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View backgrounds: reference blend, image adjust, layouts, cleanup, style name
- Gradients: the middle colour sits (horizon - 0.5) viewport widths from the centre and blends over height viewport heights each side; two colours blend over a viewport height each side. - Image backgrounds: offset in device pixels (right, down), negative scale mirrors, fitted with aspect ratio covers the viewport; the dialog keeps an image's offset and scale. - Layouts: a model-space view restored on a sheet asks for the viewport, enters it and gives it the view's camera, background and visual style; inside a viewport the view goes there; a paper-space view's background is kept on the sheet viewport but not drawn; floating viewports draw their background. - Background objects no view or viewport uses any more are erased; a view without a background restored where the viewport already is leaves the viewport's background. - The viewport's named visual style (Realistic, ...) shows by name and the render-mode picker records its style on the viewport record. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -2206,6 +2206,9 @@ pub struct ViewBackgroundState {
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pub image: String,
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pub position: BgPosition,
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pub aspect: bool,
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/// The image's offset (pixels) and scale, kept from the view's image.
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pub offset: [f64; 2],
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pub scale: [f64; 2],
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/// The drawing area colour, shown for no background.
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pub canvas: [u8; 3],
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}
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