refactor(snap): widen key_vertices to f64 (world_offset removal P4)

WireModel/LocalWire/BatchEntry key_vertices are now Vec<[f64; 3]>;
tessellation keeps them in f64 (no f32 cast at offset subtraction),
producers (dimension, leader, multileader) build them from the acadrust
f64 source, the block-cache transform keeps f64, and the face3d Face3D
quad path splits them into the double-single (high, low) pair. Consumers
(snap endpoint/midpoint, xclip) read via f32 at the leaf. Still
offset-relative (inert); endpoint/midpoint snap is no longer f32-capped.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 4.7 committed 2026-06-23 22:23:56 +03:00
1 parent cd1d3bb619
commit cca1086696
10 files changed
+54 -40

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@@ -103,7 +103,7 @@ pub fn clip_wires(wires: &mut Vec<WireModel>, poly: &[[f32; 2]]) {
w.fill_tris = clip_triangles(&w.fill_tris, poly);
}
w.key_vertices
.retain(|v| point_in_poly(v[0], v[1], poly));
.retain(|v| point_in_poly(v[0] as f32, v[1] as f32, poly));
w.snap_pts.retain(|(p, _)| point_in_poly(p.x as f32, p.y as f32, poly));
w.aabb = recompute_aabb(&w.points, &w.fill_tris);
}