forked from 1b-agent/opencadstudio-upstream
Merge pull request #1424 from swit33:feat/trackpad-pan-pinch
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commit
ba8d828c3e
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@@ -2023,6 +2023,8 @@ pub enum Message {
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SpaceMousePreferences,
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SpaceMouseDriverSettings,
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SpaceMouseDetails,
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/// One magnification delta from a trackpad pinch, positive zooming in.
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TrackpadPinch(f32),
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ControlRequest(control::Envelope),
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PollWebControl,
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ControlStep(String, Box<Message>),
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@@ -410,6 +410,7 @@ impl OpenCADStudio {
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fn update_inner(&mut self, msg: Message) -> Task<Message> {
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match msg {
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Message::SpaceMouseWake => self.on_spacemouse_wake(),
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Message::TrackpadPinch(magnification) => self.on_pinch_zoom(magnification),
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Message::SpaceMouseFrame(time) => {
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self.spacemouse.frame(
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time.saturating_duration_since(self.start).as_secs_f64() * 1000.,
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+144
-36
@@ -35,6 +35,47 @@ fn pt_pt_d2(a: Point, b: Point) -> f32 {
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(a.x - b.x).powi(2) + (a.y - b.y).powi(2)
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}
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/// What one scroll delta asks the viewport to do.
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#[derive(Clone, Copy, Debug, PartialEq)]
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enum ScrollIntent {
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/// Wheel notches to zoom by; positive zooms in.
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Zoom { notches: f32 },
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/// Trackpad movement to pan by, in screen pixels.
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///
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/// Built only where a pixel delta can only mean a trackpad, so it has no
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/// constructor on the other targets.
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#[cfg_attr(not(target_os = "macos"), allow(dead_code))]
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Pan { dx: f32, dy: f32 },
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}
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/// A wheel notch zooms; a trackpad's two fingers pan.
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///
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/// A wheel reports notches, a precise-scrolling device reports pixels, and that
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/// is the whole distinction — there is no modifier to check and no setting to
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/// read. The pixels only mean "trackpad" on macOS: the browser build reports
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/// every wheel notch as pixels too, so everywhere else they keep zooming.
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fn scroll_intent(delta: mouse::ScrollDelta) -> ScrollIntent {
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match delta {
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// Both axes go straight through: the two-finger gesture moves the
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// drawing the same way the middle-button drag moves it. If a pan ever
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// comes out mirrored, this is the line.
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#[cfg(target_os = "macos")]
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mouse::ScrollDelta::Pixels { x, y } => ScrollIntent::Pan { dx: x, dy: y },
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#[cfg(not(target_os = "macos"))]
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mouse::ScrollDelta::Pixels { y, .. } => ScrollIntent::Zoom { notches: y * 0.01 },
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mouse::ScrollDelta::Lines { y, .. } => ScrollIntent::Zoom { notches: y },
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}
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}
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/// The camera step that pinches the view 1:1 with the fingers, from AppKit's
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/// magnification delta (0.05 = the fingers moved 5% further apart).
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///
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/// AppKit reports the increment of a scale factor, and a 5% wider pinch has to
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/// leave the view 5% closer, so the step solves `1 - step / 10 = 1 / (1 + m)`.
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fn pinch_zoom_steps(magnification: f32) -> f32 {
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10.0 * magnification / (1.0 + magnification)
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}
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/// Whether a command point keeps the elevation of its snap instead of being
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/// clamped to the world XY plane.
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///
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@@ -1145,36 +1186,9 @@ impl OpenCADStudio {
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return Task::none();
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}
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}
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// Pan scale uses the active tile's size (ortho size
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// is relative to viewport height), so a tiled pane
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// pans at the correct rate.
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let bounds = self.tabs[i]
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.scene
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.active_model_tile_bounds(vp_size.0, vp_size.1);
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// Drop `sel` before calling mutable scene methods.
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drop(sel);
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if self.tabs[i].scene.active_viewport.is_some() {
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self.tabs[i].scene.pan_active_viewport(dx, dy, bounds);
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// Bump so the GPU re-uploads the viewport's re-culled
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// wire set — otherwise newly-revealed lines stay
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// invisible until MSPACE is exited.
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self.tabs[i].scene.camera_generation += 1;
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} else {
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// `bounds` is the active tile; pan by its height so
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// the point under the cursor tracks correctly.
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self.tabs[i]
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.scene
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.camera
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.borrow_mut()
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.pan_screen(dx, dy, bounds.height);
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self.tabs[i].scene.camera_generation += 1;
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// Keep an in-progress box selection pinned to the
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// drawing as the view pans under it (#234).
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self.reproject_box_anchor(i, vp_size.0, vp_size.1);
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}
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self.tabs[i]
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.scene
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.record_nav_perf(crate::scene::NavPerfOp::Pan, move_started);
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self.pan_active_view(i, dx, dy, move_started);
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self.tabs[i].scene.selection.borrow_mut().middle_last_pos = Some(p);
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return Task::none();
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}
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@@ -5339,16 +5353,74 @@ properties={:.1}ms picked={}",
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Task::none()
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}
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/// A wheel notch zooms; a trackpad's two fingers pan. Which one a delta
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/// means is `scroll_intent`'s call.
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pub(super) fn on_viewport_scroll(&mut self, delta: mouse::ScrollDelta) -> Task<Message> {
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let nav_started = Instant::now();
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let mut s = match delta {
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mouse::ScrollDelta::Lines { y, .. } => y,
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mouse::ScrollDelta::Pixels { y, .. } => y * 0.01,
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};
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s *= self.zoom_factor as f32 / 60.0;
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if self.zoom_wheel_reversed {
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s = -s;
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match scroll_intent(delta) {
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ScrollIntent::Zoom { notches } => {
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let mut s = notches * self.zoom_factor as f32 / 60.0;
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if self.zoom_wheel_reversed {
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s = -s;
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}
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self.zoom_view_at_cursor(s)
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}
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ScrollIntent::Pan { dx, dy } => {
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let i = self.active_tab;
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self.tabs[i].scene.remember_current_view();
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self.clear_navigation_hover(i);
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self.pan_active_view(i, dx, dy, Instant::now());
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self.arm_hover_after_navigation(i);
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Task::none()
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}
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}
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}
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/// Pinch the active view to zoom, as reported by the trackpad monitor
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/// (`src/input/trackpad.rs`). The pivot is the cursor, like the wheel, and
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/// the direction is the fingers' own, so ZOOMWHEEL does not apply to it.
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pub(super) fn on_pinch_zoom(&mut self, magnification: f32) -> Task<Message> {
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if magnification == 0.0 {
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return Task::none();
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}
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self.zoom_view_at_cursor(pinch_zoom_steps(magnification))
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}
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/// Pan the active view by `dx`/`dy` screen pixels: the body shared by the
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/// middle-button drag and the two-finger gesture.
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fn pan_active_view(&mut self, i: usize, dx: f32, dy: f32, started: Instant) {
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// Pan scale uses the active tile's size (ortho size is relative to
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// viewport height), so a tiled pane pans at the correct rate.
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let (vw, vh) = self.tabs[i].scene.selection.borrow().vp_size;
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let bounds = self.tabs[i].scene.active_model_tile_bounds(vw, vh);
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if self.tabs[i].scene.active_viewport.is_some() {
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self.tabs[i].scene.pan_active_viewport(dx, dy, bounds);
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// Bump so the GPU re-uploads the viewport's re-culled wire set —
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// otherwise newly-revealed lines stay invisible until MSPACE is
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// exited.
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self.tabs[i].scene.camera_generation += 1;
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} else {
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// `bounds` is the active tile; pan by its height so the point
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// under the cursor tracks correctly.
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self.tabs[i]
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.scene
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.camera
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.borrow_mut()
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.pan_screen(dx, dy, bounds.height);
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self.tabs[i].scene.camera_generation += 1;
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// Keep an in-progress box selection pinned to the drawing as the
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// view pans under it (#234).
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self.reproject_box_anchor(i, vw, vh);
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}
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self.tabs[i]
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.scene
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.record_nav_perf(crate::scene::NavPerfOp::Pan, started);
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}
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/// Zoom the active view by `s`, in the camera's own units
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/// (`Camera::zoom`: `distance *= 1 - s / 10`). Shared by the wheel and
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/// the pinch.
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fn zoom_view_at_cursor(&mut self, s: f32) -> Task<Message> {
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let nav_started = Instant::now();
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let i = self.active_tab;
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self.tabs[i].scene.remember_current_view();
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self.clear_navigation_hover(i);
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@@ -6304,6 +6376,42 @@ properties={:.1}ms picked={}",
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}
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#[cfg(test)]
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mod scroll_intent_tests {
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use super::{pinch_zoom_steps, scroll_intent, ScrollIntent};
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use iced::mouse::ScrollDelta;
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#[test]
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fn wheel_notches_zoom() {
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assert_eq!(
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scroll_intent(ScrollDelta::Lines { x: 0.0, y: 1.0 }),
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ScrollIntent::Zoom { notches: 1.0 }
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);
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}
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/// Both axes of the gesture have to reach the pan, and the drawing has to
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/// follow the fingers rather than run away from them.
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#[cfg(target_os = "macos")]
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#[test]
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fn two_finger_scroll_pans() {
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assert_eq!(
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scroll_intent(ScrollDelta::Pixels { x: 4.0, y: 6.0 }),
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ScrollIntent::Pan { dx: 4.0, dy: 6.0 }
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);
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}
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/// A pinch is a scale factor, so the view has to end up exactly that much
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/// closer: fingers 5% apart divide the camera distance by 1.05.
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#[test]
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fn pinch_is_one_to_one() {
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let zoom_after = 1.0 - pinch_zoom_steps(0.05) / 10.0;
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assert!((zoom_after - 1.0 / 1.05).abs() < 1e-6, "{zoom_after}");
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assert!(pinch_zoom_steps(-0.05) < 0.0, "pinching in zooms out");
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// No pinch, no step: a zero delta must not divide the view away.
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assert_eq!(pinch_zoom_steps(0.0), 0.0);
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}
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}
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#[cfg(test)]
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mod snap_elevation_tests {
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use super::snap_keeps_elevation;
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@@ -2732,6 +2732,7 @@ impl OpenCADStudio {
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Subscription::none()
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},
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self.spacemouse.subscription().map(|_| Message::SpaceMouseWake),
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crate::input::trackpad::subscription().map(Message::TrackpadPinch),
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event::listen_with(|event, _, id| match event {
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iced::Event::Window(window::Event::Focused) => {
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Some(Message::SpaceMouseFocus(id, true))
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@@ -1,2 +1,3 @@
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//! Device integrations. Camera ownership and CAD commands stay in the app.
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pub(crate) mod spacemouse;
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pub(crate) mod trackpad;
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@@ -0,0 +1,96 @@
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//! Trackpad gestures.
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//!
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//! A two-finger scroll already reaches the app as an iced scroll delta, so
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//! panning with it is decided in the viewport (see `scroll_intent`). A pinch
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//! does not: winit reports it as `WindowEvent::PinchGesture`, and iced's winit
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//! layer converts only the window events it has an iced equivalent for — a
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//! gesture is not one of them, so it is dropped before the app ever sees it.
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//! The gesture is therefore read straight from AppKit with a local event
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//! monitor and handed to the app through an iced subscription, the same shape
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//! the SpaceMouse bridge uses.
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/// Magnification deltas from a pinch, positive meaning zoom in.
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///
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/// Never fires off macOS: there is no pinch gesture to read.
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pub(crate) fn subscription() -> iced::Subscription<f32> {
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#[cfg(target_os = "macos")]
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{
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appkit::subscription()
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}
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#[cfg(not(target_os = "macos"))]
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{
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iced::Subscription::none()
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}
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}
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#[cfg(target_os = "macos")]
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mod appkit {
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use iced::futures::{channel::mpsc, Stream};
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use std::sync::{Mutex, OnceLock};
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/// The subscription's output, parked where the event monitor — which runs
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/// on the main thread, outside iced — can push into it. `None` until the
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/// subscription is first built, and replaced if iced ever rebuilds it.
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static SINK: OnceLock<Mutex<Option<mpsc::Sender<f32>>>> = OnceLock::new();
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pub(super) fn subscription() -> iced::Subscription<f32> {
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install_monitor();
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iced::Subscription::run_with(SinkId, stream)
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}
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/// Distinguishes this subscription; the value never changes, so the stream
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/// stays alive across updates.
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#[derive(Hash)]
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struct SinkId;
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fn stream(_: &SinkId) -> impl Stream<Item = f32> + use<> {
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iced::stream::channel(64, |output| async move {
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sink().lock().unwrap().replace(output);
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// Park forever: the app holds the live channel through `SINK`, so
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// returning here would retire the subscription that feeds it.
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std::future::pending::<()>().await;
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})
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}
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fn sink() -> &'static Mutex<Option<mpsc::Sender<f32>>> {
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SINK.get_or_init(|| Mutex::new(None))
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}
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/// Hand one magnification to the app. A full channel means the app is
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/// thousands of events behind, so dropping the event is the right failure.
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fn publish(magnification: f32) {
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if let Some(slot) = SINK.get() {
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if let Some(sender) = slot.lock().unwrap().as_mut() {
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let _ = sender.try_send(magnification);
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}
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}
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}
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fn install_monitor() {
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use block2::RcBlock;
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use objc2_app_kit::{NSEvent, NSEventMask};
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use std::ptr::NonNull;
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use std::sync::Once;
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static INSTALL: Once = Once::new();
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// AppKit wants the monitor installed on the main thread, which is where
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// iced builds subscriptions. The block itself also runs there, during
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// AppKit's own dispatch, and only touches the sink — never app state.
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INSTALL.call_once(|| {
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let block = RcBlock::new(|event: NonNull<NSEvent>| -> *mut NSEvent {
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// SAFETY: AppKit owns the event for the length of this call.
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let magnification = unsafe { event.as_ref().magnification() } as f32;
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publish(magnification);
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// Pass the event along untouched; the pinch is not consumed.
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event.as_ptr()
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});
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// The monitor token is deliberately dropped: the app has a single
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// window for its whole life, and releasing the token does not
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// uninstall the monitor anyway (`removeMonitor` does).
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unsafe {
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NSEvent::addLocalMonitorForEventsMatchingMask_handler(NSEventMask::Magnify, &block)
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};
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});
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}
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}
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