feat(ui): compatible right-click context menu driven by command options

The viewport context menu is now built from a pure model
(ui::popup::context_menu) rendered by the overlay: while a command runs it
offers Enter / Cancel / every keyword of the command's options() with the
keyword shown as a hint, a Recent Input submenu and M2P; when idle it offers
Repeat, Recent Input, Clipboard, Undo/Redo with history labels, the edit
block (Erase/Move/Copy/Scale/Rotate/Mirror/Draw Order), Isolate, Pan/Zoom,
selection tools, Properties and Options. The default row is anchored under
the pointer and the menu is keyboard-navigable (arrows, Enter, mnemonic
letters; any other key closes it and types into the command line).

Right-click behaviour is a user preference (Options → User Preferences,
SHORTCUTMENU / SHORTCUTMENUDURATION): shortcut menu (commercial solutions default),
time-sensitive, or the previous Enter-first cycle.

LINE gains options() (Close/Undo/eXit).

Co-Authored-By: Claude Opus 5 <[email protected]>
This commit is contained in:
PanosandClaude Opus 5 committed 2026-09-17 12:05:14 +03:00
1 parent 65c0fe5494
commit e623c053ab
19 files changed
+2019 -199

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+30 -2
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@@ -30,9 +30,13 @@ pub struct SelectionState {
pub poly_points: Vec<Point>,
pub poly_crossing: bool,
pub poly_last_crossing: bool,
/// Canvas position the right-click context menu is anchored at while it
/// is open. `None` = closed. Its rows are rebuilt from app state every
/// frame (`ui::popup::context_menu::build_context_menu`).
pub context_menu: Option<Point>,
/// True while the context menu's Draw Order sub-items are expanded.
pub draworder_submenu: bool,
/// Transient UI state of the open context menu (expanded submenu,
/// keyboard highlight). Reset every time the menu opens.
pub context_menu_ui: ContextMenuUi,
pub last_move_pos: Option<Point>,
pub left_down: bool,
pub left_press_pos: Option<Point>,
@@ -57,7 +61,31 @@ pub struct SelectionState {
pub middle_last_press_time: Option<Instant>,
}
/// Transient state of the open right-click context menu.
#[derive(Clone, Default)]
pub struct ContextMenuUi {
/// The accordion submenu currently expanded (at most one).
pub open_submenu: Option<crate::ui::popup::context_menu::SubmenuId>,
/// Keyboard highlight as an index into `ContextMenu::selectable()`.
/// `None` until an arrow key / mnemonic is pressed, so a mouse user is
/// never shown a highlighted row that is not under the pointer.
pub highlighted: Option<usize>,
}
impl SelectionState {
/// Open the context menu at `at`, discarding the previous menu's
/// expanded-submenu / highlight state.
pub fn open_context_menu(&mut self, at: Point) {
self.context_menu = Some(at);
self.context_menu_ui = ContextMenuUi::default();
}
/// Close the context menu (no-op when it is not open).
pub fn close_context_menu(&mut self) {
self.context_menu = None;
self.context_menu_ui = ContextMenuUi::default();
}
/// End every left-button selection gesture without disturbing the previous
/// completed-window record or command-owned preview marquee. Grip editing
/// owns the left button while engaged and calls this before/after placement