forked from 1b-agent/opencadstudio-upstream
fix(mleader): improve grips, styles and annotative behavior
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8 files changed
+1075
-189
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+563
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@@ -182,8 +182,18 @@ fn to_render(ml: &MultiLeader, document: &acadrust::CadDocument) -> Option<Rende
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style: &resolved,
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// Side-anchored on the leader-facing edge so the text reads
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// outward; flips live with the leader/text side.
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attach_h_anchor: if text_sign >= 0.0 { 0.0 } else { 1.0 },
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v_anchor: mleader_v_anchor(ctx.text_left_attachment),
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attach_h_anchor: match ctx.text_attachment_point {
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acadrust::entities::multileader::TextAttachmentPointType::Left => 0.0,
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acadrust::entities::multileader::TextAttachmentPointType::Center => 0.5,
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acadrust::entities::multileader::TextAttachmentPointType::Right => 1.0,
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},
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v_anchor: mleader_v_anchor(
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if text_sign >= 0.0 {
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ctx.text_left_attachment
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} else {
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ctx.text_right_attachment
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},
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),
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line_spacing_factor: ctx.line_spacing_factor as f32,
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vertical_text: false,
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want_glyph_boxes: false,
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@@ -200,11 +210,21 @@ fn to_render(ml: &MultiLeader, document: &acadrust::CadDocument) -> Option<Rende
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} else {
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0.0
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};
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// text_location is the leader-facing (near) edge; the landing runs one
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// dogleg from there back toward the leader.
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let landing_pt = [
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text_loc.x - text_sign * dogleg * tdx,
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text_loc.y - text_sign * dogleg * tdy,
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let landing_gap = ml.context.landing_gap.max(0.0);
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// Codo visual: desde aquí arranca la horizontal.
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let elbow_pt = [
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text_loc.x - text_sign * (dogleg + landing_gap) * tdx,
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text_loc.y - text_sign * (dogleg + landing_gap) * tdy,
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text_loc.z,
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];
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// Extremo de la línea horizontal, justo antes del texto.
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// Esto evita que la justificación quede solapada con la línea.
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let text_edge_pt = [
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text_loc.x - text_sign * landing_gap * tdx,
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text_loc.y - text_sign * landing_gap * tdy,
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text_loc.z,
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];
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@@ -225,13 +245,17 @@ fn to_render(ml: &MultiLeader, document: &acadrust::CadDocument) -> Option<Rende
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first = false;
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// Build the full control-point list: line.points + landing point
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let mut ctrl: Vec<[f64; 3]> = line.points.iter().map(|p| p3(p)).collect();
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let last_f = *ctrl.last().unwrap_or(&landing_pt);
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let dist = ((last_f[0] - landing_pt[0]).powi(2)
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+ (last_f[1] - landing_pt[1]).powi(2))
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let mut ctrl: Vec<[f64; 3]> =
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line.points.iter().map(|p| p3(p)).collect();
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let last_f = *ctrl.last().unwrap_or(&elbow_pt);
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let dist = ((last_f[0] - elbow_pt[0]).powi(2)
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+ (last_f[1] - elbow_pt[1]).powi(2))
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.sqrt();
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if dist > 1e-9 {
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ctrl.push(landing_pt);
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ctrl.push(elbow_pt);
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}
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for &c in &ctrl {
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key_verts.push(c);
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@@ -295,8 +319,8 @@ fn to_render(ml: &MultiLeader, document: &acadrust::CadDocument) -> Option<Rende
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// Horizontal landing from the leader end to the text's near edge.
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if dogleg > 0.0 {
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points.push(nan);
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points.push(landing_pt);
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points.push([text_loc.x, text_loc.y, text_loc.z]);
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points.push(elbow_pt);
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points.push(text_edge_pt);
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}
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}
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@@ -428,27 +452,134 @@ fn text_box_geom(ml: &MultiLeader) -> ([f64; 2], [f64; 3]) {
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],
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)
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}
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fn mleader_landing_geom(
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ml: &MultiLeader,
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) -> Option<(DVec3, DVec3, f64, f64, f64)> {
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if ml.content_type != LeaderContentType::MText
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|| !ml.enable_landing
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|| !ml.enable_dogleg
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{
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return None;
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}
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let text = DVec3::new(
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ml.context.text_location.x,
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ml.context.text_location.y,
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ml.context.text_location.z,
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);
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let td = ml.context.text_direction;
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let axis = {
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let d = DVec3::new(td.x, td.y, td.z);
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if d.length_squared() > 1.0e-18 {
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d.normalize()
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} else {
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let a = ml.context.text_rotation;
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DVec3::new(a.cos(), a.sin(), 0.0)
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}
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};
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let leader_ref = ml
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.context
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.leader_roots
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.first()
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.and_then(|root| root.lines.first())
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.and_then(|line| line.points.last())
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.map(|p| DVec3::new(p.x, p.y, p.z))
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.or_else(|| {
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ml.context.leader_roots.first().map(|root| {
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DVec3::new(
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root.connection_point.x,
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root.connection_point.y,
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root.connection_point.z,
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)
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})
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})
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.unwrap_or(text);
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let sign = if (text - leader_ref).dot(axis) >= 0.0 {
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1.0
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} else {
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-1.0
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};
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let dogleg = ml
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.context
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.leader_roots
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.first()
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.map(|root| root.landing_distance.max(0.0))
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.unwrap_or_else(|| ml.dogleg_length.max(0.0));
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let gap = ml.context.landing_gap.max(0.0);
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if dogleg <= 1.0e-9 {
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return None;
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}
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// El codo visual queda ANTES del tramo horizontal y del gap al texto.
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let elbow =
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text - axis * (sign * (dogleg + gap));
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Some((elbow, axis, sign, dogleg, gap))
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}
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fn grips(ml: &MultiLeader) -> Vec<GripDef> {
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let mut result: Vec<GripDef> = Vec::new();
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let mut result = Vec::new();
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let mut id = 0usize;
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// Grips reales de las líneas:
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// flecha + cualquier vértice intermedio.
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for root in &ml.context.leader_roots {
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for line in &root.lines {
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for p in &line.points {
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result.push(square_grip(id, glam::DVec3::new(p.x, p.y, p.z)));
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result.push(square_grip(
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id,
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DVec3::new(p.x, p.y, p.z),
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));
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id += 1;
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}
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}
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}
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if ml.content_type == LeaderContentType::MText {
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// Grip virtual del codo.
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if let Some((elbow, _, _, _, _)) = mleader_landing_geom(ml)
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{
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result.push(square_grip(
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id,
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elbow,
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));
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id += 1;
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}
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// Extremo del landing.
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//
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// Coincide geométricamente con el punto donde
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// comienza el contenido.
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let tl = &ml.context.text_location;
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// Text-location grip, then the wrap-width grip at the box's far edge.
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result.push(center_grip(id, glam::DVec3::new(tl.x, tl.y, tl.z)));
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result.push(center_grip(
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id,
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DVec3::new(tl.x, tl.y, tl.z),
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));
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id += 1;
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// Grip triangular del ancho del MTEXT.
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let (_, far) = text_box_geom(ml);
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result.push(triangle_grip(id, glam::DVec3::new(far[0], far[1], far[2])));
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result.push(triangle_grip(
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id,
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DVec3::new(
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far[0],
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far[1],
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far[2],
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),
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));
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}
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result
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@@ -458,16 +589,30 @@ fn grips(ml: &MultiLeader) -> Vec<GripDef> {
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/// text grip's "Move with Leader" action so the leader follows the text.
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pub(crate) const MOVE_ALL_GRIP: usize = usize::MAX;
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fn apply_grip(ml: &mut MultiLeader, grip_id: usize, apply: GripApply) {
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fn apply_grip(
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ml: &mut MultiLeader,
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grip_id: usize,
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apply: GripApply,
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) {
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// Movimiento completo de la MLEADER.
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if grip_id == MOVE_ALL_GRIP {
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let (dx, dy, dz) = match apply {
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GripApply::Translate(d) => (d.x as f64, d.y as f64, d.z as f64),
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GripApply::Translate(d) => (
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d.x as f64,
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d.y as f64,
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d.z as f64,
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),
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GripApply::Absolute(a) => (
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a.x as f64 - ml.context.text_location.x,
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a.y as f64 - ml.context.text_location.y,
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a.z as f64 - ml.context.text_location.z,
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a.x as f64
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- ml.context.text_location.x,
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a.y as f64
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- ml.context.text_location.y,
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a.z as f64
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- ml.context.text_location.z,
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),
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};
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for root in &mut ml.context.leader_roots {
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for line in &mut root.lines {
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for p in &mut line.points {
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@@ -476,18 +621,24 @@ fn apply_grip(ml: &mut MultiLeader, grip_id: usize, apply: GripApply) {
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p.z += dz;
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}
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}
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root.connection_point.x += dx;
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root.connection_point.y += dy;
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root.connection_point.z += dz;
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}
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ml.context.text_location.x += dx;
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ml.context.text_location.y += dy;
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ml.context.text_location.z += dz;
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return;
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}
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let mut idx = 0usize;
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// ─────────────────────────────────────────────
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// GRIPS DE LA LÍNEA
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// ─────────────────────────────────────────────
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for root in &mut ml.context.leader_roots {
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for line in &mut root.lines {
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for p in &mut line.points {
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@@ -498,55 +649,270 @@ fn apply_grip(ml: &mut MultiLeader, grip_id: usize, apply: GripApply) {
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p.y = a.y as f64;
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p.z = a.z as f64;
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}
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GripApply::Translate(d) => {
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p.x += d.x as f64;
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p.y += d.y as f64;
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p.z += d.z as f64;
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}
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}
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return;
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}
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idx += 1;
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}
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}
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}
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// Text-location grip (idx == n_vertices), then the wrap-width grip.
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if ml.content_type == LeaderContentType::MText {
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if idx == grip_id {
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let tl = &mut ml.context.text_location;
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match apply {
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GripApply::Absolute(a) => {
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tl.x = a.x as f64;
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tl.y = a.y as f64;
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tl.z = a.z as f64;
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}
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GripApply::Translate(d) => {
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tl.x += d.x as f64;
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tl.y += d.y as f64;
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tl.z += d.z as f64;
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}
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if ml.content_type != LeaderContentType::MText {
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return;
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}
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// Calculamos la geometría antes de modificar nada.
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let landing =
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mleader_landing_geom(ml);
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// ─────────────────────────────────────────────
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// GRIP DEL CODO
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// ─────────────────────────────────────────────
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if let Some((old_elbow, axis, old_sign, dogleg, gap)) = landing {
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if grip_id == idx {
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let target = match apply {
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GripApply::Absolute(a) => {
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DVec3::new(
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a.x as f64,
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a.y as f64,
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a.z as f64,
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)
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}
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GripApply::Translate(d) => {
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old_elbow
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+ DVec3::new(
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d.x as f64,
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d.y as f64,
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d.z as f64,
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)
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}
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};
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// Punto de flecha de la directriz.
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//
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// Usamos el primer punto de la primera LeaderLine,
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// que corresponde a la punta de flecha.
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let arrow = ml
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.context
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.leader_roots
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.first()
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.and_then(|root| root.lines.first())
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.and_then(|line| line.points.first())
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.map(|p| {
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DVec3::new(
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p.x,
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p.y,
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p.z,
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)
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})
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.unwrap_or(old_elbow);
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// Posición del codo respecto de la flecha,
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// proyectada sobre la dirección horizontal
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// propia de la MLEADER.
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//
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// Esto funciona también con UCS girado.
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let side_distance =
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(target - arrow).dot(axis);
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// Histeresis: no espejar apenas cruza 1 px.
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// Tiene que pasarse un 10% del largo del dogleg.
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let flip_tol =
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(dogleg * 0.10).max(1.0e-6);
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let new_sign =
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if side_distance > flip_tol {
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1.0
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} else if side_distance < -flip_tol {
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-1.0
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} else {
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old_sign
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};
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// Cambiar el borde de attachment, NO la justificación interna
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// del texto.
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//
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// Texto a la derecha -> se conecta por su borde izquierdo.
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// Texto a la izquierda -> se conecta por su borde derecho.
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ml.context.text_attachment_point =
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if new_sign >= 0.0 {
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acadrust::entities::multileader::TextAttachmentPointType::Left
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} else {
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acadrust::entities::multileader::TextAttachmentPointType::Right
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};
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// El texto se coloca a una distancia:
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// dogleg + landing_gap
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//
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// Así el codo sigue coincidiendo con el grip,
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// y además queda un espacio limpio antes del texto.
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let new_text =
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target
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+ axis
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* (new_sign * (dogleg + gap));
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ml.context.text_location.x =
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new_text.x;
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ml.context.text_location.y =
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new_text.y;
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ml.context.text_location.z =
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new_text.z;
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// Mantener coherente la información de conexión
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// almacenada por el MLEADER.
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if let Some(root) =
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ml.context.leader_roots.first_mut()
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{
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root.connection_point.x =
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target.x;
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root.connection_point.y =
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target.y;
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root.connection_point.z =
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target.z;
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root.direction.x =
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axis.x * new_sign;
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root.direction.y =
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axis.y * new_sign;
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root.direction.z =
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axis.z * new_sign;
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}
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return;
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}
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idx += 1;
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// ─────────────────────────────────────────
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// GRIP DEL EXTREMO HORIZONTAL
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// ─────────────────────────────────────────
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if grip_id == idx {
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let Some((
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elbow,
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axis,
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sign,
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_old_length,
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gap,
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)) = mleader_landing_geom(ml)
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else {
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return;
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};
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let old_end = DVec3::new(
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ml.context.text_location.x,
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ml.context.text_location.y,
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ml.context.text_location.z,
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);
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let target = match apply {
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GripApply::Absolute(a) => {
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DVec3::new(
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a.x as f64,
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a.y as f64,
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a.z as f64,
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)
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}
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GripApply::Translate(d) => {
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old_end
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+ DVec3::new(
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d.x as f64,
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d.y as f64,
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d.z as f64,
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)
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}
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};
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||||
// Proyección exclusivamente sobre la
|
||||
// horizontal propia de la MLEADER.
|
||||
// El grip está en text_location, no en el final de la línea.
|
||||
// Por eso restamos el gap para obtener el largo real del dogleg.
|
||||
let requested_total =
|
||||
(target - elbow).dot(axis) * sign;
|
||||
|
||||
let new_length =
|
||||
(requested_total - gap).max(1.0e-6);
|
||||
|
||||
let new_text =
|
||||
elbow
|
||||
+ axis
|
||||
* (sign * (new_length + gap));
|
||||
|
||||
ml.context.text_location.x =
|
||||
new_text.x;
|
||||
|
||||
ml.context.text_location.y =
|
||||
new_text.y;
|
||||
|
||||
ml.context.text_location.z =
|
||||
new_text.z;
|
||||
|
||||
// landing_distance es justamente la longitud
|
||||
// del dogleg de la MLEADER.
|
||||
ml.dogleg_length =
|
||||
new_length;
|
||||
|
||||
for root in &mut ml.context.leader_roots {
|
||||
root.landing_distance =
|
||||
new_length;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
idx += 1;
|
||||
if idx == grip_id {
|
||||
// Dragging the box edge sets the MText wrap limit, projected on
|
||||
// the box's flow axis (rotated baseline, or down the column for
|
||||
// vertical flow).
|
||||
let (dir, far) = text_box_geom(ml);
|
||||
let (nx, ny) = match apply {
|
||||
GripApply::Absolute(a) => (a.x as f64, a.y as f64),
|
||||
GripApply::Translate(d) => (far[0] + d.x as f64, far[1] + d.y as f64),
|
||||
};
|
||||
let tl = &ml.context.text_location;
|
||||
// `dir` carries the attachment-side factor (may be ±half), so
|
||||
// normalise by its squared length: width = proj(flow)/k.
|
||||
let d2 = (dir[0] * dir[0] + dir[1] * dir[1]).max(1e-12);
|
||||
let proj = ((nx - tl.x) * dir[0] + (ny - tl.y) * dir[1]) / d2;
|
||||
let min_w = ml.text_height.max(1.0) * 0.5;
|
||||
ml.context.text_width = proj.max(min_w);
|
||||
}
|
||||
}
|
||||
|
||||
// ─────────────────────────────────────────────
|
||||
// GRIP DEL ANCHO DEL TEXTO
|
||||
// ─────────────────────────────────────────────
|
||||
if grip_id == idx {
|
||||
let (dir, far) =
|
||||
text_box_geom(ml);
|
||||
|
||||
let (nx, ny) = match apply {
|
||||
GripApply::Absolute(a) => (
|
||||
a.x as f64,
|
||||
a.y as f64,
|
||||
),
|
||||
|
||||
GripApply::Translate(d) => (
|
||||
far[0] + d.x as f64,
|
||||
far[1] + d.y as f64,
|
||||
),
|
||||
};
|
||||
|
||||
let tl =
|
||||
&ml.context.text_location;
|
||||
|
||||
let d2 =
|
||||
(dir[0] * dir[0]
|
||||
+ dir[1] * dir[1])
|
||||
.max(1.0e-12);
|
||||
|
||||
let proj =
|
||||
((nx - tl.x) * dir[0]
|
||||
+ (ny - tl.y) * dir[1])
|
||||
/ d2;
|
||||
|
||||
let min_w =
|
||||
ml.text_height.max(1.0) * 0.5;
|
||||
|
||||
ml.context.text_width =
|
||||
proj.max(min_w);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1133,53 +1499,87 @@ impl crate::entities::traits::Grippable for MultiLeader {
|
||||
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
|
||||
apply_grip(self, grip_id, apply);
|
||||
}
|
||||
fn grip_menu(&self, grip_id: usize) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{GripMenuAction, GripMenuItem};
|
||||
fn grip_menu(
|
||||
&self,
|
||||
grip_id: usize,
|
||||
) -> Vec<crate::scene::model::object::GripMenuItem> {
|
||||
use crate::scene::model::object::{
|
||||
GripMenuAction,
|
||||
GripMenuItem,
|
||||
};
|
||||
|
||||
let n_vertices: usize = self
|
||||
.context
|
||||
.leader_roots
|
||||
.iter()
|
||||
.flat_map(|r| r.lines.iter())
|
||||
.map(|l| l.points.len())
|
||||
.flat_map(|root| root.lines.iter())
|
||||
.map(|line| line.points.len())
|
||||
.sum();
|
||||
if self.content_type == LeaderContentType::MText && grip_id >= n_vertices {
|
||||
if grip_id == n_vertices {
|
||||
// Text-location grip.
|
||||
vec![
|
||||
|
||||
if self.content_type
|
||||
== LeaderContentType::MText
|
||||
{
|
||||
let has_elbow =
|
||||
mleader_landing_geom(self).is_some();
|
||||
|
||||
let elbow_id =
|
||||
n_vertices;
|
||||
|
||||
let landing_id =
|
||||
n_vertices
|
||||
+ usize::from(has_elbow);
|
||||
|
||||
let width_id =
|
||||
landing_id + 1;
|
||||
|
||||
// Codo.
|
||||
if has_elbow
|
||||
&& grip_id == elbow_id
|
||||
{
|
||||
return vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
action: GripMenuAction::Stretch,
|
||||
action:
|
||||
GripMenuAction::Stretch,
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
// Extremo horizontal.
|
||||
if grip_id == landing_id {
|
||||
return vec![
|
||||
GripMenuItem {
|
||||
label: "Move with Leader",
|
||||
action: GripMenuAction::MoveWithLeader,
|
||||
label: "Stretch",
|
||||
action:
|
||||
GripMenuAction::Stretch,
|
||||
},
|
||||
GripMenuItem {
|
||||
label: "Move Independent",
|
||||
action: GripMenuAction::MoveIndependent,
|
||||
},
|
||||
]
|
||||
} else {
|
||||
// Wrap-width grip: drag only.
|
||||
Vec::new()
|
||||
];
|
||||
}
|
||||
|
||||
// Ancho del texto.
|
||||
if grip_id == width_id {
|
||||
return Vec::new();
|
||||
}
|
||||
} else {
|
||||
// Leader-line vertex.
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
action: GripMenuAction::Stretch,
|
||||
},
|
||||
GripMenuItem {
|
||||
label: "Add Leader",
|
||||
action: GripMenuAction::AddLeader,
|
||||
},
|
||||
GripMenuItem {
|
||||
label: "Remove Leader",
|
||||
action: GripMenuAction::RemoveLeader,
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
// Flecha / vértices de la línea.
|
||||
vec![
|
||||
GripMenuItem {
|
||||
label: "Stretch",
|
||||
action:
|
||||
GripMenuAction::Stretch,
|
||||
},
|
||||
GripMenuItem {
|
||||
label: "Add Leader",
|
||||
action:
|
||||
GripMenuAction::AddLeader,
|
||||
},
|
||||
GripMenuItem {
|
||||
label: "Remove Leader",
|
||||
action:
|
||||
GripMenuAction::RemoveLeader,
|
||||
},
|
||||
]
|
||||
}
|
||||
fn apply_grip_menu(&mut self, grip_id: usize, action: crate::scene::model::object::GripMenuAction) {
|
||||
use crate::scene::model::object::GripMenuAction as A;
|
||||
@@ -1323,16 +1723,53 @@ impl MultiLeaderTess for MultiLeader {
|
||||
|
||||
// ── Scaling ──────────────────────────────────────────────────────────────
|
||||
// Used only when a context omits an already-resolved content size.
|
||||
let fallback_content_scale = (ml.scale_factor as f32)
|
||||
* if crate::scene::annotative::mleader_is_annotative(document, ml) {
|
||||
anno_scale
|
||||
// ── Scaling ──────────────────────────────────────────────────────────────
|
||||
|
||||
let annotative =
|
||||
crate::scene::annotative::mleader_is_annotative(document, ml);
|
||||
|
||||
// MLEADER context data stores sizes already resolved for the annotation
|
||||
// scale at which that context was created.
|
||||
//
|
||||
// If the current CANNOSCALE is different, apply only the ratio between
|
||||
// the requested scale and the context's stored scale.
|
||||
//
|
||||
// Example:
|
||||
// context created at 1:200 -> context.scale_factor = 200
|
||||
// current scale 1:100 -> correction = 100 / 200 = 0.5
|
||||
//
|
||||
// If an AutoCAD file already supplies a real 1:100 context, its
|
||||
// scale_factor is already 100 and the correction naturally becomes 1.
|
||||
let base_scale = if ml.scale_factor.abs() > 1.0e-12 {
|
||||
ml.scale_factor as f32
|
||||
} else {
|
||||
1.0
|
||||
};
|
||||
|
||||
let stored_context_scale = ml.context.scale_factor as f32;
|
||||
|
||||
let context_scale_correction =
|
||||
if annotative && stored_context_scale.abs() > 1.0e-12 {
|
||||
let correction =
|
||||
(base_scale * anno_scale) / stored_context_scale;
|
||||
|
||||
if correction.is_finite() && correction > 0.0 {
|
||||
correction
|
||||
} else {
|
||||
1.0
|
||||
}
|
||||
} else {
|
||||
1.0
|
||||
};
|
||||
|
||||
let fallback_content_scale =
|
||||
base_scale * if annotative { anno_scale } else { 1.0 };
|
||||
|
||||
// The active context stores the resolved world-space arrow size.
|
||||
// Reapplying the entity scale here makes context-sized arrows grow twice.
|
||||
let arrow_size = ml.context.arrowhead_size as f32;
|
||||
let arrow_size =
|
||||
ml.context.arrowhead_size as f32
|
||||
* context_scale_correction;
|
||||
let draw_arrow = arrow_size > 0.0;
|
||||
let invisible = ml.path_type == MultiLeaderPathType::Invisible;
|
||||
// arrowhead_handle resolves through the block records to a named arrow
|
||||
@@ -1357,7 +1794,27 @@ impl MultiLeaderTess for MultiLeader {
|
||||
|
||||
// Which side the text grip sits on, recomputed every frame so the text
|
||||
// alignment and the landing mirror live when the arrow or text moves.
|
||||
let text_loc_w = ml.context.text_location;
|
||||
let mut text_loc_w = ml.context.text_location;
|
||||
|
||||
// Keep the leader elbow fixed in model space and scale only the
|
||||
// annotation-side offset. This makes text + landing follow CANNOSCALE
|
||||
// without moving the arrowhead or the user-defined leader geometry.
|
||||
if annotative
|
||||
&& (context_scale_correction - 1.0).abs() > 1.0e-6
|
||||
{
|
||||
if let Some(root) = ml.context.leader_roots.first() {
|
||||
let anchor = root.connection_point;
|
||||
let k = context_scale_correction as f64;
|
||||
|
||||
text_loc_w = acadrust::types::Vector3::new(
|
||||
anchor.x
|
||||
+ (text_loc_w.x - anchor.x) * k,
|
||||
anchor.y
|
||||
+ (text_loc_w.y - anchor.y) * k,
|
||||
text_loc_w.z,
|
||||
);
|
||||
}
|
||||
}
|
||||
let leader_ref_w = ml
|
||||
.context
|
||||
.leader_roots
|
||||
@@ -1471,7 +1928,9 @@ impl MultiLeaderTess for MultiLeader {
|
||||
// stray line up the side of the text.
|
||||
// Landing distance belongs to the selected leader-root context
|
||||
// and is already resolved in world units.
|
||||
let d = root.landing_distance;
|
||||
let d =
|
||||
root.landing_distance
|
||||
* context_scale_correction as f64;
|
||||
// The dogleg runs along the leader root's stored direction —
|
||||
// for a rotated leader that is the angled baseline, not world
|
||||
// X. Roots without a usable direction keep the legacy
|
||||
@@ -1633,11 +2092,13 @@ impl MultiLeaderTess for MultiLeader {
|
||||
// scale_factor + annotation scale applied.
|
||||
let height = if ctx.text_height > 0.0 {
|
||||
ctx.text_height as f32
|
||||
* context_scale_correction
|
||||
} else {
|
||||
ml.text_height as f32 * fallback_content_scale
|
||||
ml.text_height as f32
|
||||
* fallback_content_scale
|
||||
};
|
||||
|
||||
let ins = &ctx.text_location;
|
||||
let ins = &text_loc_w;
|
||||
// Subtract world_offset in f64 before casting to f32: drawings often
|
||||
// sit at large absolute coordinates and casting first then subtracting
|
||||
// throws away the precision needed for the rotated sub-glyph offsets.
|
||||
@@ -1730,7 +2191,9 @@ impl MultiLeaderTess for MultiLeader {
|
||||
value: &ctx.text_string,
|
||||
insertion: [local_ins_x as f64, local_ins_y as f64, z as f64],
|
||||
height,
|
||||
rect_w: ctx.text_width as f32,
|
||||
rect_w:
|
||||
ctx.text_width as f32
|
||||
* context_scale_correction,
|
||||
rotation: rot,
|
||||
style: &style,
|
||||
attach_h_anchor: h_anchor,
|
||||
|
||||
Reference in new issue
Block a user