Commit Graph
181 Commits
Author SHA1 Message Date
ramox81 00b3ef54eb fix(donut): complete diameter workflow 2026-08-24 09:29:44 +03:00
Hakan Seven 7794736271 fix(model): repair solid selection flows 2026-08-23 23:44:03 +03:00
Hakan Seven 06cd0ec6a9 feat(model): add exact solid modelling tools 2026-08-23 22:53:31 +03:00
Karim Jerbi fb2ea1e831 test(draworder): large-drawing latency benchmark 2026-08-23 18:56:05 +01:00
Karim Jerbi 7c14c31f25 fix(draworder): distinct ordered sort keys for multi-select and send-to-back groups 2026-08-23 18:56:05 +01:00
Karim Jerbi 236b7756f8 feat(draworder): HATCHTOBACK command and interactive DRAWORDER workflows
Implement the AutoCAD compatible HATCHTOBACK (HB) command and enhance the interactive DRAWORDER command pipeline with comprehensive verb selection and viewport entity picking.

Key implementations and architectural details:

1. HATCHTOBACK command execution
   * Isolates entities belonging to the active layout block record or global space.
   * Filters out entities residing on locked layers using an efficient hash set lookup.
   * Records targeted delta undo operations on SortEntitiesTable objects (~100 bytes) rather than snapshotting full document structures.
   * Performs granular draw depth cache invalidation via Scene::invalidate_draw_depth, preserving existing geometry tessellations and spatial indices.
   * Emits localized user notifications when no qualifying hatch entities are found.

2. Interactive DrawOrderCommand state machine
   * Supports preselected entities as well as interactive on demand selection gathering.
   * Implements subverb selection supporting single character shortcuts (A for Above, U for Under, F for Front, B for Back) and case insensitive keyword parsing.
   * Enables interactive reference object picking directly in the viewport via needs_entity_pick and on_entity_pick callbacks.
   * Supports hexadecimal handle specification directly from the command line interface.

3. Ecosystem and system integration
   * Bumps DEFAULT_ALIASES_VERSION from 2 to 3 to register the HB alias while preserving existing user overrides.
   * Integrates HATCHTOBACK and HB into dynamic autocomplete registries.
   * Adds localized message strings across all 20 Fluent translation catalogs.
   * Corrects hatch boundary serialization flags to ensure outermost boundary rings consistently carry the external attribute.
2026-08-23 18:56:01 +01:00
Hakan Seven d133fcb42e Merge remote-tracking branch 'origin/main' 2026-08-23 00:31:08 +03:00
Hakan Seven 343b6cda7d feat(mline): align creation and editing 2026-08-23 00:30:41 +03:00
gianlucafiore 43c150199e Merge pull request #861 from gianlucafiore/fix/ltscale-current-value
fix(ltscale): show current value before prompt
2026-08-22 17:24:48 -03:00
gianlucafiore 6ef5d66d9e fix(ltscale): show current value before prompt 2026-08-22 17:14:22 -03:00
ramox81 fc047b3b38 Add multiline editing workflows 2026-08-22 20:20:35 +03:00
ramox81 2263168a2a Complete multiline command and properties behavior 2026-08-22 20:20:34 +03:00
ramox81 c5fe70627a Honor point display geometry and sizing 2026-08-22 17:18:30 +03:00
ramox81 ac99942519 Align single and continuous point commands 2026-08-22 17:18:29 +03:00
Hakan Seven a87ca09fa4 Merge pull request #854 from ramox81/codex/align-arc-behavior 2026-08-21 21:41:24 +03:00
Hakan Seven bd5f9436ea Merge pull request #852 from ramox81/codex/complete-hatch-workflow 2026-08-21 21:02:14 +03:00
Hakan Seven 4bc02b6b4a fix: correct hatch geometry workflow 2026-08-21 20:52:03 +03:00
ramox81 5f9d8a9e0e Align arc creation and editing behavior 2026-08-21 14:03:58 +03:00
ramox81 f83037271c Complete hatch creation and editing workflow 2026-08-21 12:57:19 +03:00
ramox81 ff09fc7800 Implement associative center mark workflow 2026-08-21 12:05:18 +03:00
ramox81 eba4fb87a8 Complete associative centerline workflow 2026-08-21 11:01:18 +03:00
Hakan Sevenandramox81 464971969c feat: complete freehand sketch workflow
Co-authored-by: ramox81 <[email protected]>
2026-08-21 00:17:44 +03:00
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00
Hakan Seven 2a852f4479 feat(gradient): align editing and rendering 2026-08-20 21:17:10 +03:00
Hakan Seven 667f20d604 feat(revcloud): complete editing workflow
Keep source planes intact and stored Mline offsets in sync.

Refs #626
2026-08-20 20:33:57 +03:00
ramox81 b7819481f0 Complete wipeout workflow and editing 2026-08-20 17:56:11 +03:00
ramox81 e3bfbf1590 Complete freehand sketch workflow 2026-08-20 16:31:22 +03:00
ramox81 aee3397f5d fix(gradient): align properties and editing 2026-08-20 15:33:09 +03:00
ramox81 4f375da191 feat(revcloud): complete creation and editing workflow 2026-08-20 14:16:43 +03:00
ramox81 4923e4c9da feat(boundary): complete region creation workflow 2026-08-20 13:14:48 +03:00
Hakan Seven 7c818d15e9 fix(geometry): honor polyline OCS in commands
Route editing and derived geometry through kernel world-space curves.\n\nRefs #797\nRefs #798\nRefs #799
2026-08-18 22:09:48 +03:00
Hakan Seven 08f4cc97f8 feat(zoom): default to window mode
Keep all existing zoom modes available as interactive options.\n\nRefs #804
2026-08-18 20:29:55 +03:00
Hakan Seven ac3392d81b fix(commands): reset selection gestures
Clear held box and lasso input before a new command starts.\n\nRefs #732
2026-08-17 22:16:14 +03:00
Ngo Quoc Viet ba990d440e fix(commands): cancel pending marquee
Cancel a pending selection marquee before starting a non-transparent command.

Refs #732
2026-08-17 22:11:41 +03:00
Hakan Seven 687023391e fix(flatten): project entities through kernel
Invalidate scene caches through entity updates and reject projections
that cannot be represented without changing geometry.

Refs #728
2026-08-17 21:59:09 +03:00
Ngo Quoc Viet 69604012d6 fix(flatten): project polylines and planar faces
Add initial FLATTEN coverage for polyline families, SOLID, and 3DFACE.

Refs #728
2026-08-17 21:40:17 +03:00
Hakan Seven 6cc1bf9755 fix(layer): centralize rename flow 2026-08-15 19:56:35 +03:00
Karim Jerbi b4da342f0e refactor(ribbon): derive the Block Palette button highlight from app state
The ribbon kept its own \show_block_palette\ copy that the app had to
manually sync at every mutation point (the BLOCKPALETTE command and the
dock Close handler). Drop the copy and thread the app's authoritative
\show_block_palette\ into \Ribbon::view\ at render time, so the button
highlight can't drift from the panel's true visibility — those two
handlers are now mutate-points only and the ribbon view is the single
place that reads the state back.
2026-08-15 14:42:08 +01:00
Karim Jerbi fbab4c4934 feat(ribbon): Block Palette button reflects panel open state
The Insert tab's Block Palette button now behaves like the View tab toggles
(UCS Icon, View Cube, Ortho, Properties, File Tabs, Layout Tabs): it stays
highlighted while the block palette panel is open and clears when closed.

The Ribbon gains a show_block_palette flag with a set_block_palette setter,
fed into ToggleState and mapped in is_active_tool for the BLOCKPALETTE tool
id. show_block_palette on the app remains the single source of truth; both
mutation paths now mirror it onto the ribbon:

- BLOCKPALETTE / BLOCKSPALETTE command toggles ribbon state alongside the
  panel (src/app/commands/blocks.rs).
- Closing the panel via the dock rail close button clears the ribbon state,
  matching how Close(Properties) already syncs (src/app/update/dialog.rs).
2026-08-14 23:33:45 +01:00
Hakan Seven 1d2f0a09c1 feat(hatch): add associative boundaries 2026-08-13 23:47:50 +03:00
Hakan Seven 7a8da58d55 feat(hatch): add multi-region selection
Refs #532
2026-08-13 17:16:29 +03:00
Hakan Seven 0be9c41773 fix(layers): protect locked entities
Keep locked-layer objects selectable for inspection while suppressing grips, property edits, command mutations, and stale editor writes.
2026-08-12 12:46:41 +03:00
gianlucafiore b8b66163d6 Merge pull request #745 from gianlucafiore/fix/dwgunits-annotation-scales
Fix viewport and annotation scales for drawing units
2026-08-11 22:48:27 -03:00
gianlucafiore cc7894cd92 fix: honor drawing units in annotation and viewport scales 2026-08-11 22:41:26 -03:00
Karim Jerbi 10a1d89f19 feat(dock): migrate block palette onto general edge-stack dock
Pin/close/resize/drag-between-edges/auto-collapse hover, themed and
persisted, mirroring the properties panel chrome.
2026-08-11 23:13:05 +01:00
Karim Jerbi 319710f36b test(commands): alias R routes like REDRAW 2026-08-10 23:26:27 +01:00
Karim Jerbi d2e18ead38 feat(aliases): R/RA/RE/REA for REDRAW/REGEN; register verbs 2026-08-10 23:26:26 +01:00
Karim Jerbi 692bb3babf feat(commands): REDRAW/REDRAWALL/REGEN/REGENALL 2026-08-10 23:26:26 +01:00
Hakan SevenandClaude Opus 5 8c7ebdc9f1 refactor: drop truck, and evaluate every curve through the kernel
The last four truck crates are gone from the manifest. What they were doing
falls into three parts, and each now has one answer instead of two.

NURBS evaluation. truck was carrying B-spline curves and surfaces for the
SPLINE entity, hatch boundaries, BLEND's endpoint frames, the spline preview
and ACIS spline-surface faces. The kernel now has both, over one de Boor
written across however many coordinates a control point holds — so a plane
curve and a space curve cannot drift apart, and a surface is the same
algorithm applied twice. The rational and the polynomial cases stop being
separate types: weights absent means polynomial.

The entity conversion. Every LINE, ARC, ELLIPSE, SPLINE and polyline was
built into truck topology purely so it could be sampled back into points.
They are sampled through `entities::curve` now, which is where each one's
geometry is already defined once and what EXTRUDE and REVOLVE read — so a
circle drawn on screen and a circle handed to the Model tab come from the
same definition. That retires four of TruckObject's variants and the module
is renamed for what it does.

SWEEP and LOFT. Both only ever produced a mesh, so both are built from point
lists: a band of quads per span, and a lid where a profile closes. Lofting
profiles of different densities resamples them by distance rather than by
index, so a circle lofted to a square no longer twists.

Two things worth noting for anyone reading the old comments. The tolerance
globals that lived in the tessellation module were never about truck at all —
they are the per-frame chord height, and they move to `curve_tol`. And the
rule that a profile handed over as `Lines` silently broke EXTRUDE and REVOLVE
no longer holds: those read the curve directly and never look at this channel.

The two `automation` test failures are unchanged from before this and are not
caused by it.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-10 01:08:50 +03:00
Hakan Seven 1738f9a79b feat(cursor): add crosshair options
Add persistent cursor sizing, pick aperture, color, pointer mode, isometric drafting planes, and SNAPANG-aligned grid behavior.\n\nRefs #413
2026-08-08 21:32:44 +03:00