forked from 1b-agent/opencadstudio-upstream
Cargo: codec 3ec70a2, kernel e710727, graph 338a973
The codec keeps dynamic-block, associative and material records intact on DWG save (strict readers rejected re-saved drawings at BLOCKSCALEACTION, associative action bodies and MATERIAL records). A checker material texture no longer rewrites the native map source, so a map with a procedural texture counts as content whatever its source says. Valuable parts of #1671 (with opencadcodec#100): measured on 235 sample drawings re-saved after an edit, a strict reader now rejects 4 instead of 7; the remaining 4 are R14/R2000 tables, which the PR codec also fails. Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
1 parent
8943a6fd39
commit
ae56fab62a
7 files changed
+16
-15
No files matched your search
@@ -187,8 +187,9 @@ impl MeshTextureMap {
|
||||
}
|
||||
|
||||
pub fn has_content(&self) -> bool {
|
||||
(self.source == 1 && !self.file_name.trim().is_empty())
|
||||
|| (self.source == 2 && self.procedural)
|
||||
// A procedural texture counts whatever the native source says: a
|
||||
// checker asset attaches its texture without rewriting the source.
|
||||
(self.source == 1 && !self.file_name.trim().is_empty()) || self.procedural
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user