feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph

The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.

A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 5.5 committed 2026-09-25 07:34:23 +03:00
1 parent 56c04408d6
commit f537aff75c
430 files changed
+9925 -8540

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+39 -39
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@@ -1,4 +1,4 @@
use acadrust::entities::{RasterImage, Wipeout};
use codec::entities::{RasterImage, Wipeout};
use crate::t;
use crate::command::EntityTransform;
@@ -24,9 +24,9 @@ use crate::scene::text::lff;
/// p2 = origin + U*W + V*H
/// p3 = origin + V*H
fn image_corners(
origin: &acadrust::types::Vector3,
u: &acadrust::types::Vector3,
v: &acadrust::types::Vector3,
origin: &codec::types::Vector3,
u: &codec::types::Vector3,
v: &codec::types::Vector3,
w: f64,
h: f64,
) -> [[f64; 3]; 4] {
@@ -72,7 +72,7 @@ fn reflect_vec3(vx: &mut f64, vy: &mut f64, ax: f64, ay: f64, len2: f64) {
// ── RasterImage ───────────────────────────────────────────────────────────────
impl RenderConvertible for RasterImage {
fn to_render(&self, document: &acadrust::CadDocument) -> Option<RenderEntity> {
fn to_render(&self, document: &codec::CadDocument) -> Option<RenderEntity> {
let corners = image_corners(
&self.insertion_point,
&self.u_vector,
@@ -106,7 +106,7 @@ impl RenderConvertible for RasterImage {
let pts = if self.clipping_enabled {
let cb = &self.clip_boundary;
match cb.clip_type {
acadrust::entities::ClipType::Polygonal if cb.vertices.len() >= 3 => {
codec::entities::ClipType::Polygonal if cb.vertices.len() >= 3 => {
let mut poly: Vec<[f64; 3]> =
cb.vertices.iter().map(|v| px_to_world(v.x, ih - v.y)).collect();
if let Some(&first) = poly.first() {
@@ -114,7 +114,7 @@ impl RenderConvertible for RasterImage {
}
poly
}
acadrust::entities::ClipType::Rectangular if cb.vertices.len() >= 2 => {
codec::entities::ClipType::Rectangular if cb.vertices.len() >= 2 => {
let v0 = &cb.vertices[0];
let v1 = &cb.vertices[1];
let (xa, xb) = (v0.x.min(v1.x), v0.x.max(v1.x));
@@ -288,11 +288,11 @@ impl PropertyEditable for RasterImage {
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
let rotation_deg = self.u_vector.y.atan2(self.u_vector.x).to_degrees();
let scale = self.u_vector.length();
let show_image = self.flags.contains(acadrust::entities::ImageDisplayFlags::SHOW_IMAGE);
let show_image = self.flags.contains(codec::entities::ImageDisplayFlags::SHOW_IMAGE);
let show_clipped = self
.flags
.contains(acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY);
let clip_inverted = self.clip_boundary.clip_mode == acadrust::entities::ClipMode::Inside;
.contains(codec::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY);
let clip_inverted = self.clip_boundary.clip_mode == codec::entities::ClipMode::Inside;
let transparency = self.common.transparency.to_string();
vec![
PropSection {
@@ -348,7 +348,7 @@ impl PropertyEditable for RasterImage {
match field {
"ri_show_image" => {
let on = if value == "toggle" {
!self.flags.contains(acadrust::entities::ImageDisplayFlags::SHOW_IMAGE)
!self.flags.contains(codec::entities::ImageDisplayFlags::SHOW_IMAGE)
} else {
value == "true"
};
@@ -359,27 +359,27 @@ impl PropertyEditable for RasterImage {
let on = if value == "toggle" {
!self
.flags
.contains(acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY)
.contains(codec::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY)
} else {
value == "true"
};
if on {
self.flags |= acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY;
self.flags |= codec::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY;
} else {
self.flags &= !acadrust::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY;
self.flags &= !codec::entities::ImageDisplayFlags::USE_CLIPPING_BOUNDARY;
}
return;
}
"ri_clip_inverted" => {
let on = if value == "toggle" {
self.clip_boundary.clip_mode != acadrust::entities::ClipMode::Inside
self.clip_boundary.clip_mode != codec::entities::ClipMode::Inside
} else {
value == "true"
};
self.clip_boundary.clip_mode = if on {
acadrust::entities::ClipMode::Inside
codec::entities::ClipMode::Inside
} else {
acadrust::entities::ClipMode::Outside
codec::entities::ClipMode::Outside
};
return;
}
@@ -427,18 +427,18 @@ fn wipeout_is_polygonal(wipeout: &Wipeout) -> bool {
&& wipeout.clip_boundary_vertices.len() >= 3
&& matches!(
wipeout.clip_type,
acadrust::entities::WipeoutClipType::Polygonal
codec::entities::WipeoutClipType::Polygonal
)
}
fn wipeout_clip_to_world(wipeout: &Wipeout, point: &acadrust::types::Vector2) -> [f64; 3] {
fn wipeout_clip_to_world(wipeout: &Wipeout, point: &codec::types::Vector2) -> [f64; 3] {
let x = point.x + wipeout.size.x * 0.5;
let y = wipeout.size.y * 0.5 - point.y;
wipeout_plane(wipeout).point_at([x, y])
}
fn wipeout_plane(wipeout: &Wipeout) -> cadkernel::space::Plane {
cadkernel::space::Plane::from_axes(
fn wipeout_plane(wipeout: &Wipeout) -> kernel::space::Plane {
kernel::space::Plane::from_axes(
[
wipeout.insertion_point.x,
wipeout.insertion_point.y,
@@ -476,7 +476,7 @@ fn wipeout_boundary(wipeout: &Wipeout) -> Vec<[f64; 3]> {
}
}
fn wipeout_axis_length(axis: &acadrust::types::Vector3, size: f64) -> f64 {
fn wipeout_axis_length(axis: &codec::types::Vector3, size: f64) -> f64 {
(axis.x * axis.x + axis.y * axis.y + axis.z * axis.z).sqrt() * size.abs()
}
@@ -485,7 +485,7 @@ fn wipeout_pick_rings(wipeout: &Wipeout) -> Vec<Vec<[f64; 3]>> {
if wipeout_is_polygonal(wipeout)
&& matches!(
wipeout.clip_mode,
acadrust::entities::WipeoutClipMode::Inside
codec::entities::WipeoutClipMode::Inside
)
{
vec![
@@ -504,16 +504,16 @@ fn wipeout_pick_rings(wipeout: &Wipeout) -> Vec<Vec<[f64; 3]>> {
}
}
fn wipeout_world_to_clip(wipeout: &Wipeout, world: [f64; 3]) -> Option<acadrust::types::Vector2> {
fn wipeout_world_to_clip(wipeout: &Wipeout, world: [f64; 3]) -> Option<codec::types::Vector2> {
let [x, y] = wipeout_plane(wipeout).project(world)?;
Some(acadrust::types::Vector2::new(
Some(codec::types::Vector2::new(
x - wipeout.size.x * 0.5,
wipeout.size.y * 0.5 - y,
))
}
impl RenderConvertible for Wipeout {
fn to_render(&self, _document: &acadrust::CadDocument) -> Option<RenderEntity> {
fn to_render(&self, _document: &codec::CadDocument) -> Option<RenderEntity> {
let boundary = wipeout_boundary(self);
let mut pts = boundary.clone();
if let Some(&first) = pts.first() {
@@ -521,9 +521,9 @@ impl RenderConvertible for Wipeout {
}
Some(RenderEntity {
pick_tris: cadkernel::space::polygon::triangulate_rings(
pick_tris: kernel::space::polygon::triangulate_rings(
&wipeout_pick_rings(self),
cadkernel::geom2d::Tolerance::default(),
kernel::geom2d::Tolerance::default(),
),
object: RenderObject::Lines(pts),
snap_pts: boundary
@@ -602,7 +602,7 @@ impl Grippable for Wipeout {
if u_hat == glam::DVec3::ZERO || v_hat == glam::DVec3::ZERO {
return;
}
let resize_plane = cadkernel::space::Plane::from_axes(
let resize_plane = kernel::space::Plane::from_axes(
[0.0; 3],
u_hat.to_array(),
v_hat.to_array(),
@@ -649,19 +649,19 @@ impl Grippable for Wipeout {
_ => return,
};
if width.abs() > 1e-9 && height.abs() > 1e-9 {
self.insertion_point = acadrust::types::Vector3::new(
self.insertion_point = codec::types::Vector3::new(
insertion.x,
insertion.y,
insertion.z,
);
let sx = self.size.x.abs().max(1e-9);
let sy = self.size.y.abs().max(1e-9);
self.u_vector = acadrust::types::Vector3::new(
self.u_vector = codec::types::Vector3::new(
u_hat.x * width / sx,
u_hat.y * width / sx,
u_hat.z * width / sx,
);
self.v_vector = acadrust::types::Vector3::new(
self.v_vector = codec::types::Vector3::new(
v_hat.x * height / sy,
v_hat.y * height / sy,
v_hat.z * height / sy,
@@ -672,13 +672,13 @@ impl Grippable for Wipeout {
impl PropertyEditable for Wipeout {
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
let show_image = self.flags.contains(acadrust::entities::WipeoutDisplayFlags::SHOW_IMAGE);
let show_image = self.flags.contains(codec::entities::WipeoutDisplayFlags::SHOW_IMAGE);
let show_clipped = self
.flags
.contains(acadrust::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY);
.contains(codec::entities::WipeoutDisplayFlags::USE_CLIPPING_BOUNDARY);
let bg_transparency = self
.flags
.contains(acadrust::entities::WipeoutDisplayFlags::TRANSPARENCY_ON);
.contains(codec::entities::WipeoutDisplayFlags::TRANSPARENCY_ON);
let width = wipeout_axis_length(&self.u_vector, self.size.x);
let height = wipeout_axis_length(&self.v_vector, self.size.y);
let rotation = self.u_vector.y.atan2(self.u_vector.x).to_degrees();
@@ -740,8 +740,8 @@ impl PropertyEditable for Wipeout {
let rotation = glam::DQuat::from_axis_angle(normal, angle);
let u = rotation * u;
let v = rotation * v;
self.u_vector = acadrust::types::Vector3::new(u.x, u.y, u.z);
self.v_vector = acadrust::types::Vector3::new(v.x, v.y, v.z);
self.u_vector = codec::types::Vector3::new(u.x, u.y, u.z);
self.v_vector = codec::types::Vector3::new(v.x, v.y, v.z);
return;
}
@@ -806,8 +806,8 @@ mod wipeout_property_tests {
([1.0, 0.0, 1.0], [0.0, 1.0, 0.0], 45.0),
] {
let mut wipeout = Wipeout::new();
wipeout.u_vector = acadrust::types::Vector3::new(u[0], u[1], u[2]);
wipeout.v_vector = acadrust::types::Vector3::new(v[0], v[1], v[2]);
wipeout.u_vector = codec::types::Vector3::new(u[0], u[1], u[2]);
wipeout.v_vector = codec::types::Vector3::new(v[0], v[1], v[2]);
let lengths = (wipeout.u_vector.length(), wipeout.v_vector.length());
wipeout.apply_geom_prop("wo_rotation", &target.to_string());