From 9e55bcd3bf9734fe069f4bf9810502502282e69e Mon Sep 17 00:00:00 2001 From: Hakan Seven Date: Tue, 13 Oct 2026 16:24:00 +0300 Subject: [PATCH] fix(scene): moved meshes redraw at their new place MOVE, ROTATE, SCALE and MIRROR updated a MESH, polygon mesh or polyface mesh but rebuilt the display only for solids, regions, bodies and surfaces, so a transformed mesh kept being drawn where it was. Meshes now go through the same display refresh. Co-Authored-By: Claude Opus 5.5 --- src/scene/modify.rs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/scene/modify.rs b/src/scene/modify.rs index 942311c3e..918d3d144 100644 --- a/src/scene/modify.rs +++ b/src/scene/modify.rs @@ -313,6 +313,9 @@ impl Scene { | EntityType::Region(_) | EntityType::Body(_) | EntityType::Surface(_) + | EntityType::Mesh(_) + | EntityType::PolygonMesh(_) + | EntityType::PolyfaceMesh(_) ) }) {