forked from 1b-agent/opencadstudio-upstream
refactor(tess): move per-entity tessellation into entities/
Each entity's tessellation now lives alongside its definition in
entities/*.rs, attached to the entity type via a local trait:
LegacyTess — Viewport / Insert / Hatch / Ole2Frame
(fallback path for entities not on the truck pipeline)
LeaderTess — Leader
MultiLeaderTess — MultiLeader
DimensionTess — Dimension (carries its dim-only helpers too:
~1700 lines of dim_geometry, dim_text_*, format_*,
tolerance, suppression, etc.)
scene/tessellate.rs keeps only the cross-entity dispatcher plus the
shared dim machinery reused by leader/multileader/dimension
(ArrowKind, DimGeom, append_arrow, arrow_from_block, add_segment,
add_polyline, normalized_or, push_tri, color_or_inherit, entity_z,
offset_snap_pts). Cross-entity arc helpers + aci_to_rgba moved to
scene/tess_util.rs.
scene/tessellate.rs shrinks from ~3300 to 809 lines. Compile clean,
all 9 tests pass.
Co-Authored-By: Claude Opus 4.7 <[email protected]>
This commit is contained in:
1 parent
163725ca22
commit
aadb64860d
12 files changed
+3016
-2832
No files matched your search
@@ -118,3 +118,27 @@ impl Transformable for Insert {
|
||||
apply_transform(self, t);
|
||||
}
|
||||
}
|
||||
|
||||
impl crate::entities::traits::LegacyTess for Insert {
|
||||
fn legacy_geometry(&self, world_offset: [f64; 3]) -> crate::scene::tess_util::LegacyGeometry {
|
||||
let [ox, oy, oz] = world_offset;
|
||||
let ip = Vec3::new(
|
||||
(self.insert_point.x - ox) as f32,
|
||||
(self.insert_point.y - oy) as f32,
|
||||
(self.insert_point.z - oz) as f32,
|
||||
);
|
||||
let s = 0.1_f32;
|
||||
let pts = vec![
|
||||
[ip.x - s, ip.y, ip.z],
|
||||
[ip.x + s, ip.y, ip.z],
|
||||
[ip.x, ip.y - s, ip.z],
|
||||
[ip.x, ip.y + s, ip.z],
|
||||
];
|
||||
(
|
||||
pts,
|
||||
vec![(ip, crate::scene::wire_model::SnapHint::Insertion)],
|
||||
vec![],
|
||||
vec![],
|
||||
)
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user