refactor(wire): add WireModel.points_low parallel buffer (empty default)

Foundation for double-single positions: WireModel now carries an
index-paired f32 residual buffer (`points_low`) next to the existing
`points` high half. Empty means "all-zero residual", so every existing
constructor (interactive draw, previews) is unchanged in behaviour;
tessellation from CAD f64 will fill it in the next steps so vertex
precision survives at UTM-scale coordinates.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 4.7 committed 2026-06-23 18:28:52 +03:00
1 parent a0b4968ad2
commit 97d6993768
39 files changed
+72 -1

No files matched your search

+8
View File
@@ -169,6 +169,7 @@ pub fn tessellate(
return vec![WireModel {
name,
points: Vec::new(),
points_low: Vec::new(),
color,
selected,
pattern_length: 0.0,
@@ -207,6 +208,7 @@ pub fn tessellate(
out.push(WireModel {
name: name.clone(),
points: pts,
points_low: Vec::new(),
color: wire_color,
selected,
pattern_length: 0.0,
@@ -248,6 +250,7 @@ pub fn tessellate(
[x, y - s, z],
[x, y + s, z],
],
points_low: Vec::new(),
color,
selected,
pattern_length: 0.0,
@@ -279,6 +282,7 @@ pub fn tessellate(
return vec![WireModel {
name,
points,
points_low: Vec::new(),
color,
selected,
pattern_length,
@@ -308,6 +312,7 @@ pub fn tessellate(
return vec![WireModel {
name,
points,
points_low: Vec::new(),
color,
selected,
pattern_length,
@@ -355,6 +360,7 @@ pub fn tessellate(
return vec![WireModel {
name,
points: local_pts,
points_low: Vec::new(),
color,
selected,
pattern_length: 0.0,
@@ -392,6 +398,7 @@ pub fn tessellate(
return vec![WireModel {
name,
points: local_pts,
points_low: Vec::new(),
color,
selected,
pattern_length,
@@ -432,6 +439,7 @@ pub fn tessellate(
vec![WireModel {
name,
points,
points_low: Vec::new(),
color,
selected,
aci: 0,