forked from 1b-agent/opencadstudio-upstream
refactor(properties): entity property groups return Vec<PropSection>
Groundwork for making the Properties panel conform to the per-entity group/row spec (PROPERTIES.md). The panel already renders a Vec of sections, but each entity could only express a single geometry section. Change PropertyEditable::geometry_properties (and the EntityTypeOps enum dispatch) to return Vec<PropSection>, update the two impl macros, and flatten in properties_sectioned so the panel shows [General] + the entity's groups. Every entity builder is wrapped to return its existing section as a one-element Vec — pure mechanical change, no rows or titles altered, panel output identical. Enables Phase 2: rewriting each entity's groups/rows to match the spec. Co-Authored-By: Claude Opus 4.8 <[email protected]>
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@@ -146,13 +146,13 @@ impl Grippable for Underlay {
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// ── PropertyEditable ──────────────────────────────────────────────────────────
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impl PropertyEditable for Underlay {
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fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
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fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
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let type_str = match self.underlay_type {
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acadrust::entities::UnderlayType::Pdf => "PDF",
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acadrust::entities::UnderlayType::Dwf => "DWF",
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acadrust::entities::UnderlayType::Dgn => "DGN",
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};
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PropSection {
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vec![PropSection {
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title: "Geometry".into(),
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props: vec![
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ro("Type", "ul_type", type_str),
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@@ -198,7 +198,7 @@ impl PropertyEditable for Underlay {
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if self.clip_inverted { "Yes" } else { "No" },
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),
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],
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}
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}]
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}
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fn apply_geom_prop(&mut self, field: &str, value: &str) {
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