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feat(points): point style commands + DDPTYPE dialog, viewport-aware size
Points could only render as a 1px dot — no way to change PDMODE/PDSIZE. - PDMODE / PDSIZE commands set the header value and rebuild the glyphs. - DDPTYPE opens a Point Style dialog: a 5x4 grid of rendered glyphs (shape x enclosure), a size field, and relative/absolute radios. - Relative (<=0) PDSIZE now sizes from the current world-per-pixel so the marker stays a roughly constant on-screen size across zoom, rebuilding on zoom via the existing camera-generation cache key. Absolute (>0) scales with the world as before. Switching to absolute with a zero size seeds a positive value from the on-screen size so it stays representable. Part of the #100 extensibility epic (point style surfaced in #106). Co-Authored-By: Claude Opus 4.8 <[email protected]>
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@@ -59,3 +59,7 @@ impl CadCommand for PointCommand {
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// ── Autocomplete registry ─────────────────────────────────
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inventory::submit!(crate::command::CommandRegistration { names: &["PO", "POINT"] }); // PointCommand
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// Point display style system variables + dialog.
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inventory::submit!(crate::command::CommandRegistration {
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names: &["PDMODE", "PDSIZE", "DDPTYPE"]
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});
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