View backgrounds: reference blend, image adjust, layouts, cleanup, style name

- Gradients: the middle colour sits (horizon - 0.5) viewport widths from the
  centre and blends over height viewport heights each side; two colours
  blend over a viewport height each side.
- Image backgrounds: offset in device pixels (right, down), negative scale
  mirrors, fitted with aspect ratio covers the viewport; the dialog keeps an
  image's offset and scale.
- Layouts: a model-space view restored on a sheet asks for the viewport,
  enters it and gives it the view's camera, background and visual style;
  inside a viewport the view goes there; a paper-space view's background is
  kept on the sheet viewport but not drawn; floating viewports draw their
  background.
- Background objects no view or viewport uses any more are erased; a view
  without a background restored where the viewport already is leaves the
  viewport's background.
- The viewport's named visual style (Realistic, ...) shows by name and the
  render-mode picker records its style on the viewport record.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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ramox81andClaude Opus 5.5 committed 2026-10-12 17:31:01 +03:00
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@@ -28,7 +28,7 @@ pub enum BlockScalePolicy {
// blocks and/or free functions). Pure text-move from the original mod.rs.
mod boundary;
mod camera_ops;
pub use camera_ops::{add_background, copy_background};
pub use camera_ops::{add_background, copy_background, erase_background};
pub(crate) mod centerline;
pub(crate) mod centermark;
pub(crate) mod dimension_assoc;