forked from 1b-agent/opencadstudio-upstream
feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph
The codec and kernel repositories and crates are renamed opencadcodec and opencadkernel. Inside OCS they are depended on under short keys, so code reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node graph engine). File-format and protocol spellings stay as they were: the ACIS product id `acadrust`, the ACADRUST_* switches and the plugin version keys `acadrust_version` / `acadrust_source`. A button left of MCP on the command line opens a translucent node graph over the viewport, with a palette of object, input, math, logic, list, text and geometry nodes added by click or drag. An object node owns drawing entities and its rows are the Properties panel's own rows for them: the single-object page is extracted from refresh_properties as entity_property_sections, values use the control protocol's property_json, and writes go through set_property_value with a property target override, so the panel, MCP and the graph share one read/write path. A list reaching an object row makes one entity per element. Each graph action is one undo step; the canvas pans and zooms. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -110,7 +110,7 @@ pub(super) struct State {
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events: VecDeque<Value>,
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pub(super) routing: bool,
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/// Session-scoped named handle sets for selection_set_save/load.
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selection_sets: std::collections::BTreeMap<String, Vec<acadrust::Handle>>,
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selection_sets: std::collections::BTreeMap<String, Vec<codec::Handle>>,
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/// Live `user_select` request — the client asked the person at the screen
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/// to pick entities; Some until that person answers with Enter/Escape.
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pub(super) user_select: Option<UserSelectSession>,
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@@ -190,9 +190,9 @@ fn string<'a>(req: &'a Value, key: &str) -> Result<&'a str, Value> {
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.filter(|v| !v.is_empty())
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.ok_or_else(|| failure("invalid_request", format!("Missing {key}")))
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}
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fn handle(req: &Value) -> Result<acadrust::Handle, Value> {
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fn handle(req: &Value) -> Result<codec::Handle, Value> {
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u64::from_str_radix(string(req, "handle")?.trim_start_matches("0x"), 16)
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.map(acadrust::Handle::new)
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.map(codec::Handle::new)
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.map_err(|_| failure("invalid_handle", "Expected hexadecimal handle"))
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}
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#[cfg(not(target_arch = "wasm32"))]
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@@ -923,7 +923,7 @@ impl OpenCADStudio {
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v.as_str().unwrap_or("").trim_start_matches("0x"),
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16,
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)
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.map(acadrust::Handle::new)
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.map(codec::Handle::new)
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.map_err(|_| failure("invalid_handle", "Expected hexadecimal handle"))?;
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if self.tabs[i].scene.document.get_entity(h).is_none() {
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return Err(failure(
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@@ -1184,13 +1184,13 @@ impl OpenCADStudio {
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}
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pub(super) fn control_measure(&self, req: &Value) -> Value {
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let tab = &self.tabs[self.active_tab];
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let requested: Vec<acadrust::Handle> = req["handles"]
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let requested: Vec<codec::Handle> = req["handles"]
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.as_array()
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.map(|a| {
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a.iter()
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.filter_map(|v| v.as_str())
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.filter_map(|v| u64::from_str_radix(v.trim_start_matches("0x"), 16).ok())
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.map(acadrust::Handle::new)
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.map(codec::Handle::new)
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.collect()
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})
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.unwrap_or_else(|| tab.scene.selected_handles_in_order());
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@@ -1311,6 +1311,7 @@ impl OpenCADStudio {
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}
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}
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mod actions;
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pub(crate) use actions::property_json;
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mod entities;
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#[cfg(not(target_arch = "wasm32"))]
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pub(crate) mod http_bridge;
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@@ -1501,7 +1502,7 @@ mod tests {
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.document
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.entities()
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.find_map(|entity| {
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matches!(entity, acadrust::EntityType::Solid3D(_)).then(|| entity.common().handle)
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matches!(entity, codec::EntityType::Solid3D(_)).then(|| entity.common().handle)
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})
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.unwrap();
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let handle_text = format!("{:X}", handle.value());
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@@ -1527,7 +1528,7 @@ mod tests {
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.scene
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.document
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.solid_history_operation(handle),
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Some(acadrust::objects::SolidHistoryOperation::Brep(_))
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Some(codec::objects::SolidHistoryOperation::Brep(_))
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));
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assert_eq!(request(&mut app, json!({"op":"undo"}))["ok"], true);
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@@ -1691,7 +1692,7 @@ mod tests {
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.document
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.entities()
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.find_map(|e| match e {
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acadrust::EntityType::Circle(c) => Some(c.center.y),
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codec::EntityType::Circle(c) => Some(c.center.y),
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_ => None,
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});
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assert_eq!(circle, Some(-10.0));
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@@ -1717,7 +1718,7 @@ mod tests {
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.scene
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.document
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.entities()
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.filter(|e| matches!(e, acadrust::EntityType::Ole2Frame(_)))
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.filter(|e| matches!(e, codec::EntityType::Ole2Frame(_)))
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.count()
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};
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assert_eq!(ole_count(&app), 1);
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@@ -1742,7 +1743,7 @@ mod tests {
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let value = u64::from_str_radix(&handle, 16).unwrap();
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app.tabs[app.active_tab]
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.scene
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.select_entity(acadrust::Handle::new(value), false);
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.select_entity(codec::Handle::new(value), false);
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handle
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}
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@@ -2034,7 +2035,7 @@ mod tests {
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.unwrap()
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.to_owned();
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let value = u64::from_str_radix(&handle, 16).unwrap();
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app.tabs[i].scene.select_entity(acadrust::Handle::new(value), false);
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app.tabs[i].scene.select_entity(codec::Handle::new(value), false);
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let _ = app.update(Message::CommandFinalize);
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let done = user_select_result(&mut app, "us-snap");
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assert_eq!(done["status"], "completed", "{done}");
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@@ -2090,19 +2091,19 @@ mod tests {
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let scene = &mut app.tabs[app.active_tab].scene;
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// Two layers set to different pen weights; entities fully ByLayer.
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for (name, weight) in [
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("THIN", acadrust::types::LineWeight::Value(13)),
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("THICK", acadrust::types::LineWeight::Value(50)),
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("THIN", codec::types::LineWeight::Value(13)),
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("THICK", codec::types::LineWeight::Value(50)),
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] {
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let mut layer = acadrust::tables::Layer::new(name);
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let mut layer = codec::tables::Layer::new(name);
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layer.line_weight = weight;
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let _ = scene.document.layers.add(layer);
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}
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for (name, origin) in [("THIN", 0.0), ("THICK", 3000.0)] {
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let mut line = acadrust::entities::Line::new();
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let mut line = codec::entities::Line::new();
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line.common.layer = name.to_string();
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line.start = acadrust::types::Vector3::new(origin, origin, 0.0);
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line.end = acadrust::types::Vector3::new(origin + 3000.0, origin + 2000.0, 0.0);
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scene.add_entity(acadrust::EntityType::Line(line));
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line.start = codec::types::Vector3::new(origin, origin, 0.0);
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line.end = codec::types::Vector3::new(origin + 3000.0, origin + 2000.0, 0.0);
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scene.add_entity(codec::EntityType::Line(line));
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}
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}
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@@ -2146,28 +2147,28 @@ mod tests {
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{
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let scene = &mut app.tabs[app.active_tab].scene;
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// Frame layer carries the classic cyan ACI 4; its entity is ByLayer.
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let mut frame = acadrust::tables::Layer::new("FRAME-CYAN");
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frame.color = acadrust::types::Color::Index(4);
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let mut frame = codec::tables::Layer::new("FRAME-CYAN");
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frame.color = codec::types::Color::Index(4);
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let _ = scene.document.layers.add(frame);
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let mut frame_line = acadrust::entities::Line::new();
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let mut frame_line = codec::entities::Line::new();
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frame_line.common.layer = "FRAME-CYAN".to_string();
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frame_line.start = acadrust::types::Vector3::new(0.0, 0.0, 0.0);
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frame_line.end = acadrust::types::Vector3::new(3000.0, 0.0, 0.0);
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scene.add_entity(acadrust::EntityType::Line(frame_line));
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frame_line.start = codec::types::Vector3::new(0.0, 0.0, 0.0);
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frame_line.end = codec::types::Vector3::new(3000.0, 0.0, 0.0);
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scene.add_entity(codec::EntityType::Line(frame_line));
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// An explicit red ACI 1 and a true-color green: index must map
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// through the CTB, the true color must stay RGB (aci 0).
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let mut red = acadrust::entities::Line::new();
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red.common.color = acadrust::types::Color::Index(1);
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red.start = acadrust::types::Vector3::new(0.0, 1000.0, 0.0);
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red.end = acadrust::types::Vector3::new(3000.0, 1000.0, 0.0);
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scene.add_entity(acadrust::EntityType::Line(red));
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let mut red = codec::entities::Line::new();
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red.common.color = codec::types::Color::Index(1);
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red.start = codec::types::Vector3::new(0.0, 1000.0, 0.0);
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red.end = codec::types::Vector3::new(3000.0, 1000.0, 0.0);
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scene.add_entity(codec::EntityType::Line(red));
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let mut true_color = acadrust::entities::Line::new();
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true_color.common.color = acadrust::types::Color::from_true_color_value(0x0000FF00);
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true_color.start = acadrust::types::Vector3::new(0.0, 2000.0, 0.0);
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true_color.end = acadrust::types::Vector3::new(3000.0, 2000.0, 0.0);
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scene.add_entity(acadrust::EntityType::Line(true_color));
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let mut true_color = codec::entities::Line::new();
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true_color.common.color = codec::types::Color::from_true_color_value(0x0000FF00);
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true_color.start = codec::types::Vector3::new(0.0, 2000.0, 0.0);
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true_color.end = codec::types::Vector3::new(3000.0, 2000.0, 0.0);
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scene.add_entity(codec::EntityType::Line(true_color));
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}
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let pdf = std::env::temp_dir().join(format!("ocs-plot-aci-{}.pdf", std::process::id()));
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