feat: HATCHEDIT command to edit existing hatch pattern, scale, and angle

Add HATCHEDIT (HE alias) command. Works on pre-selected hatch or via
entity pick. Accepts text options: P <pattern>, S <scale>, A <angle>.
Enter applies changes; rebuilds hatch entity and GPU model via add_hatch.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
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Hakan SevenandClaude Sonnet 4.6 committed 2026-04-07 11:08:51 +03:00
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commit f6d716dfc5
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@@ -126,7 +126,7 @@ Underlay (PDF/DWF/DGN)
| PEDIT (PE) | ✅ | — |
| STRETCH (SS) | 🔧 | Crossing-window seçici yok (MOVE gibi çalışıyor) |
| SPLINEDIT | ⬜ | — |
| HATCHEDIT | ⬜ | Var olan hatch'i düzenleme |
| HATCHEDIT | ✅ | — |
| ATTEDIT | ⬜ | Attribute değerlerini düzenleme |
| DDEDIT (çift tık metin) | ✅ | — |
| REFEDIT | ⬜ | Block in-place düzenleme |