forked from 1b-agent/opencadstudio-upstream
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@@ -1,15 +1,11 @@
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// WIPEOUT command — create a rectangular or polygonal masking area.
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//
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// Modes:
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// WIPEOUT (default): two-corner rectangular wipeout
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// WIPEOUT P: polygonal wipeout (pick corners, Enter to close)
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// WIPEOUT command — draw a polygonal mask or derive one from a closed polyline.
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use acadrust::entities::Wipeout;
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use acadrust::types::Vector3;
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use acadrust::EntityType;
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use acadrust::entities::{Wipeout, WipeoutClipType};
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use acadrust::types::{Vector2, Vector3};
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use acadrust::{EntityType, Handle};
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use glam::DVec3;
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use crate::command::{CadCommand, CmdResult};
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use crate::command::{CadCommand, CmdOption, CmdResult};
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use crate::modules::{IconKind, ModuleEvent, ToolDef};
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use crate::scene::model::wire_model::WireModel;
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@@ -27,29 +23,53 @@ pub fn tool() -> ToolDef {
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pub struct WipeoutCommand {
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mode: WipeoutMode,
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first: Option<DVec3>,
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poly_pts: Vec<DVec3>,
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points: Vec<DVec3>,
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}
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#[derive(Clone, Copy, PartialEq)]
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enum WipeoutMode {
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Draw,
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Polyline,
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Rectangular,
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Polygonal,
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}
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impl WipeoutCommand {
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pub fn new_polygonal() -> Self {
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Self {
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mode: WipeoutMode::Draw,
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first: None,
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points: Vec::new(),
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}
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}
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pub fn new_polyline() -> Self {
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Self {
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mode: WipeoutMode::Polyline,
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first: None,
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points: Vec::new(),
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}
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}
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/// Kept for the legacy `WIPEOUT RECTANGULAR` command-line form.
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pub fn new_rectangular() -> Self {
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Self {
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mode: WipeoutMode::Rectangular,
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first: None,
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poly_pts: vec![],
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points: Vec::new(),
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}
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}
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pub fn new_polygonal() -> Self {
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Self {
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mode: WipeoutMode::Polygonal,
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first: None,
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poly_pts: vec![],
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fn finish_draw(&self) -> CmdResult {
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match make_poly_wipeout(&self.points) {
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Some(entity) => CmdResult::CommitAndExit(entity),
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None => CmdResult::NeedPoint,
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}
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}
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fn undo_point(&mut self) -> CmdResult {
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self.points.pop();
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CmdResult::NeedPoint
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}
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}
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impl CadCommand for WipeoutCommand {
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@@ -58,161 +78,408 @@ impl CadCommand for WipeoutCommand {
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}
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fn prompt(&self) -> String {
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match &self.mode {
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WipeoutMode::Rectangular => {
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if self.first.is_none() {
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"WIPEOUT Specify first corner:".into()
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} else {
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"WIPEOUT Specify opposite corner:".into()
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}
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match self.mode {
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WipeoutMode::Draw if self.points.is_empty() => {
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"WIPEOUT Specify first point or [Polyline]:".into()
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}
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WipeoutMode::Polygonal => {
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if self.poly_pts.is_empty() {
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"WIPEOUT (Polygon) Specify first point:".into()
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} else {
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format!(
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"WIPEOUT (Polygon) Specify next point ({} pts, Enter to close):",
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self.poly_pts.len()
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)
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}
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WipeoutMode::Draw => format!(
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"WIPEOUT Specify next point or [Undo/Close] ({} points):",
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self.points.len()
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),
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WipeoutMode::Polyline => {
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"WIPEOUT Polyline Select a closed planar polyline:".into()
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}
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WipeoutMode::Rectangular if self.first.is_none() => {
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"WIPEOUT Rectangular Specify first corner:".into()
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}
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WipeoutMode::Rectangular => {
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"WIPEOUT Rectangular Specify opposite corner:".into()
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}
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}
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}
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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match &self.mode {
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fn options(&self) -> Vec<CmdOption> {
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match self.mode {
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WipeoutMode::Draw if self.points.is_empty() => {
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vec![CmdOption::new("Polyline", "P")]
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}
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WipeoutMode::Draw => vec![
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CmdOption::new("Undo", "U"),
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CmdOption::new("Close", "C"),
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],
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_ => Vec::new(),
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}
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}
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fn on_point(&mut self, point: DVec3) -> CmdResult {
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match self.mode {
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WipeoutMode::Draw => {
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if let Some(first) = self.points.first() {
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let distance_squared =
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(point.x - first.x).powi(2) + (point.y - first.y).powi(2);
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if self.points.len() >= 3 && distance_squared < 1e-12 {
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return self.finish_draw();
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}
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}
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self.points.push(point);
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CmdResult::NeedPoint
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}
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WipeoutMode::Rectangular => {
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if let Some(p1) = self.first {
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let entity = make_rect_wipeout(p1, pt);
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CmdResult::CommitAndExit(entity)
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if let Some(first) = self.first {
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CmdResult::CommitAndExit(make_rect_wipeout(first, point))
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} else {
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self.first = Some(pt);
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self.first = Some(point);
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CmdResult::NeedPoint
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}
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}
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WipeoutMode::Polygonal => {
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self.poly_pts.push(pt);
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CmdResult::NeedPoint
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}
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WipeoutMode::Polyline => CmdResult::NeedPoint,
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}
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}
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fn on_enter(&mut self) -> CmdResult {
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match &self.mode {
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WipeoutMode::Polygonal if self.poly_pts.len() >= 3 => {
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let entity = make_poly_wipeout(&self.poly_pts);
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CmdResult::CommitAndExit(entity)
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}
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match self.mode {
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WipeoutMode::Draw if self.points.len() >= 3 => self.finish_draw(),
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_ => CmdResult::Cancel,
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}
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}
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fn window_corner_pick(&self) -> bool {
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// Rectangular mode picks free window corners — exempt from Ortho/Polar
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// (#363/#291 class). Polygon points keep the constraints (axis-aligned
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// polygon edges are a legitimate use).
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matches!(self.mode, WipeoutMode::Rectangular)
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fn on_escape(&mut self) -> CmdResult {
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CmdResult::Cancel
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}
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fn on_mouse_move(&mut self, pt: DVec3) -> Option<WireModel> { let pt = pt.as_vec3();
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match &self.mode {
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fn needs_entity_pick(&self) -> bool {
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self.mode == WipeoutMode::Polyline
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}
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fn on_entity_pick(&mut self, handle: Handle, _point: DVec3) -> CmdResult {
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if handle.is_null() {
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CmdResult::NeedPoint
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} else {
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CmdResult::WipeoutFromPolyline(handle)
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}
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}
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fn wants_text_input(&self) -> bool {
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self.mode == WipeoutMode::Draw
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}
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fn point_step_accepts_keywords(&self) -> bool {
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self.mode == WipeoutMode::Draw
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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if self.mode != WipeoutMode::Draw {
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return None;
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}
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match text.trim().to_ascii_uppercase().as_str() {
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"P" | "POLYLINE" if self.points.is_empty() => {
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self.mode = WipeoutMode::Polyline;
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Some(CmdResult::NeedPoint)
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}
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"U" | "UNDO" if !self.points.is_empty() => {
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Some(self.undo_point())
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}
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"C" | "CLOSE" if self.points.len() >= 3 => {
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Some(self.finish_draw())
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}
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_ => None,
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}
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}
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fn on_undo_step(&mut self) -> Option<CmdResult> {
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if self.mode == WipeoutMode::Draw && !self.points.is_empty() {
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Some(self.undo_point())
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} else {
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None
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}
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}
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fn window_corner_pick(&self) -> bool {
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self.mode == WipeoutMode::Rectangular
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}
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fn window_first_corner(&self) -> Option<DVec3> {
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(self.mode == WipeoutMode::Rectangular)
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.then_some(self.first)
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.flatten()
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}
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fn on_mouse_move(&mut self, point: DVec3) -> Option<WireModel> {
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match self.mode {
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WipeoutMode::Draw => {
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let first = *self.points.first()?;
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let mut preview = self.points.clone();
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preview.push(point);
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preview.push(first);
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Some(WireModel::solid_f64(
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"wipeout_preview".into(),
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preview
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.iter()
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.map(|point| [point.x, point.y, point.z])
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.collect(),
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WireModel::CYAN,
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false,
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))
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}
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WipeoutMode::Rectangular => {
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let p1 = self.first?.as_vec3();
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let min = p1.min(pt);
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let max = p1.max(pt);
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Some(WireModel {
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taper_widths: Vec::new(),
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world_width: 0.0,
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depth_override: None,
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fill_is_3d: false,
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pick_tris: Vec::new(),
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pick_tris_low: Vec::new(),
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dash_from_start: false,
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dash_align_end: None,
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text_verts: Vec::new(),
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name: "wipeout_preview".into(),
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points: vec![
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[min.x, min.y, min.z],
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[max.x, min.y, min.z],
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[max.x, max.y, max.z],
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[min.x, max.y, max.z],
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[min.x, min.y, min.z],
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let first = self.first?;
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Some(WireModel::solid_f64(
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"wipeout_preview".into(),
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vec![
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[first.x, first.y, first.z],
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[point.x, first.y, first.z],
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[point.x, point.y, first.z],
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[first.x, point.y, first.z],
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[first.x, first.y, first.z],
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],
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points_low: Vec::new(),
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color: WireModel::CYAN,
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selected: false,
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pattern_length: 0.0,
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pattern: [0.0; 8],
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line_weight_px: 1.0,
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snap_pts: vec![],
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tangent_geoms: vec![],
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aci: 0,
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key_vertices: vec![],
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aabb: WireModel::UNBOUNDED_AABB,
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plinegen: true,
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fill_tris: vec![],
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fill_tris_low: Vec::new(),
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})
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}
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WipeoutMode::Polygonal => {
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if self.poly_pts.is_empty() {
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return None;
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}
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let mut pts: Vec<[f32; 3]> = self
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.poly_pts
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.iter()
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.map(|p| [p.x as f32, p.y as f32, p.z as f32])
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.collect();
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pts.push([pt.x, pt.y, pt.z]);
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pts.push([
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self.poly_pts[0].x as f32,
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self.poly_pts[0].y as f32,
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self.poly_pts[0].z as f32,
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]);
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Some(WireModel {
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taper_widths: Vec::new(),
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world_width: 0.0,
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depth_override: None,
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fill_is_3d: false,
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pick_tris: Vec::new(),
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pick_tris_low: Vec::new(),
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dash_from_start: false,
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dash_align_end: None,
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text_verts: Vec::new(),
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name: "wipeout_poly_preview".into(),
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points: pts,
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points_low: Vec::new(),
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color: WireModel::CYAN,
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selected: false,
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pattern_length: 0.0,
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pattern: [0.0; 8],
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line_weight_px: 1.0,
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snap_pts: vec![],
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tangent_geoms: vec![],
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aci: 0,
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key_vertices: vec![],
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aabb: WireModel::UNBOUNDED_AABB,
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plinegen: true,
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fill_tris: vec![],
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fill_tris_low: Vec::new(),
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})
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WireModel::CYAN,
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false,
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))
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}
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WipeoutMode::Polyline => None,
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}
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}
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}
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fn make_rect_wipeout(p1: DVec3, p2: DVec3) -> EntityType {
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// Drawing plane is world XY (z = elevation).
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let c1 = Vector3::new(p1.x.min(p2.x), p1.y.min(p2.y), p1.z);
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let c2 = Vector3::new(p1.x.max(p2.x), p1.y.max(p2.y), p1.z);
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EntityType::Wipeout(Wipeout::from_corners(c1, c2))
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fn make_rect_wipeout(first: DVec3, second: DVec3) -> EntityType {
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let corner1 = Vector3::new(
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first.x.min(second.x),
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first.y.min(second.y),
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first.z,
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);
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let corner2 = Vector3::new(
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first.x.max(second.x),
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first.y.max(second.y),
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first.z,
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);
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EntityType::Wipeout(Wipeout::from_corners(corner1, corner2))
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}
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fn make_poly_wipeout(pts: &[DVec3]) -> EntityType {
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use acadrust::types::Vector2;
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let z = pts[0].z;
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let verts: Vec<Vector2> = pts.iter().map(|p| Vector2::new(p.x, p.y)).collect();
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EntityType::Wipeout(Wipeout::polygonal(&verts, z))
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fn same_point(first: DVec3, second: DVec3) -> bool {
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(first - second).length_squared() < 1e-18
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}
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fn clean_boundary(points: &[DVec3]) -> Vec<DVec3> {
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let mut clean = Vec::with_capacity(points.len());
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for point in points.iter().copied().filter(|point| point.is_finite()) {
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if clean.last().is_none_or(|last| !same_point(*last, point)) {
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clean.push(point);
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}
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}
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if clean.len() > 1 && same_point(clean[0], *clean.last().unwrap()) {
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clean.pop();
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}
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clean
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}
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fn make_poly_wipeout(points: &[DVec3]) -> Option<EntityType> {
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let points = clean_boundary(points);
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if points.len() < 3 {
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return None;
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}
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let z = points[0].z;
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if points.iter().any(|point| (point.z - z).abs() > 1e-7) {
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return None;
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}
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let mut min_x = points[0].x;
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let mut min_y = points[0].y;
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let mut max_x = points[0].x;
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let mut max_y = points[0].y;
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for point in points.iter().skip(1) {
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min_x = min_x.min(point.x);
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min_y = min_y.min(point.y);
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max_x = max_x.max(point.x);
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max_y = max_y.max(point.y);
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}
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let width = max_x - min_x;
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let height = max_y - min_y;
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if width < 1e-9 || height < 1e-9 {
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return None;
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}
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// Stable signed area around a local origin rejects collinear boundaries
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// without losing precision on large world coordinates.
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let origin = points[0];
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let mut twice_area = 0.0;
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for index in 0..points.len() {
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let a = points[index] - origin;
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let b = points[(index + 1) % points.len()] - origin;
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twice_area += a.x * b.y - b.x * a.y;
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}
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if twice_area.abs() <= width * height * 1e-10 {
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return None;
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}
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// Wipeout clip vertices use image-pixel coordinates centred on the image:
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// X grows right, Y grows up while the stored V vector points down.
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let clip_boundary_vertices = points
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.iter()
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.map(|point| {
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let normalized_x = (point.x - min_x) / width;
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let normalized_y = (point.y - min_y) / height;
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Vector2::new(normalized_x - 0.5, 0.5 - normalized_y)
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})
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.collect();
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let mut wipeout = Wipeout::new();
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wipeout.insertion_point = Vector3::new(min_x, min_y, z);
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wipeout.u_vector = Vector3::new(width, 0.0, 0.0);
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wipeout.v_vector = Vector3::new(0.0, height, 0.0);
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wipeout.size = Vector2::new(1.0, 1.0);
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wipeout.clip_type = WipeoutClipType::Polygonal;
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wipeout.clip_boundary_vertices = clip_boundary_vertices;
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wipeout.clipping_enabled = true;
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Some(EntityType::Wipeout(wipeout))
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}
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fn explicitly_closed(points: &[DVec3]) -> bool {
|
||||
points.len() >= 4 && same_point(points[0], *points.last().unwrap())
|
||||
}
|
||||
|
||||
fn sample_2d_polyline(
|
||||
vertices: &[([f64; 2], f64)],
|
||||
elevation: f64,
|
||||
normal: (f64, f64, f64),
|
||||
) -> Vec<DVec3> {
|
||||
if vertices.len() < 3 {
|
||||
return Vec::new();
|
||||
}
|
||||
let to_wcs = |point: [f64; 2]| {
|
||||
let point = crate::scene::view::transform::ocs_point_to_wcs(
|
||||
(point[0], point[1], elevation),
|
||||
normal,
|
||||
);
|
||||
DVec3::new(point.0, point.1, point.2)
|
||||
};
|
||||
let mut points = vec![to_wcs(vertices[0].0)];
|
||||
for index in 0..vertices.len() {
|
||||
let (start, bulge) = vertices[index];
|
||||
let end_index = (index + 1) % vertices.len();
|
||||
let end = vertices[end_index].0;
|
||||
if let Some(arc) =
|
||||
crate::entities::common::BulgeArc::from_bulge(start, end, bulge)
|
||||
{
|
||||
let steps = ((arc.sweep.abs() / std::f64::consts::TAU * 64.0).ceil()
|
||||
as usize)
|
||||
.clamp(4, 64);
|
||||
for step in 1..=steps {
|
||||
if end_index == 0 && step == steps {
|
||||
break;
|
||||
}
|
||||
points.push(to_wcs(arc.sample(step as f64 / steps as f64)));
|
||||
}
|
||||
} else if end_index != 0 {
|
||||
points.push(to_wcs(end));
|
||||
}
|
||||
}
|
||||
points
|
||||
}
|
||||
|
||||
/// Build a wipeout boundary from a picked closed polyline without consuming
|
||||
/// the source entity. Bulged 2D segments are sampled into the polygonal mask.
|
||||
pub(crate) fn wipeout_from_polyline(entity: &EntityType) -> Option<EntityType> {
|
||||
let points = match entity {
|
||||
EntityType::LwPolyline(polyline) => {
|
||||
let raw: Vec<DVec3> = polyline
|
||||
.vertices
|
||||
.iter()
|
||||
.map(|vertex| DVec3::new(vertex.location.x, vertex.location.y, polyline.elevation))
|
||||
.collect();
|
||||
if !polyline.is_closed && !explicitly_closed(&raw) {
|
||||
return None;
|
||||
}
|
||||
let vertices: Vec<([f64; 2], f64)> = polyline
|
||||
.vertices
|
||||
.iter()
|
||||
.map(|vertex| {
|
||||
(
|
||||
[vertex.location.x, vertex.location.y],
|
||||
vertex.bulge,
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
sample_2d_polyline(
|
||||
&vertices,
|
||||
polyline.elevation,
|
||||
(
|
||||
polyline.normal.x,
|
||||
polyline.normal.y,
|
||||
polyline.normal.z,
|
||||
),
|
||||
)
|
||||
}
|
||||
EntityType::Polyline2D(polyline) => {
|
||||
let raw: Vec<DVec3> = polyline
|
||||
.vertices
|
||||
.iter()
|
||||
.map(|vertex| {
|
||||
DVec3::new(
|
||||
vertex.location.x,
|
||||
vertex.location.y,
|
||||
polyline.elevation,
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
if !polyline.is_closed() && !explicitly_closed(&raw) {
|
||||
return None;
|
||||
}
|
||||
let vertices: Vec<([f64; 2], f64)> = polyline
|
||||
.vertices
|
||||
.iter()
|
||||
.map(|vertex| {
|
||||
(
|
||||
[vertex.location.x, vertex.location.y],
|
||||
vertex.bulge,
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
sample_2d_polyline(
|
||||
&vertices,
|
||||
polyline.elevation,
|
||||
(
|
||||
polyline.normal.x,
|
||||
polyline.normal.y,
|
||||
polyline.normal.z,
|
||||
),
|
||||
)
|
||||
}
|
||||
EntityType::Polyline(polyline) => {
|
||||
let points: Vec<DVec3> = polyline
|
||||
.vertices
|
||||
.iter()
|
||||
.map(|vertex| {
|
||||
DVec3::new(
|
||||
vertex.location.x,
|
||||
vertex.location.y,
|
||||
vertex.location.z,
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
if !polyline.is_closed() && !explicitly_closed(&points) {
|
||||
return None;
|
||||
}
|
||||
points
|
||||
}
|
||||
EntityType::Polyline3D(polyline) => {
|
||||
let points: Vec<DVec3> = polyline
|
||||
.vertices
|
||||
.iter()
|
||||
.map(|vertex| {
|
||||
DVec3::new(
|
||||
vertex.position.x,
|
||||
vertex.position.y,
|
||||
vertex.position.z,
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
if !polyline.flags.closed && !explicitly_closed(&points) {
|
||||
return None;
|
||||
}
|
||||
points
|
||||
}
|
||||
_ => return None,
|
||||
};
|
||||
make_poly_wipeout(&points)
|
||||
}
|
||||
|
||||
// ── Autocomplete registry ─────────────────────────────────
|
||||
|
||||
Reference in new issue
Block a user