xy_line(line, *p1, *p2);
|
||||
crate::scene::view::transform::mirror_xy_line(line, *p1, *p2);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -158,8 +158,8 @@ impl crate::entities::traits::Grippable for Line {
|
||||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
if grip_id == 2 {
|
||||
vec![GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -178,7 +178,7 @@ impl crate::entities::traits::Grippable for Line {
|
||||
]
|
||||
}
|
||||
}
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::object::GripMenuAction) {
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::model::object::GripMenuAction) {
|
||||
// Lengthen needs a follow-up distance — handled by
|
||||
// `apply_grip_menu_value`.
|
||||
}
|
||||
@@ -186,9 +186,9 @@ impl crate::entities::traits::Grippable for Line {
|
||||
fn grip_menu_value_prompt(
|
||||
&self,
|
||||
_grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
) -> Option<&'static str> {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
match action {
|
||||
A::Lengthen => Some("Distance"),
|
||||
_ => None,
|
||||
@@ -198,10 +198,10 @@ impl crate::entities::traits::Grippable for Line {
|
||||
fn apply_grip_menu_value(
|
||||
&mut self,
|
||||
grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
value: f64,
|
||||
) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
if !matches!(action, A::Lengthen) {
|
||||
return;
|
||||
}
|
||||
|
||||
+13
-13
@@ -6,9 +6,9 @@ use crate::entities::common::{
|
||||
edit_prop as edit, parse_f64, rectangle_grip, ro_prop as ro, square_grip,
|
||||
};
|
||||
use crate::entities::traits::TruckConvertible;
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::TangentGeom;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::TangentGeom;
|
||||
|
||||
const TAU: f64 = std::f64::consts::TAU;
|
||||
|
||||
@@ -120,7 +120,7 @@ fn to_truck(pline: &LwPolyline) -> TruckEntity {
|
||||
|
||||
// Convert OCS (x, y, elevation) to WCS Point3.
|
||||
let to_wcs = |x: f64, y: f64| -> (f64, f64, f64) {
|
||||
crate::scene::transform::ocs_point_to_wcs((x, y, elev), normal)
|
||||
crate::scene::view::transform::ocs_point_to_wcs((x, y, elev), normal)
|
||||
};
|
||||
let to_pt = |v: &LwVertex| -> Point3 {
|
||||
let (wx, wy, wz) = to_wcs(v.location.x, v.location.y);
|
||||
@@ -418,9 +418,9 @@ fn apply_grip(pline: &mut LwPolyline, grip_id: usize, apply: GripApply) {
|
||||
}
|
||||
|
||||
fn apply_transform(pline: &mut LwPolyline, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(pline, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(pline, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(&mut v.location.x, &mut v.location.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut v.location.x, &mut v.location.y, p1, p2);
|
||||
// Bulge encodes which side the arc bows to; a reflection
|
||||
// reverses it or every curved segment flips to the wrong side.
|
||||
v.bulge = -v.bulge;
|
||||
@@ -435,14 +435,14 @@ impl TruckConvertible for LwPolyline {
|
||||
}
|
||||
|
||||
impl crate::entities::traits::Grippable for LwPolyline {
|
||||
fn grips(&self) -> Vec<crate::scene::object::GripDef> {
|
||||
fn grips(&self) -> Vec<crate::scene::model::object::GripDef> {
|
||||
grips(self)
|
||||
}
|
||||
fn apply_grip(&mut self, grip_id: usize, apply: crate::scene::object::GripApply) {
|
||||
fn apply_grip(&mut self, grip_id: usize, apply: crate::scene::model::object::GripApply) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
let n = self.vertices.len();
|
||||
if grip_id < n {
|
||||
// Vertex grip.
|
||||
@@ -490,8 +490,8 @@ impl crate::entities::traits::Grippable for LwPolyline {
|
||||
convert,
|
||||
]
|
||||
}
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
let n = self.vertices.len();
|
||||
match action {
|
||||
A::Stretch => {}
|
||||
@@ -546,7 +546,7 @@ impl crate::entities::traits::PropertyEditable for LwPolyline {
|
||||
fn geometry_properties(
|
||||
&self,
|
||||
_text_style_names: &[String],
|
||||
) -> crate::scene::object::PropSection {
|
||||
) -> crate::scene::model::object::PropSection {
|
||||
properties(self)
|
||||
}
|
||||
fn apply_geom_prop(&mut self, field: &str, value: &str) {
|
||||
|
||||
+11
-11
@@ -4,9 +4,9 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
// ── Face3D ────────────────────────────────────────────────────────────────────
|
||||
|
||||
@@ -160,14 +160,14 @@ impl PropertyEditable for Face3D {
|
||||
|
||||
impl Transformable for Face3D {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for corner in [
|
||||
&mut entity.first_corner,
|
||||
&mut entity.second_corner,
|
||||
&mut entity.third_corner,
|
||||
&mut entity.fourth_corner,
|
||||
] {
|
||||
crate::scene::transform::reflect_xy_point(&mut corner.x, &mut corner.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut corner.x, &mut corner.y, p1, p2);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -322,9 +322,9 @@ impl PropertyEditable for PolygonMesh {
|
||||
|
||||
impl Transformable for PolygonMesh {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut v.location.x,
|
||||
&mut v.location.y,
|
||||
p1,
|
||||
@@ -472,9 +472,9 @@ impl PropertyEditable for PolyfaceMesh {
|
||||
|
||||
impl Transformable for PolyfaceMesh {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut v.location.x,
|
||||
&mut v.location.y,
|
||||
p1,
|
||||
@@ -631,9 +631,9 @@ impl PropertyEditable for Mesh {
|
||||
|
||||
impl Transformable for Mesh {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(&mut v.x, &mut v.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut v.x, &mut v.y, p1, p2);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
+10
-10
@@ -4,9 +4,9 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
impl TruckConvertible for MLine {
|
||||
fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
|
||||
@@ -149,8 +149,8 @@ impl Grippable for MLine {
|
||||
}
|
||||
}
|
||||
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -167,8 +167,8 @@ impl Grippable for MLine {
|
||||
]
|
||||
}
|
||||
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
let n = self.vertices.len();
|
||||
match action {
|
||||
A::AddVertex if grip_id < n => {
|
||||
@@ -274,16 +274,16 @@ impl PropertyEditable for MLine {
|
||||
|
||||
impl Transformable for MLine {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut v.position.x,
|
||||
&mut v.position.y,
|
||||
p1,
|
||||
p2,
|
||||
);
|
||||
}
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.start_point.x,
|
||||
&mut entity.start_point.y,
|
||||
p1,
|
||||
|
||||
+12
-12
@@ -7,9 +7,9 @@ use crate::entities::text_support::{
|
||||
layout_mtext, resolve_text_style, GlyphBox, MTextRenderOpts, MTextVAnchor,
|
||||
};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
fn attachment_str(a: &AttachmentPoint) -> &'static str {
|
||||
match a {
|
||||
@@ -327,8 +327,8 @@ fn apply_grip(t: &mut MText, grip_id: usize, apply: GripApply) {
|
||||
}
|
||||
|
||||
fn apply_transform(t: &mut MText, tr: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.insertion_point.x,
|
||||
&mut entity.insertion_point.y,
|
||||
p1,
|
||||
@@ -356,8 +356,8 @@ impl Grippable for MText {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
if grip_id == 0 {
|
||||
// Insertion point
|
||||
vec![
|
||||
@@ -383,7 +383,7 @@ impl Grippable for MText {
|
||||
}
|
||||
}
|
||||
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::object::GripMenuAction) {
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::model::object::GripMenuAction) {
|
||||
// Rotate needs a follow-up angle handled by
|
||||
// `apply_grip_menu_value`; Move-with-Text is the default drag.
|
||||
}
|
||||
@@ -391,9 +391,9 @@ impl Grippable for MText {
|
||||
fn grip_menu_value_prompt(
|
||||
&self,
|
||||
_grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
) -> Option<&'static str> {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
match action {
|
||||
A::RotateText => Some("Rotation (deg)"),
|
||||
_ => None,
|
||||
@@ -403,10 +403,10 @@ impl Grippable for MText {
|
||||
fn apply_grip_menu_value(
|
||||
&mut self,
|
||||
_grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
value: f64,
|
||||
) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
if matches!(action, A::RotateText) {
|
||||
self.rotation = value.to_radians();
|
||||
}
|
||||
|
||||
+21
-21
@@ -31,9 +31,9 @@ use crate::entities::common::{
|
||||
center_grip, edit_prop as edit, ro_prop as ro, square_grip, triangle_grip,
|
||||
};
|
||||
use crate::entities::traits::TruckConvertible;
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::wire_model::{SnapHint, TangentGeom};
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::model::wire_model::{SnapHint, TangentGeom};
|
||||
|
||||
// ── TruckConvertible ────────────────────────────────────────────────────────
|
||||
|
||||
@@ -840,7 +840,7 @@ fn parse_attachment(s: &str) -> TextAttachmentType {
|
||||
// ── Transform ──────────────────────────────────────────────────────────────
|
||||
|
||||
fn apply_transform(ml: &mut MultiLeader, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(ml, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(ml, t, |entity, p1, p2| {
|
||||
// Reflect every point on the leader (line points, connection points,
|
||||
// break-point endpoints) AND every direction vector that drives the
|
||||
// text orientation. Without the direction reflection text would keep
|
||||
@@ -848,16 +848,16 @@ fn apply_transform(ml: &mut MultiLeader, t: &EntityTransform) {
|
||||
for root in &mut entity.context.leader_roots {
|
||||
for line in &mut root.lines {
|
||||
for p in &mut line.points {
|
||||
crate::scene::transform::reflect_xy_point(&mut p.x, &mut p.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut p.x, &mut p.y, p1, p2);
|
||||
}
|
||||
for bp in &mut line.break_points {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut bp.start_point.x,
|
||||
&mut bp.start_point.y,
|
||||
p1,
|
||||
p2,
|
||||
);
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut bp.end_point.x,
|
||||
&mut bp.end_point.y,
|
||||
p1,
|
||||
@@ -865,7 +865,7 @@ fn apply_transform(ml: &mut MultiLeader, t: &EntityTransform) {
|
||||
);
|
||||
}
|
||||
}
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut root.connection_point.x,
|
||||
&mut root.connection_point.y,
|
||||
p1,
|
||||
@@ -873,13 +873,13 @@ fn apply_transform(ml: &mut MultiLeader, t: &EntityTransform) {
|
||||
);
|
||||
reflect_xy_direction(&mut root.direction.x, &mut root.direction.y, p1, p2);
|
||||
for bp in &mut root.break_points {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut bp.start_point.x,
|
||||
&mut bp.start_point.y,
|
||||
p1,
|
||||
p2,
|
||||
);
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut bp.end_point.x,
|
||||
&mut bp.end_point.y,
|
||||
p1,
|
||||
@@ -887,7 +887,7 @@ fn apply_transform(ml: &mut MultiLeader, t: &EntityTransform) {
|
||||
);
|
||||
}
|
||||
}
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.context.text_location.x,
|
||||
&mut entity.context.text_location.y,
|
||||
p1,
|
||||
@@ -916,7 +916,7 @@ fn reflect_xy_direction(dx: &mut f64, dy: &mut f64, p1: Vec3, p2: Vec3) {
|
||||
let p2_rel = Vec3::new(p2.x - p1.x, p2.y - p1.y, 0.0);
|
||||
let mut tip_x = *dx;
|
||||
let mut tip_y = *dy;
|
||||
crate::scene::transform::reflect_xy_point(&mut tip_x, &mut tip_y, zero, p2_rel);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut tip_x, &mut tip_y, zero, p2_rel);
|
||||
*dx = tip_x;
|
||||
*dy = tip_y;
|
||||
}
|
||||
@@ -936,8 +936,8 @@ impl crate::entities::traits::Grippable for MultiLeader {
|
||||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
let n_vertices: usize = self
|
||||
.context
|
||||
.leader_roots
|
||||
@@ -984,8 +984,8 @@ impl crate::entities::traits::Grippable for MultiLeader {
|
||||
]
|
||||
}
|
||||
}
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
// Locate the (root, line) and vertex position owning this grip id.
|
||||
let mut idx = 0usize;
|
||||
let mut loc: Option<(usize, usize, acadrust::types::Vector3)> = None;
|
||||
@@ -1063,7 +1063,7 @@ pub trait MultiLeaderTess {
|
||||
world_offset: [f64; 3],
|
||||
anno_scale: f32,
|
||||
world_per_pixel: Option<f32>,
|
||||
) -> Vec<crate::scene::wire_model::WireModel>;
|
||||
) -> Vec<crate::scene::model::wire_model::WireModel>;
|
||||
}
|
||||
|
||||
impl MultiLeaderTess for MultiLeader {
|
||||
@@ -1077,11 +1077,11 @@ impl MultiLeaderTess for MultiLeader {
|
||||
world_offset: [f64; 3],
|
||||
anno_scale: f32,
|
||||
world_per_pixel: Option<f32>,
|
||||
) -> Vec<crate::scene::wire_model::WireModel> {
|
||||
use crate::scene::tessellate::{
|
||||
) -> Vec<crate::scene::model::wire_model::WireModel> {
|
||||
use crate::scene::convert::tessellate::{
|
||||
append_arrow, arrow_from_block, color_or_inherit, tessellate, ArrowKind, DimGeom,
|
||||
};
|
||||
use crate::scene::wire_model::{SnapHint, TangentGeom, WireModel};
|
||||
use crate::scene::model::wire_model::{SnapHint, TangentGeom, WireModel};
|
||||
use glam::Vec3;
|
||||
let ml = self;
|
||||
// line_color falls back to the entity colour when the MultiLeader's own
|
||||
@@ -1110,7 +1110,7 @@ impl MultiLeaderTess for MultiLeader {
|
||||
.map(|lt| lt.name.clone());
|
||||
match name {
|
||||
Some(n) => {
|
||||
crate::scene::render::resolve_pattern(&document.line_types, &n, lt_scale)
|
||||
crate::scene::view::render::resolve_pattern(&document.line_types, &n, lt_scale)
|
||||
}
|
||||
None => (0.0, [0.0; 8]),
|
||||
}
|
||||
|
||||
@@ -4,9 +4,9 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::TruckConvertible;
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
fn to_truck(ole: &Ole2Frame) -> TruckEntity {
|
||||
let x0 = ole.upper_left_corner.x;
|
||||
@@ -184,7 +184,7 @@ impl crate::entities::traits::FallbackTess for Ole2Frame {
|
||||
fn fallback_geometry(
|
||||
&self,
|
||||
world_offset: [f64; 3],
|
||||
) -> crate::scene::tess_util::FallbackGeometry {
|
||||
) -> crate::scene::convert::tess_util::FallbackGeometry {
|
||||
// OLE objects carry a bounding rectangle in model space.
|
||||
// Render a simple X-through-rectangle placeholder.
|
||||
let [ox, oy, oz] = world_offset;
|
||||
|
||||
@@ -5,9 +5,9 @@ use truck_modeling::{builder, Point3};
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, parse_f64, square_grip};
|
||||
use crate::entities::traits::TruckConvertible;
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
/// Resolve PDSIZE (negative = % of viewport, 0 = 5% default, positive = world).
|
||||
/// We don't know the viewport height at tessellation time, so percentages and
|
||||
@@ -93,7 +93,7 @@ fn point_glyph(cx: f64, cy: f64, z: f64, pdmode: i16, pdsize: f64) -> Vec<[f64;
|
||||
|
||||
fn to_truck(pt: &Point, document: &acadrust::CadDocument) -> TruckEntity {
|
||||
let normal = (pt.normal.x, pt.normal.y, pt.normal.z);
|
||||
let (wx, wy, wz) = crate::scene::transform::ocs_point_to_wcs(
|
||||
let (wx, wy, wz) = crate::scene::view::transform::ocs_point_to_wcs(
|
||||
(pt.location.x, pt.location.y, pt.location.z),
|
||||
normal,
|
||||
);
|
||||
@@ -175,8 +175,8 @@ fn apply_grip(pt: &mut Point, _grip_id: usize, apply: GripApply) {
|
||||
}
|
||||
|
||||
fn apply_transform(pt: &mut Point, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(pt, t, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(pt, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.location.x,
|
||||
&mut entity.location.y,
|
||||
p1,
|
||||
|
||||
+22
-22
@@ -4,9 +4,9 @@ use truck_modeling::{builder, Edge, Point3, Wire};
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::wire_model::TangentGeom;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::model::wire_model::TangentGeom;
|
||||
|
||||
// ── Polyline (old-style 3D heavy polyline) ────────────────────────────────────
|
||||
|
||||
@@ -69,8 +69,8 @@ impl Grippable for Polyline {
|
||||
}
|
||||
}
|
||||
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -87,8 +87,8 @@ impl Grippable for Polyline {
|
||||
]
|
||||
}
|
||||
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
let n = self.vertices.len();
|
||||
match action {
|
||||
A::AddVertex if grip_id < n => {
|
||||
@@ -148,9 +148,9 @@ impl PropertyEditable for Polyline {
|
||||
|
||||
impl Transformable for Polyline {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut v.location.x,
|
||||
&mut v.location.y,
|
||||
p1,
|
||||
@@ -184,7 +184,7 @@ fn tessellate_polyline2d(pl: &Polyline2D) -> TruckEntity {
|
||||
let mut key_verts: Vec<[f64; 3]> = Vec::new();
|
||||
|
||||
let to_wcs = |x: f64, y: f64| -> (f64, f64, f64) {
|
||||
crate::scene::transform::ocs_point_to_wcs((x, y, elev), normal)
|
||||
crate::scene::view::transform::ocs_point_to_wcs((x, y, elev), normal)
|
||||
};
|
||||
let to_pt = |v: &acadrust::entities::Vertex2D| -> Point3 {
|
||||
let (wx, wy, wz) = to_wcs(v.location.x, v.location.y);
|
||||
@@ -338,8 +338,8 @@ impl Grippable for Polyline2D {
|
||||
}
|
||||
}
|
||||
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -356,8 +356,8 @@ impl Grippable for Polyline2D {
|
||||
]
|
||||
}
|
||||
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
let n = self.vertices.len();
|
||||
let elev = self.elevation;
|
||||
match action {
|
||||
@@ -467,9 +467,9 @@ impl PropertyEditable for Polyline2D {
|
||||
|
||||
impl Transformable for Polyline2D {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut v.location.x,
|
||||
&mut v.location.y,
|
||||
p1,
|
||||
@@ -556,8 +556,8 @@ impl Grippable for Polyline3D {
|
||||
}
|
||||
}
|
||||
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -574,8 +574,8 @@ impl Grippable for Polyline3D {
|
||||
]
|
||||
}
|
||||
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
let n = self.vertices.len();
|
||||
match action {
|
||||
A::AddVertex if grip_id < n => {
|
||||
@@ -669,9 +669,9 @@ impl PropertyEditable for Polyline3D {
|
||||
|
||||
impl Transformable for Polyline3D {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for v in &mut entity.vertices {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut v.position.x,
|
||||
&mut v.position.y,
|
||||
p1,
|
||||
|
||||
@@ -3,8 +3,8 @@ use acadrust::entities::{RasterImage, Wipeout};
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
|
||||
// ── Shared geometry helpers ───────────────────────────────────────────────────
|
||||
|
||||
@@ -235,8 +235,8 @@ impl PropertyEditable for RasterImage {
|
||||
|
||||
impl Transformable for RasterImage {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.insertion_point.x,
|
||||
&mut entity.insertion_point.y,
|
||||
p1,
|
||||
@@ -496,8 +496,8 @@ impl PropertyEditable for Wipeout {
|
||||
|
||||
impl Transformable for Wipeout {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.insertion_point.x,
|
||||
&mut entity.insertion_point.y,
|
||||
p1,
|
||||
|
||||
+6
-6
@@ -3,8 +3,8 @@ use acadrust::entities::{Ray, XLine};
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{center_grip, edit_prop as edit, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
|
||||
/// Display length used when rendering semi-infinite / infinite lines.
|
||||
const DISPLAY_EXTENT: f64 = 1_000_000.0;
|
||||
@@ -126,8 +126,8 @@ impl PropertyEditable for Ray {
|
||||
|
||||
impl Transformable for Ray {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.base_point.x,
|
||||
&mut entity.base_point.y,
|
||||
p1,
|
||||
@@ -263,8 +263,8 @@ impl PropertyEditable for XLine {
|
||||
|
||||
impl Transformable for XLine {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.base_point.x,
|
||||
&mut entity.base_point.y,
|
||||
p1,
|
||||
|
||||
@@ -11,10 +11,10 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::transform;
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::view::transform;
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
// ── Marker geometry ───────────────────────────────────────────────────────────
|
||||
|
||||
|
||||
@@ -10,9 +10,9 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
fn v3(v: &acadrust::types::Vector3) -> [f64; 3] {
|
||||
[v.x, v.y, v.z]
|
||||
@@ -147,14 +147,14 @@ impl PropertyEditable for Solid {
|
||||
|
||||
impl Transformable for Solid {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
|
||||
for corner in [
|
||||
&mut entity.first_corner,
|
||||
&mut entity.second_corner,
|
||||
&mut entity.third_corner,
|
||||
&mut entity.fourth_corner,
|
||||
] {
|
||||
crate::scene::transform::reflect_xy_point(&mut corner.x, &mut corner.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut corner.x, &mut corner.y, p1, p2);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -11,7 +11,7 @@ use glam::Vec3;
|
||||
|
||||
use crate::entities::common::{center_grip, ro_prop as ro};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
|
||||
// ── shared helpers ────────────────────────────────────────────────────────────
|
||||
|
||||
@@ -260,8 +260,8 @@ impl PropertyEditable for Body {
|
||||
// to repeat a three-arm `match entity` block at every callsite — the
|
||||
// helpers below collapse those to a single call.
|
||||
|
||||
use crate::scene::mesh_model::MeshLodSet;
|
||||
use crate::scene::solid3d_tess;
|
||||
use crate::scene::model::mesh_model::MeshLodSet;
|
||||
use crate::scene::convert::solid3d_tess;
|
||||
use acadrust::{types::Vector3, EntityType};
|
||||
|
||||
/// `point_of_reference` of an ACIS-backed volume entity, if applicable.
|
||||
|
||||
@@ -7,8 +7,8 @@ use truck_modeling::{
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::TruckConvertible;
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
|
||||
fn to_truck(spl: &Spline) -> TruckEntity {
|
||||
let n = spl.control_points.len();
|
||||
@@ -141,12 +141,12 @@ fn apply_grip(spline: &mut Spline, grip_id: usize, apply: GripApply) {
|
||||
}
|
||||
|
||||
fn apply_transform(spline: &mut Spline, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(spline, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::apply_standard_entity_transform(spline, t, |entity, p1, p2| {
|
||||
for cp in &mut entity.control_points {
|
||||
crate::scene::transform::reflect_xy_point(&mut cp.x, &mut cp.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut cp.x, &mut cp.y, p1, p2);
|
||||
}
|
||||
for fp in &mut entity.fit_points {
|
||||
crate::scene::transform::reflect_xy_point(&mut fp.x, &mut fp.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut fp.x, &mut fp.y, p1, p2);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -164,8 +164,8 @@ impl crate::entities::traits::Grippable for Spline {
|
||||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -185,8 +185,8 @@ impl crate::entities::traits::Grippable for Spline {
|
||||
},
|
||||
]
|
||||
}
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::object::GripMenuAction) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
let n = self.control_points.len();
|
||||
let min_cv = (self.degree as usize).saturating_add(1).max(2);
|
||||
match action {
|
||||
|
||||
@@ -7,10 +7,10 @@ use crate::entities::text_support::{
|
||||
layout_mtext, MTextRenderOpts, MTextVAnchor, ResolvedTextStyle,
|
||||
};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::transform;
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::view::transform;
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
fn v3(v: &acadrust::types::Vector3) -> Vec3 {
|
||||
Vec3::new(v.x as f32, v.y as f32, v.z as f32)
|
||||
@@ -335,9 +335,9 @@ pub fn tessellate_table(
|
||||
entity_color: [f32; 4],
|
||||
line_weight_px: f32,
|
||||
world_offset: [f64; 3],
|
||||
) -> Vec<crate::scene::wire_model::WireModel> {
|
||||
use crate::scene::tess_util::aci_to_rgba;
|
||||
use crate::scene::wire_model::WireModel;
|
||||
) -> Vec<crate::scene::model::wire_model::WireModel> {
|
||||
use crate::scene::convert::tess_util::aci_to_rgba;
|
||||
use crate::scene::model::wire_model::WireModel;
|
||||
use acadrust::types::Color;
|
||||
use rustc_hash::FxHashMap as HashMap;
|
||||
|
||||
|
||||
+15
-15
@@ -7,10 +7,10 @@ use crate::entities::text_support::{
|
||||
resolve_dxf_special_chars, resolve_text_style, text_local_bounds,
|
||||
};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TextStroke, TruckEntity, TruckObject};
|
||||
use crate::scene::lff;
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TextStroke, TruckEntity, TruckObject};
|
||||
use crate::scene::text::lff;
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
fn text_halign_str(a: &acadrust::entities::TextHorizontalAlignment) -> &'static str {
|
||||
use acadrust::entities::TextHorizontalAlignment::*;
|
||||
@@ -50,7 +50,7 @@ fn sync_text_alignment_point(t: &mut Text) {
|
||||
|
||||
fn to_truck(t: &Text, document: &acadrust::CadDocument) -> TruckEntity {
|
||||
let normal = (t.normal.x, t.normal.y, t.normal.z);
|
||||
let (wsx, wsy, wsz) = crate::scene::transform::ocs_point_to_wcs(
|
||||
let (wsx, wsy, wsz) = crate::scene::view::transform::ocs_point_to_wcs(
|
||||
(
|
||||
t.insertion_point.x,
|
||||
t.insertion_point.y,
|
||||
@@ -287,15 +287,15 @@ fn apply_grip(t: &mut Text, _grip_id: usize, apply: GripApply) {
|
||||
}
|
||||
|
||||
fn apply_transform(t: &mut Text, tr: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(t, tr, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.insertion_point.x,
|
||||
&mut entity.insertion_point.y,
|
||||
p1,
|
||||
p2,
|
||||
);
|
||||
if let Some(ref mut a) = entity.alignment_point {
|
||||
crate::scene::transform::reflect_xy_point(&mut a.x, &mut a.y, p1, p2);
|
||||
crate::scene::view::transform::reflect_xy_point(&mut a.x, &mut a.y, p1, p2);
|
||||
}
|
||||
let dx = (p2.x - p1.x) as f64;
|
||||
let dy = (p2.y - p1.y) as f64;
|
||||
@@ -320,8 +320,8 @@ impl Grippable for Text {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::object::GripMenuItem> {
|
||||
use crate::scene::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(&self, _grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
@@ -338,7 +338,7 @@ impl Grippable for Text {
|
||||
]
|
||||
}
|
||||
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::object::GripMenuAction) {
|
||||
fn apply_grip_menu(&mut self, _grip_id: usize, _action: crate::scene::model::object::GripMenuAction) {
|
||||
// Move-with-Text falls through to Stretch (single grip moves
|
||||
// the whole text); Rotate needs a follow-up angle handled by
|
||||
// `apply_grip_menu_value`.
|
||||
@@ -347,9 +347,9 @@ impl Grippable for Text {
|
||||
fn grip_menu_value_prompt(
|
||||
&self,
|
||||
_grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
) -> Option<&'static str> {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
match action {
|
||||
A::RotateText => Some("Rotation (deg)"),
|
||||
_ => None,
|
||||
@@ -359,10 +359,10 @@ impl Grippable for Text {
|
||||
fn apply_grip_menu_value(
|
||||
&mut self,
|
||||
_grip_id: usize,
|
||||
action: crate::scene::object::GripMenuAction,
|
||||
action: crate::scene::model::object::GripMenuAction,
|
||||
value: f64,
|
||||
) {
|
||||
use crate::scene::object::GripMenuAction as A;
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
if matches!(action, A::RotateText) {
|
||||
self.rotation = value.to_radians();
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
use acadrust::types::aci_table::aci_to_rgb;
|
||||
use acadrust::{CadDocument, EntityType};
|
||||
|
||||
use crate::scene::acad_to_truck::TextStroke;
|
||||
use crate::scene::font_face::Face;
|
||||
use crate::scene::lff;
|
||||
use crate::scene::convert::acad_to_truck::TextStroke;
|
||||
use crate::scene::text::font_face::Face;
|
||||
use crate::scene::text::lff;
|
||||
|
||||
pub struct ResolvedTextStyle {
|
||||
pub font_name: String,
|
||||
|
||||
@@ -4,10 +4,11 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TextStroke, TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::{lff, transform};
|
||||
use crate::scene::convert::acad_to_truck::{TextStroke, TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
use crate::scene::text::lff;
|
||||
use crate::scene::view::transform;
|
||||
|
||||
// ── GDT text parser ───────────────────────────────────────────────────────────
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
use acadrust::{CadDocument, EntityType};
|
||||
|
||||
use crate::command::EntityTransform;
|
||||
use crate::scene::acad_to_truck::TruckEntity;
|
||||
use crate::scene::object::{
|
||||
use crate::scene::convert::acad_to_truck::TruckEntity;
|
||||
use crate::scene::model::object::{
|
||||
GripApply, GripDef, GripMenuAction, GripMenuItem, PropSection,
|
||||
};
|
||||
use crate::scene::tess_util::FallbackGeometry;
|
||||
use crate::scene::convert::tess_util::FallbackGeometry;
|
||||
|
||||
pub trait TruckConvertible {
|
||||
fn to_truck(&self, document: &CadDocument) -> Option<TruckEntity>;
|
||||
@@ -192,13 +192,13 @@ macro_rules! dispatch {
|
||||
macro_rules! impl_entity_basics {
|
||||
($T:ty) => {
|
||||
impl $crate::entities::traits::Grippable for $T {
|
||||
fn grips(&self) -> Vec<$crate::scene::object::GripDef> {
|
||||
fn grips(&self) -> Vec<$crate::scene::model::object::GripDef> {
|
||||
grips(self)
|
||||
}
|
||||
fn apply_grip(
|
||||
&mut self,
|
||||
grip_id: usize,
|
||||
apply: $crate::scene::object::GripApply,
|
||||
apply: $crate::scene::model::object::GripApply,
|
||||
) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
@@ -207,7 +207,7 @@ macro_rules! impl_entity_basics {
|
||||
fn geometry_properties(
|
||||
&self,
|
||||
_text_style_names: &[String],
|
||||
) -> $crate::scene::object::PropSection {
|
||||
) -> $crate::scene::model::object::PropSection {
|
||||
properties(self)
|
||||
}
|
||||
fn apply_geom_prop(&mut self, field: &str, value: &str) {
|
||||
@@ -229,13 +229,13 @@ macro_rules! impl_entity_basics {
|
||||
macro_rules! impl_entity_basics_with_text_styles {
|
||||
($T:ty) => {
|
||||
impl $crate::entities::traits::Grippable for $T {
|
||||
fn grips(&self) -> Vec<$crate::scene::object::GripDef> {
|
||||
fn grips(&self) -> Vec<$crate::scene::model::object::GripDef> {
|
||||
grips(self)
|
||||
}
|
||||
fn apply_grip(
|
||||
&mut self,
|
||||
grip_id: usize,
|
||||
apply: $crate::scene::object::GripApply,
|
||||
apply: $crate::scene::model::object::GripApply,
|
||||
) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
@@ -244,7 +244,7 @@ macro_rules! impl_entity_basics_with_text_styles {
|
||||
fn geometry_properties(
|
||||
&self,
|
||||
text_style_names: &[String],
|
||||
) -> $crate::scene::object::PropSection {
|
||||
) -> $crate::scene::model::object::PropSection {
|
||||
properties(self, text_style_names)
|
||||
}
|
||||
fn apply_geom_prop(&mut self, field: &str, value: &str) {
|
||||
|
||||
@@ -10,9 +10,9 @@ use glam::Vec3;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{center_grip, edit_prop as edit, ro_prop as ro, square_grip};
|
||||
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
|
||||
use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::wire_model::SnapHint;
|
||||
use crate::scene::convert::acad_to_truck::{TruckEntity, TruckObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
// ── Helpers ───────────────────────────────────────────────────────────────────
|
||||
|
||||
@@ -224,7 +224,7 @@ impl PropertyEditable for Underlay {
|
||||
|
||||
impl Transformable for Underlay {
|
||||
fn apply_transform(&mut self, t: &EntityTransform) {
|
||||
use crate::scene::transform::reflect_xy_point;
|
||||
use crate::scene::view::transform::reflect_xy_point;
|
||||
match t {
|
||||
EntityTransform::Translate(d) => {
|
||||
self.insertion_point.x += d.x as f64;
|
||||
|
||||
@@ -5,7 +5,7 @@ use crate::entities::common::{
|
||||
center_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip,
|
||||
};
|
||||
|
||||
use crate::scene::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection, PropValue, Property};
|
||||
|
||||
// ── Standard scale options ────────────────────────────────────────────────
|
||||
|
||||
@@ -533,8 +533,8 @@ fn apply_grip(vp: &mut Viewport, grip_id: usize, apply: GripApply) {
|
||||
}
|
||||
|
||||
fn apply_transform(vp: &mut Viewport, t: &EntityTransform) {
|
||||
crate::scene::transform::apply_standard_entity_transform(vp, t, |entity, p1, p2| {
|
||||
crate::scene::transform::reflect_xy_point(
|
||||
crate::scene::view::transform::apply_standard_entity_transform(vp, t, |entity, p1, p2| {
|
||||
crate::scene::view::transform::reflect_xy_point(
|
||||
&mut entity.center.x,
|
||||
&mut entity.center.y,
|
||||
p1,
|
||||
@@ -549,7 +549,7 @@ impl crate::entities::traits::FallbackTess for Viewport {
|
||||
fn fallback_geometry(
|
||||
&self,
|
||||
world_offset: [f64; 3],
|
||||
) -> crate::scene::tess_util::FallbackGeometry {
|
||||
) -> crate::scene::convert::tess_util::FallbackGeometry {
|
||||
let [ox, oy, oz] = world_offset;
|
||||
let cx = (self.center.x - ox) as f32;
|
||||
let cy = (self.center.y - oy) as f32;
|
||||
|
||||
Reference in new issue
Block a user