From d30f80f9634200f4674281c4a2f00678591d183c Mon Sep 17 00:00:00 2001 From: Hakan Seven Date: Wed, 6 May 2026 23:07:37 +0300 Subject: [PATCH] chore: suppress dead_code warning on compute_and_set_world_offset --- src/scene/mod.rs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/scene/mod.rs b/src/scene/mod.rs index b9b7bd793..377b3aa2a 100644 --- a/src/scene/mod.rs +++ b/src/scene/mod.rs @@ -285,8 +285,7 @@ impl Scene { self.geometry_epoch = GEOMETRY_EPOCH.fetch_add(1, Ordering::Relaxed); } - /// Compute scene centroid from DXF header extents and store as world_offset. - /// Must be called after `self.document` is set so all geometry is offset-corrected. + #[allow(dead_code)] pub fn compute_and_set_world_offset(&mut self) { let h = &self.document.header; let min = h.model_space_extents_min;