review(#1660, #1663): associative sweep scan, arc angles, viewport off bit

- refresh_associative_sweeps runs on every edit and scanned the xdata of
  every entity; it now returns at once when no associative swept surface
  exists (its application is not registered) and looks at surfaces only.
- An arc's end angle was raised by TAU in a loop, which never ends on a
  huge angle from a damaged file; the sweep is taken with rem_euclid.
- The sweep DELOBJ test expected surface sweeps to delete their sources,
  which #1663 changed on purpose: an associative surface keeps them.
- codec c9ffcac (opencadcodec #103) adds an explicit viewport-off bit: the
  viewport on state is read with is_on() and set with turn_on()/turn_off()
  everywhere, so a viewport the file marks off shows off and can be turned
  back on from Properties.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Hakan SevenandClaude Opus 5.5 committed 2026-10-08 14:56:30 +03:00
1 parent 9519614e91
commit ff6e2a6613
13 files changed
+42 -29

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@@ -1140,8 +1140,13 @@ impl Scene {
.filter(|(_, kind)| !matches!(kind, crate::scene::ChangeKind::Removed))
.map(|(handle, _)| *handle)
.collect::<rustc_hash::FxHashSet<_>>();
if changed.is_empty() { return Vec::new(); }
// Every edit passes through here: a drawing with no associative
// swept surface (no application registered for them) skips the scan.
if changed.is_empty() || !self.document.app_ids.contains(sweep_model::SWEEP_SOURCES_APP) {
return Vec::new();
}
let linked = self.document.entities()
.filter(|entity| matches!(entity, EntityType::Surface(_)))
.filter_map(|entity| {
let handle = entity.common().handle;
let (profile, path) = sweep_model::sweep_sources(entity)?;