forked from 1b-agent/opencadstudio-upstream
fix(renderer): keep draw-order offsets within clipping planes
This commit is contained in:
1 parent
0e42e3bf28
commit
e52e565b1f
26 files changed
+525
-90
No files matched your search
@@ -33,9 +33,6 @@ struct ImageParams {
|
||||
};
|
||||
@group(1) @binding(2) var<uniform> img_params: ImageParams;
|
||||
|
||||
// Draw-order depth bias (see wire.wgsl).
|
||||
const DRAW_ORDER_BIAS: f32 = 0.001;
|
||||
|
||||
// ── Vertex stage ──────────────────────────────────────────────────────────────
|
||||
struct VertIn {
|
||||
@location(0) pos: vec3<f32>,
|
||||
@@ -57,8 +54,7 @@ fn vs_main(in: VertIn) -> VertOut {
|
||||
let rel = (in.pos + in.translation - u.eye_high)
|
||||
+ (in.pos_low + in.translation_low - u.eye_low);
|
||||
out.clip_pos = u.view_rot * vec4<f32>(rel, 1.0);
|
||||
out.clip_pos.z = out.clip_pos.z
|
||||
- (img_params.draw_depth + in.draw_depth) * DRAW_ORDER_BIAS * out.clip_pos.w;
|
||||
out.clip_pos = apply_draw_order(out.clip_pos, img_params.draw_depth + in.draw_depth);
|
||||
out.uv = in.uv;
|
||||
return out;
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user