diff --git a/src/scene/convert/tessellate.rs b/src/scene/convert/tessellate.rs index 24ef44997..5bb014222 100644 --- a/src/scene/convert/tessellate.rs +++ b/src/scene/convert/tessellate.rs @@ -198,7 +198,13 @@ pub fn tessellate( }; let anno = anno_scale as f64; - for group in &stroke_groups { + // With SDF text on, glyphs render as quads elsewhere — skip + // building the stroke geometry so text is not double-drawn. + // `bins` stays empty, so the empty-wire path below still emits + // the insertion snap point (text stays snappable, no glyph + // strokes polluting snap/pick). + let sdf_text = crate::scene::text::sdf_atlas::sdf_text_enabled(); + for group in stroke_groups.iter().filter(|_| !sdf_text) { let lx_v = group.origin[0]; let ly_v = group.origin[1]; let slx_v = (lx_v - ref_lx_v) * anno + ref_lx_v; diff --git a/src/scene/text/sdf_atlas.rs b/src/scene/text/sdf_atlas.rs index dccf4f637..d8b3b7242 100644 --- a/src/scene/text/sdf_atlas.rs +++ b/src/scene/text/sdf_atlas.rs @@ -39,6 +39,14 @@ pub fn text_atlas() -> &'static Mutex { ATLAS.get_or_init(|| Mutex::new(GlyphAtlas::new(1024, 1024))) } +/// Whether SDF text rendering is enabled (env `OCS_TEXT_SDF`), read once. +/// When on, the wire path suppresses text glyph strokes so text draws only as +/// SDF quads (no double draw); the insertion snap point is kept. +pub fn sdf_text_enabled() -> bool { + static ON: OnceLock = OnceLock::new(); + *ON.get_or_init(|| std::env::var_os("OCS_TEXT_SDF").is_some()) +} + // ── Bake configuration ────────────────────────────────────────────────────── /// Texels per glyph unit. Glyphs live in a 9-unit cap-height space, so a cap diff --git a/src/scene/view/render.rs b/src/scene/view/render.rs index 049145d32..ff6893da9 100644 --- a/src/scene/view/render.rs +++ b/src/scene/view/render.rs @@ -784,7 +784,7 @@ impl Scene { pub(in crate::scene) fn sdf_text_vertices( &self, ) -> Vec { - self.sdf_text_vertices_enabled(std::env::var_os("OCS_TEXT_SDF").is_some()) + self.sdf_text_vertices_enabled(crate::scene::text::sdf_atlas::sdf_text_enabled()) } #[allow(dead_code)]