forked from 1b-agent/opencadstudio-upstream
refactor(scene): group modules into role-based subfolders
Move the 30 flat modules under src/scene/ into six folders by role: convert (entity→geometry), text (fonts/shaping), model (render models), pick (hit-test/selection/grips/xclip), view (camera/transform/render), cache (block + property caches). pipeline/ is unchanged. Full path migration — all `scene::X` references become `scene::<group>::X`, no compatibility re-exports. render.rs items that were `pub(super)` (parent was scene) become `pub(in crate::scene)` to keep their original scene-wide visibility. No behavior change; build and tests are green. Co-Authored-By: Claude Opus 4.8 <[email protected]>
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@@ -256,7 +256,7 @@ pub fn view_window<'a>(v: TextStyleView<'a>) -> Element<'a, Message> {
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});
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// ── System TrueType fonts (read from the user's machine via fontdb) ──
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let ttf_items: Vec<Element<'_, Message>> = crate::scene::sysfont::families()
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let ttf_items: Vec<Element<'_, Message>> = crate::scene::text::sysfont::families()
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.iter()
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.map(|fam| {
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let is_sel = ttf_buf.eq_ignore_ascii_case(fam);
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