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Complete FILLETEDGE workflow and history
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@@ -1547,10 +1547,10 @@ pub enum CmdResult {
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options: LoftOptions,
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color: [f32; 4],
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},
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/// Round or bevel the straight edge nearest `pick` on a solid.
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/// Round or bevel one or more resolved B-rep edges on a solid.
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SolidEdgeBlend {
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handle: Handle,
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pick: DVec3,
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edges: Vec<cadkernel::brep::EdgeKey>,
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value: f64,
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fillet: bool,
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},
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