forked from 1b-agent/opencadstudio-upstream
fix(wasm): make the web build actually run in the browser
With the wasm bundle building, get it rendering in a browser:
- Enable iced `webgl` so wgpu uses WebGL2 where WebGPU is absent
(e.g. Firefox by default), and `fira-sans` so UI text has an
embedded font (the web has no system fonts) — without it every
label was blank.
- Replace `std::time::Instant` with `iced::time::Instant` (web-safe);
`Instant::now()` panics ("time not implemented") on wasm and crashed
at boot via the command line.
- Skip the batched-hatch pipeline on wasm: its bind group needs
vertex-stage storage buffers, which WebGL2 lacks (validation error
on "New drawing"). Fields become Option; upload/draw guard on them.
Hatches don't draw on the web for now; everything else does.
- Fix the trunk feature flag (`data-cargo-no-default-features`) and
ignore the `dist/` build output.
Native build + 75 tests unchanged.
Co-Authored-By: Claude Opus 4.8 <[email protected]>
This commit is contained in:
1 parent
f2c4a1736a
commit
c49ad887b8
11 files changed
+55
-14
No files matched your search
@@ -3,6 +3,9 @@
|
||||
debug
|
||||
target
|
||||
|
||||
# Trunk web build output (wasm/js bundle)
|
||||
dist
|
||||
|
||||
# These are backup files generated by rustfmt
|
||||
**/*.rs.bk
|
||||
|
||||
|
||||
Reference in new issue
Block a user