feat(viewport): per-tile model render mode, persisted via VPORT entries

Each model-space tile now carries its own visual style instead of one
global mode shared by every pane:

- ModelTile gains a `render_mode`; the active tile renders with the live
  picker mode, inactive tiles keep their stored style, so changing one
  tile no longer changes the others. Split inherits the source style.
- SetRenderMode writes only the active tile; switching the active tile
  mirrors its style back into the tab (picker + live render).
- Persisted through the *Active VPORT entries (acadrust now round-trips
  the render mode via DXF code 281 / DWG RC 281), restored on open for
  both tiled and single-tile model layouts.
- Bump acadrust to pick up the VPORT render-mode field.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 4.8 committed 2026-06-03 10:32:48 +03:00
1 parent addf4e3904
commit f0b11acc88
3 files changed
+96 -3

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@@ -230,6 +230,7 @@ impl OpenCADStudio {
// selected — see #21.
self.sync_ribbon_from_selection();
self.tabs[i].scene.restore_saved_camera();
self.sync_render_mode_to_active_tile(i);
self.tabs[i].last_synced_camera_gen = self.tabs[i].scene.camera_generation;
self.tabs[i].dirty = false;
self.tabs[i].history = super::document::HistoryState::default();
@@ -704,6 +705,10 @@ impl OpenCADStudio {
return Task::none();
}
self.tabs[i].render_mode = mode;
// Write the style onto the active Model tile alone so it
// sticks when that tile loses focus and the other tiles keep
// their own styles.
self.tabs[i].scene.set_active_model_tile_render_mode(mode);
// Keep the legacy `wireframe` bool synced — both wireframe
// modes set it, everything else clears it.
let wf = matches!(mode, M::Wireframe2D | M::Wireframe3D);
@@ -2024,6 +2029,7 @@ impl OpenCADStudio {
.set_active_model_tile_at(p.x / vp_size.0, p.y / vp_size.1)
{
self.tabs[i].scene.camera_generation += 1;
self.sync_render_mode_to_active_tile(i);
}
}
@@ -2386,6 +2392,7 @@ impl OpenCADStudio {
.set_active_model_tile_at(p.x / vw, p.y / vh)
{
self.tabs[i].scene.camera_generation += 1;
self.sync_render_mode_to_active_tile(i);
return Task::none();
}
}
@@ -6056,6 +6063,35 @@ impl OpenCADStudio {
/// `grip_hover` while the cursor sits within `GRIP_THRESHOLD_PX` of
/// a grip and opens `grip_popup` once the dwell exceeds the
/// threshold. Cursor drift clears both.
/// After the active Model tile changes, mirror its stored visual style
/// into the tab so the picker shows it and the tile renders with it
/// (the active tile draws with the tab's live render mode).
fn sync_render_mode_to_active_tile(&mut self, i: usize) {
use acadrust::entities::ViewportRenderMode as M;
if self.tabs[i].scene.current_layout != "Model" {
return;
}
let mode = self.tabs[i].scene.active_model_tile_render_mode();
if self.tabs[i].render_mode == mode {
return;
}
let label = match mode {
M::Wireframe2D => "Wireframe 2D",
M::Wireframe3D => "Wireframe 3D",
M::HiddenLine => "Hidden Line",
M::FlatShaded => "Flat Shaded",
M::GouraudShaded => "Gouraud Shaded",
M::FlatShadedWithEdges => "Flat Shaded + Edges",
M::GouraudShadedWithEdges => "Gouraud Shaded + Edges",
};
self.tabs[i].render_mode = mode;
let wf = matches!(mode, M::Wireframe2D | M::Wireframe3D);
self.tabs[i].wireframe = wf;
self.ribbon.set_wireframe(wf);
self.tabs[i].visual_style = label.into();
self.tabs[i].scene.bump_geometry();
}
fn update_grip_hover(&mut self, i: usize, p: iced::Point) {
const HOVER_OPEN_MS: u128 = 600;
const POPUP_DISMISS_PX: f32 = 80.0;