Restore sweep construction grips

This commit is contained in:
ramox81 committed 2026-09-02 15:58:36 +03:00
1 parent bde9cc2715
commit e2472c68b8
3 files changed
+194 -34

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+12 -5
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@@ -3623,13 +3623,20 @@ impl OpenCADStudio {
.get_entity(profile_handle)
.cloned();
let path_ent = self.tabs[i].scene.document.get_entity(path_handle).cloned();
let result = profile_ent
.zip(path_ent)
.and_then(|(profile, path)| sweep_model::swept(&profile, &path));
let result = profile_ent.zip(path_ent).and_then(|(profile, path)| {
let reference_point = sweep_model::profile_of(&profile)?.plane.origin;
let solid = sweep_model::swept(&profile, &path)?;
let history = sweep_model::sweep_history(
&profile,
&path,
reference_point,
)
.unwrap_or_else(|| solid_history::brep_op(&solid));
Some((solid, history))
});
if let Some(solid) = result {
if let Some((solid, history)) = result {
let pending = self.begin_undo(i, "SWEEP", 1, true);
let history = solid_history::brep_op(&solid);
let created = self.add_solid_model(empty_solid3d(), solid, history);
if !created.is_null() {
self.tabs[i].dirty = true;
+158 -29
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@@ -1,12 +1,14 @@
use acadrust::entities::Solid3D;
use acadrust::entities::{EmbeddedEntity, Solid3D};
use acadrust::objects::{
DynamicBlockData, ObjectType, SolidHistoryBox, SolidHistoryBrep, SolidHistoryCone,
SolidHistoryCylinder, SolidHistoryNodeBase, SolidHistoryOperation,
SolidHistoryPyramid, SolidHistorySphere, SolidHistorySweep, SolidHistoryTorus,
};
use acadrust::EntityType;
use cadkernel::brep::Body;
use crate::command::EntityTransform;
use crate::entities::traits::EntityTypeOps;
use crate::scene::model::object::{
GripApply, GripDef, GripShape, PropSection, PropValue, Property,
};
@@ -22,7 +24,8 @@ pub const GRIP_SIDES: usize = 10_007;
pub const GRIP_MAJOR_RADIUS: usize = 10_008;
pub const GRIP_MINOR_RADIUS: usize = 10_009;
pub const GRIP_TOP_RADIUS: usize = 10_010;
pub const GRIP_POSITION: usize = 10_011;
pub const GRIP_SWEEP_PROFILE_FIRST: usize = 20_000;
pub const GRIP_SWEEP_PATH_FIRST: usize = 30_000;
pub const GRIP_BOX_CORNER_FIRST: usize = 10_100;
pub const GRIP_BOX_FACE_X_MIN: usize = 10_110;
pub const GRIP_BOX_FACE_X_MAX: usize = 10_111;
@@ -1641,6 +1644,122 @@ fn local_point(transform: [f64; 16], point: glam::DVec3) -> Option<glam::DVec3>
Some(matrix(transform)?.inverse().transform_point3(point))
}
fn embedded_entity(value: &EmbeddedEntity) -> Option<EntityType> {
Some(match value {
EmbeddedEntity::Point(value) => EntityType::Point(value.clone()),
EmbeddedEntity::Line(value) => EntityType::Line(value.clone()),
EmbeddedEntity::Arc(value) => EntityType::Arc(value.clone()),
EmbeddedEntity::Circle(value) => EntityType::Circle(value.clone()),
EmbeddedEntity::Ellipse(value) => EntityType::Ellipse(value.clone()),
EmbeddedEntity::Spline(value) => EntityType::Spline(value.clone()),
EmbeddedEntity::LwPolyline(value) => EntityType::LwPolyline(value.clone()),
EmbeddedEntity::Ray(value) => EntityType::Ray(value.clone()),
EmbeddedEntity::XLine(value) => EntityType::XLine(value.clone()),
EmbeddedEntity::Unknown { .. } => return None,
})
}
fn into_embedded_entity(value: EntityType) -> Option<EmbeddedEntity> {
Some(match value {
EntityType::Point(value) => EmbeddedEntity::Point(value),
EntityType::Line(value) => EmbeddedEntity::Line(value),
EntityType::Arc(value) => EmbeddedEntity::Arc(value),
EntityType::Circle(value) => EmbeddedEntity::Circle(value),
EntityType::Ellipse(value) => EmbeddedEntity::Ellipse(value),
EntityType::Spline(value) => EmbeddedEntity::Spline(value),
EntityType::LwPolyline(value) => EmbeddedEntity::LwPolyline(value),
EntityType::Ray(value) => EmbeddedEntity::Ray(value),
EntityType::XLine(value) => EmbeddedEntity::XLine(value),
_ => return None,
})
}
fn embedded_grips(
value: Option<&EmbeddedEntity>,
base_transform: [f64; 16],
entity_transform: [f64; 16],
first_id: usize,
) -> Vec<GripDef> {
let Some(entity) = value.and_then(embedded_entity) else {
return Vec::new();
};
let (Some(base), Some(entity_placement)) =
(matrix(base_transform), matrix(entity_transform))
else {
return Vec::new();
};
let transform = base * entity_placement;
entity
.grips()
.into_iter()
.enumerate()
.filter_map(|(index, grip)| {
let world = transform.transform_point3(grip.world);
if !world.is_finite() {
return None;
}
let transform_vector = |vector: glam::DVec3| {
let vector = transform.transform_vector3(vector);
(vector.length_squared() > 1e-12).then(|| vector.normalize())
};
Some(GripDef {
id: first_id + index,
world,
is_midpoint: grip.is_midpoint,
shape: grip.shape,
dir: grip.dir.and_then(transform_vector),
axis: grip.axis.and_then(transform_vector),
})
})
.collect()
}
fn apply_embedded_grip(
value: &mut Option<EmbeddedEntity>,
base_transform: [f64; 16],
entity_transform: [f64; 16],
index: usize,
apply: GripApply,
) -> bool {
let Some(mut entity) = value.as_ref().and_then(embedded_entity) else {
return false;
};
let Some(source_grip) = entity.grips().get(index).cloned() else {
return false;
};
let (Some(base), Some(entity_placement)) =
(matrix(base_transform), matrix(entity_transform))
else {
return false;
};
let inverse = (base * entity_placement).inverse();
if !inverse.is_finite() {
return false;
}
let apply = match apply {
GripApply::Absolute(world) => {
let local = inverse.transform_point3(world);
if !local.is_finite() {
return false;
}
GripApply::Absolute(local)
}
GripApply::Translate(world_delta) => {
let local_delta = inverse.transform_vector3(world_delta);
if !local_delta.is_finite() || local_delta.length_squared() <= 1e-24 {
return false;
}
GripApply::Translate(local_delta)
}
};
entity.apply_grip(source_grip.id, apply);
let Some(entity) = into_embedded_entity(entity) else {
return false;
};
*value = Some(entity);
true
}
fn grip(
id: usize,
world: glam::DVec3,
@@ -1862,17 +1981,20 @@ pub fn primitive_grips(
None,
);
}
SolidHistoryOperation::Sweep(value) => add(
GRIP_POSITION,
value.base.transform,
[
value.reference_point.x,
value.reference_point.y,
value.reference_point.z,
],
GripShape::Square,
None,
),
SolidHistoryOperation::Sweep(value) => {
grips.extend(embedded_grips(
value.sweep_entity.as_ref(),
value.base.transform,
value.sweep_entity_transform,
GRIP_SWEEP_PROFILE_FIRST,
));
grips.extend(embedded_grips(
value.path_entity.as_ref(),
value.base.transform,
value.path_entity_transform,
GRIP_SWEEP_PATH_FIRST,
));
}
_ => {}
}
grips
@@ -1883,6 +2005,29 @@ pub fn apply_primitive_grip(
grip_id: usize,
apply: GripApply,
) -> bool {
if let SolidHistoryOperation::Sweep(value) = operation {
if let Some(index) = grip_id.checked_sub(GRIP_SWEEP_PATH_FIRST) {
return apply_embedded_grip(
&mut value.path_entity,
value.base.transform,
value.path_entity_transform,
index,
apply,
);
}
if let Some(index) = grip_id
.checked_sub(GRIP_SWEEP_PROFILE_FIRST)
.filter(|_| grip_id < GRIP_SWEEP_PATH_FIRST)
{
return apply_embedded_grip(
&mut value.sweep_entity,
value.base.transform,
value.sweep_entity_transform,
index,
apply,
);
}
}
let GripApply::Absolute(world) = apply else {
return false;
};
@@ -2016,22 +2161,6 @@ pub fn apply_primitive_grip(
}
_ => return false,
},
SolidHistoryOperation::Sweep(value) if grip_id == GRIP_POSITION => {
let Some(current) = matrix(value.base.transform) else {
return false;
};
let reference = current.transform_point3(glam::DVec3::new(
value.reference_point.x,
value.reference_point.y,
value.reference_point.z,
));
let delta = world - reference;
if !delta.is_finite() || delta.length_squared() <= 1e-24 {
return false;
}
value.base.transform =
(glam::DMat4::from_translation(delta) * current).to_cols_array();
}
_ => return false,
}
true
+24
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@@ -186,6 +186,30 @@ fn embedded_path(entity: &EntityType) -> Option<EmbeddedEntity> {
}
}
pub fn sweep_history(
profile: &EntityType,
path: &EntityType,
reference_point: [f64; 3],
) -> Option<SolidHistoryOperation> {
let mut base = SolidHistoryNodeBase::new(1);
base.transform = glam::DMat4::IDENTITY.to_cols_array();
Some(SolidHistoryOperation::Sweep(SolidHistorySweep {
base,
operation_major: 1,
sweep_entity: Some(embedded_path(profile)?),
path_entity: Some(embedded_path(path)?),
scale_factor: 1.0,
sweep_entity_transform: glam::DMat4::IDENTITY.to_cols_array(),
path_entity_transform: glam::DMat4::IDENTITY.to_cols_array(),
reference_point: Vector3::new(
reference_point[0],
reference_point[1],
reference_point[2],
),
..SolidHistorySweep::default()
}))
}
/// Builds a history-backed wall solid along a supported planar curve.
pub fn polysolid(
entity: &EntityType,