Commit Graph
128 Commits
Author SHA1 Message Date
Hakan SevenandClaude Opus 5 397fb38292 refactor(offset): take polyline offsetting from cadkernel
The offset core moves out: normalising the source, the cavalier_contours
call, the sharp-corner join fixup and the conversion back. What stays is
entity work — reading an LwPolyline in, writing offset LwPolylines out,
and the per-type offsets for lines, arcs, circles, ellipses and splines,
which are analytic and never needed the polyline machinery.

`BulgeArc` moves with it, since the offset preprocessing splits over-half-
turn arcs and cannot work without it. `entities::common` now re-exports it
from the kernel, so the twelve modules already reaching for
`entities::common::BulgeArc` are untouched.

`norm_rad` was a fourth copy of angle normalisation, after the three
removed from trim, fillet and explode. It now aliases the kernel's.

cavalier_contours leaves this crate's manifest: nothing here calls it any
more, and it arrives through the kernel's `offset` feature instead, which
acadifc forwards.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 16:01:43 +03:00
Hakan SevenandClaude Opus 5 06a0fc4ddf fix(trim): cut a closed ellipse at the right span
Two faults met on the same command, both of them older than the move to
cadkernel and both hidden until ellipse previews started rendering
truthfully.

The survivor came back in two pieces. `trim_ellipse` handed its cuts to
`trim_intervals`, which is the open-curve routine: it anchors on bounds at
0.0 and 1.0, so a closed ellipse gained invented cuts at the parameter
seam and the surviving arc arrived split either side of it. Worse, a click
in the wrapping piece landed in one of those two halves, so the wrong span
disappeared. A closed ellipse now takes the cyclic route circles already
used — find the cut-to-cut gap holding the click, keep everything else,
and let end < start signal the wrap.

The cut span was also short. That came from `line_ellipse`, fixed upstream
in cadkernel 46e76cc: it returned the geometric angle at the centre rather
than the ellipse parameter, which are the same thing only on a circle. On
anything eccentric the cuts sat tens of degrees off where the line
actually crossed, so the removed piece was consistently too small. The
lock bump brings that fix in.

Elliptical arcs, lines, rays, xlines and open splines keep using
`trim_intervals`; nothing about the open-curve path changes.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 15:42:30 +03:00
Hakan SevenandClaude Opus 5 d0cc3284d2 refactor(modify): take plane geometry from cadkernel
TRIM, FILLET and EXPLODE each carried their own copy of the same plane
maths. The copies had already drifted apart: `ll` differed only in
parameter names between trim.rs and fillet.rs, `arc_pts` only in which
angle helper it called, and `norm` meant angle normalisation in trim.rs
and explode.rs while meaning vector normalisation in two other files.

The implementations now live in cadkernel's geom2d. A new local `geom`
module adapts the call shapes — the kernel takes `[f64; 2]` points and
returns `[f64; 3]`, while these commands pass loose scalars and feed
`WireModel::points`, which is `[f32; 3]`. Narrowing stays on this side
because only the caller knows whether it is a preview wire, which leaves
`points_low` empty and accepts the loss, or resident geometry, which
splits the f64 into a high/low pair instead.

Call sites are untouched: the kernel functions are imported under the old
local names, so the signatures they were written against still hold.

This also fixes ELLIPSE trim and extend previews. `ellipse_pts` wrote its
components as [x, z, y] while `arc_pts` — reached from the same match in
`entity_pts`, feeding the same `[f32; 3]` — wrote [x, y, z], and
`WireModel::points` is documented as world-space positions. Ellipse
previews were collapsing onto y = 0 and displacing along Z. The kernel's
`ellipse_arc` orders them correctly, so delegating corrects it.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 15:27:45 +03:00
Hakan SevenandClaude Opus 5 eb513ac5f8 fix(stretch): let the selection stage behave like every other one
STRETCH ended itself when a crossing window caught nothing, so a missed
aim meant restarting the command to try again. A missed aim is not a
decision to stop: say what happened and ask for the corner afresh, the
way a selection that picks nothing leaves MOVE still asking.

Enter now ends the selection stage too. With objects already picked the
window is only there to narrow them, so there is nothing left to choose
— Enter takes a window containing all of them, which stretches every
vertex, which is the whole selection moving. That is what a
pick-selected stretch means. With nothing picked there is nothing to
end, so Enter still cancels. The prompt says so.

Not changed: with a prior selection, a window that misses every vertex
still goes on to ask for the base point. The command holds wires, not
entities, and the entity rules do not follow the wires — a small window
inside a circle catches its centre, and so the whole circle, while no
tessellated vertex is inside. Guarding on the wires would refuse that
stretch.

Closes #676

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-08 00:42:16 +03:00
Hakan SevenandClaude Opus 5 6cbec232bb feat(units): read back every form the drawing writes
The readout learned to write lengths as 5'-6 1/2" and angles as
N 45d0'0" E, but typed input was still a bare parse::<f64>() — a
coordinate could be displayed and not entered. Give the formatters
their inverses.

parse_length takes feet and inches separated by a dash, a space, or
nothing, with the closing quote optional, and whole-plus-fraction in
any of those forms: 5', 60", 5'-9", 5'9-1/2, 9-1/2, 1/2. A leading
minus is a sign; the one inside 5'-9" is a separator, since after feet
there is nothing left to subtract from.

parse_angle reads the mark that says which convention an angle is in —
g for grads, r for radians, d/'/" for degrees-minutes-seconds, compass
letters for a surveyor's bearing — and reads a bare number in whichever
convention the drawing is set to.

ANGBASE and ANGDIR now apply, but only where they mean something. Which
way a thing points is measured from the drawing's zero and runs the way
it says; how wide an arc opens is the same number whatever zero is
counted from. format_direction and parse_direction are the pair for
directions, and the polar readout and polar input both go through them,
so the bearing shown is the bearing accepted. format_angle stays for
sizes, where applying a base angle would corrupt the value.

The command prompts follow the same rule, each classified rather than
swept: OFFSET distance, FILLET radius, CHAMFER distances, ARRAY and
MINSERT spacing, TRACE width, HELIX, and EXTRUDE height read lengths;
the four dimension text-rotation prompts, ARRAY's total angle and
INSERT's rotation read angles. MLINE's scale and INSERT's scale factor
are left alone — a multiplier has no unit to be written in. INSERT read
both through one parse; they are now separate.

The typed variants also take a decimal comma, which a single-value
prompt has no other use for. parse_length itself does not: inside a
coordinate the comma separates the axes.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 23:46:49 +03:00
Hakan SevenandClaude Opus 5 523b85f42b fix(units): make the units selector reach what it names
The status-bar units button wrote INSUNITS, which nothing on screen reads.
INSUNITS only tells the drawing how to scale content arriving from
elsewhere, so picking a unit relabelled the drawing and changed nothing
visible — the selector looked broken because the variable it moved was
invisible.

Point the button at LUNITS instead, the setting that decides how every
coordinate and distance is written, and give the three questions the word
"units" runs together a place each:

- The button offers the five length formats, each shown beside a sample of
  itself, so Engineering and Architectural are told apart by sight.
- UNITS / DDUNITS opens a real dialog: length and angle format and
  precision, the direction angle zero points, whether positive angles run
  clockwise, and the insertion unit. Its sample comes from the same
  formatters the drawing uses, so it cannot drift from the readout.
- DWGUNITS converts. Model geometry, viewport framing, the header's length
  defaults and each dimension style's scale all move together in one undo
  step; paper space is left alone, since the sheet is still the same sheet.
  Locked layers are converted too — a half-converted drawing would be at
  two scales at once.

The coordinate readout formatted at four decimal places whatever the
drawing asked for; it now goes through the same format_length the
properties panel uses. That made the angle formats reachable in turn, so
degrees-minutes-seconds now carries the d/'/" marks that say which
convention it is, and surveyor's units are written at all.

Typed input is still plain decimal: a length the readout writes as
5'-6 1/2" cannot yet be typed back. ANGBASE and ANGDIR are stored but not
yet applied to displayed directions.

Closes #668

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 19:59:09 +03:00
Hakan SevenandClaude Opus 5 36e328f7d7 feat(layers): add LAYTRANS to translate layers onto a standard
Drawings arrive from elsewhere carrying someone else's layer names, and
folding them into a set of house layers meant renaming and merging by
hand, one layer at a time.

LAYTRANS reads a layer set out of another drawing and moves this one onto
it. Given a file it maps every name the two already share and translates
at once, which is all most incoming drawings need. Bare, it opens a
translator: the drawing's layers on one side, the loaded set on the
other, mappings built up between them and applied only on Translate, so a
mapping can be reconsidered and the whole translation is a single undo
step. Mappings can be saved and read back, objects can be forced to
ByLayer so the target layer's properties are what actually shows, and the
result can be written out as a log.

The move itself is the one LAYMRG already made for a single pair, so
LAYMRG now goes through it too rather than keeping its own copy.

Three things fell out for free or nearly so. A standards file is a
drawing, so .dws and .dwt need nothing but a place in the file filter.
The entity list is flat and holds block definitions, so objects inside
blocks travel with everything else instead of being stranded on a layer
that no longer exists. And a target layer that this drawing already has
is left alone: the drawing has an opinion about it, and restyling it
would reach past what was asked for -- only newly created targets take
the standard's properties.

Mappings are saved beside the drawing rather than inside a DWS. That is
where AutoCAD keeps them, but putting them there would mean inventing a
place in the drawing that nothing else reads back.

Closes #624

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 16:51:15 +03:00
Hakan SevenandClaude Opus 5 5c5c7606a1 feat(select): offer the selection modes at "Select objects"
Only Previous and Last were on offer, so Window, Crossing, Fence, the two
polygons and All could not be reached at all -- and with no keyboard to
type them into, the buttons were the only way in.

Window and Crossing fix the sense of the next box. Dragging derives that
from the direction the corner travels and would overwrite it the moment
the corner moved, so the derivation stands down while a keyword holds it.
Add and Remove decide what a pick does for the rest of the round: Remove
subtracts the way Shift already does, rather than through PICKADD, which
decides whether a pick *replaces* the set and so would have wiped
everything gathered so far. Both are dropped when the next command
starts, since neither outlives the selection that asked for them.

Fence and the polygons are picked point by point, which TRIM and EXTEND
already ask for. That gesture -- the points, the rubber-banded dashed
preview, whether the path closes -- moves into one place both bind to,
and the two preview builders duplicated in trim.rs go with it.

A fence is not the polygon test with crossing set: that closes the point
list and counts whatever lies inside, so a line drawn past a row of
objects would take everything behind it too. It gets a hit test that only
counts a real intersection, and skips the area-based geometry entirely.

The lasso gathered its hits from wires, hatches, block hatches, meshes and
block meshes inline; the new modes need the same list, and a second copy
would drift. Both now come through `Scene::path_hit_handles`.

Closes #596

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 13:32:11 +03:00
Hakan Seven b92b8df997 fix(trim): handle lasso and box selection
Keep selection gestures in the active trim flow so crossed segments are modified instead of selected.\n\nRefs #487
2026-08-05 00:26:29 +03:00
Hakan Seven 657d023fb7 feat(ucs): integrate coordinate systems
Route coordinate input, geometry creation, transforms, properties,\nviews, and viewport persistence through a shared working plane.\n\nRefs #484
2026-08-04 23:17:54 +03:00
Hakan Seven b1d55c6a7e feat(view): add visual style previews
- preview render modes on hover without committing
- distinguish 2D and 3D wireframe fill and depth behavior

Refs #483
2026-08-04 21:23:25 +03:00
Hakan Seven e35348525a fix: resolve offset and theme regressions
Keep OFFSET picks current across newly created entities and preserve the command after pick-first offsets.

Use palette-provided contrast colors for active status controls and Alias Editor removal buttons.

Refs #653
Refs #658
Refs #659
2026-08-04 13:24:38 +03:00
Hakan Seven 5662e07303 feat(area): support multi-object selection 2026-08-04 00:01:12 +03:00
Hakan Seven 48332ee807 feat(area): add object and aggregate modes
Mesh-backed measurements need cached surface metrics. Keep shared loop collection available in web builds.
2026-08-03 22:31:20 +03:00
Hakan Seven de2707a23e fix(styles): apply active creation defaults
Resolve style properties before editors and previews open.
Use absolute annotation multipliers for style-driven objects.

Refs #401

Refs #431
2026-08-03 16:43:58 +03:00
Hakan Seven 3e6693b93f feat(locale): localize full interface 2026-08-02 22:09:25 +03:00
Hakan Seven b90b3e3ecf feat(locale): add Fluent translations
Default to the platform language with persisted overrides across native and web builds.

Refs #630
2026-08-02 18:53:38 +03:00
Hakan Seven e102887000 fix(move): hide source during preview
Refs #521
2026-08-02 16:32:47 +03:00
Hakan Seven 20c6d419e2 fix(dimensions): render custom arrow blocks
Refs #612
2026-08-02 16:06:37 +03:00
Hakan Seven c17e31c1ed fix(fillet): honor selected trim side 2026-08-01 21:37:58 +03:00
Hakan Seven 7b50d6a5a3 fix(solid): normalize quadrilateral edges
Accept perimeter and DXF Z point orders while keeping screen fill and interaction on the WCS-aware geometry.

Refs #617
2026-08-01 20:31:28 +03:00
Hakan Seven dccaf95f49 feat(draw): continue paths on initial Enter
Start LINE, PLINE, ARC, and SPLINE from the latest path endpoint when Enter accepts the first point. Fall back to the active UCS origin.\n\nRefs #610
2026-08-01 19:09:19 +03:00
Hakan Seven 54124dc252 fix(modify): repair reference transforms
Refs #609
2026-08-01 00:13:24 +03:00
Hakan Seven 1cf2b700ce fix(polyline): place added vertices live
Keep new vertices in grip placement until click and restore the original entity on Escape. Correct reverse direction and segment metadata across polyline variants.\n\nRefs #610
2026-07-31 23:36:07 +03:00
Hakan Seven f0c1be0db1 fix(plot): correct layout hatch output
Keep Layout output on the selected physical sheet and preserve hatch lineweights and plot styles through paper, viewport, and nested block paths.\n\nRefs #607
2026-07-31 23:08:41 +03:00
Hakan Seven bd1b5b4293 feat(plot): complete plot workflow 2026-07-31 12:06:12 +03:00
Hakan Seven c5b5cd9dee fix(trim): preserve uncut polyline segments
Refs #588
2026-07-30 21:21:40 +03:00
Hakan Seven 2c64888048 fix(blocks): preserve UCS transformations
Bake BEDIT frames into block-local geometry while keeping model and viewport UCS isolated. Normalize legacy nonzero block origins during load.
2026-07-30 19:50:33 +03:00
Hakan Seven 02d15f5d23 feat(ribbon): add layer isolation tools
Closes #589
2026-07-30 18:07:06 +03:00
Hakan Seven d495e31d37 fix(offset): handle curved self-intersections
Closes #544
2026-07-30 00:06:02 +03:00
Hakan Seven ff19353a21 feat(draw): add BLEND command
Closes #560
2026-07-29 21:21:26 +03:00
Hakan Seven a36e0d7fdc fix(matchprop): complete property matching 2026-07-28 19:53:39 +03:00
Hakan Seven d77eb8f419 fix(block): open nested editor tabs
Closes #538
2026-07-28 19:13:27 +03:00
Hakan Seven 00cc17ea55 fix(scene): isolate drawing-space state
Cancel stale interaction state across space changes and keep live previews and zoom extents in their active paper/model context.\n\nRefs #539\nRefs #540\nRefs #541
2026-07-28 18:51:20 +03:00
Hakan Seven 05b044f367 perf(scene): make geometry edits incremental
Avoid full document, cache, and GPU rebuilds for entity deltas so add, delete, history, selection, and live polyline edits stay responsive on large drawings.
2026-07-28 17:16:27 +03:00
Hakan Seven 73b8dbe9d4 fix(render): prevent live polyline flicker
Reject segment-count-changing arena patches before mutating GPU buffers so repeated live updates rebuild from a consistent state.
2026-07-28 15:22:57 +03:00
Hakan Seven b629dc32de feat(wipeout): add polygon creation modes
Closes #528
2026-07-27 21:50:50 +03:00
Hakan Seven b8889ccd20 feat(mview): add viewport creation options
Support polygonal and object viewports through native clip-boundary handles, including clipped rendering and selection.

Closes #525
2026-07-27 19:28:51 +03:00
Hakan Seven ecb29767d4 feat(offset): add multiple mode
Closes #477
2026-07-27 16:21:31 +03:00
Hakan Seven 731df4a725 feat(cad): integrate standard codec coverage
Render, edit, query, select, and explode newly decoded standard entity variants. Pin acadifc de8d6b5 and preserve None color semantics.
2026-07-26 19:30:43 +03:00
Hakan Seven deec48ad99 perf: keep heavy work off UI thread 2026-07-25 18:49:18 +03:00
Hakan Seven 71e0b88839 perf: optimize large drawing workflows 2026-07-25 02:58:46 +03:00
Hakan SevenandClaude Fable 5 e7eb84b514 feat(pedit): convert prompt, join, fit/spline/decurve; join fixes (#263)
PEDIT reworked around a mode machine:

- Picking a line/arc asks "Object is not a polyline. Turn it into one?
  [Yes/No] <Y>" — Yes converts in place (arc keeps its bulge) and
  editing continues on the result. Pickfirst: an already-selected
  polyline skips the select step, a selected line/arc goes straight to
  the convert prompt.
- Join gathers with the normal selection system (single picks AND
  window/crossing boxes) and merges through the JOIN machinery.
- Fit replaces every segment with a classic equal-parameter BIARC: two
  arcs per segment meeting tangentially at an inserted knee, both
  segments at a vertex sharing that vertex's tangent — the whole run is
  tangent-continuous (verified: zero tangent jump on L/closed/zigzag/S
  shapes). Spline resamples the vertex frame as a uniform cubic
  B-spline (8 samples per span); Decurve straightens every bulge.
- Earlier hardening kept: undo snapshot before the mutation, immediate
  repaint, polyline-only pick validation.
- Vertex editing lives on grips, so no Edit-vertex submode; instead the
  vertex grip hover menu gains Break — a closed polyline opens at the
  vertex, an open one splits into two (interior vertices only),
  handled driver-side as an entity replacement.

JOIN itself: segs_of now emits one segment per span of an OPEN
polyline (bulges kept), so polylines merge with their neighbours —
PEDIT Join's set always contains the target polyline and used to abort
every time; plain JOIN had the same gap. JOIN also honours pickfirst:
launched with two or more objects selected it joins them immediately.

Closes #263

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 20:06:04 +03:00
Hakan SevenandClaude Fable 5 ae83b82c96 fix(circle): TTT with concentric circles (#318)
The TTT solver's circle-pair difference equation loses its cx/cy terms
when the two circles are CONCENTRIC (a ring + a line through it, the
issue's drawing): lx = ly = 0, the equation only pins r, and the 2x2
center solve hit a zero determinant and returned no candidates.

The degenerate branch now recovers the solution directly: r comes from
the pinning equation (for a ring exactly (R_outer - R_inner) / 2), and
the centers from intersecting the remaining equation — a line in cx/cy
once r is known — with the first circle's distance constraint
|C - P| = |r + eps*cr|. Concentric pairs inside three-circle picks ride
the same branch. Candidate selection is unchanged, so the circle
nearest the three pick points wins.

Closes #318

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 16:02:31 +03:00
Hakan SevenandClaude Fable 5 9b28170d4b fix(undo): grip-drag history entry + mid-command Ctrl+Z steps (#332)
Grip drags mutated the document without ever pushing history — dragging
a polyline vertex (or any grip) could not be undone. The release-commit
now swaps the pre-drag backup in, snapshots that PRE state as a "GRIP"
entry, swaps the dragged result back and clears the redo stack; the
Esc-cancel path is unchanged and a no-move engaging click records
nothing.

Ctrl+Z during a drawing command steps the command instead of the
document undo swallowing the in-progress object (which also killed the
active command): new CadCommand::on_undo_step hook, consulted before
undo_active_tab. PLINE pops its last vertex (shared with the U option),
LINE reverts the last committed segment and keeps drawing from the
previous point (rides its existing U/UndoDocument path), and ARC
Continue reverts the last arc and resumes from the prior anchor with
the correct tangent via a new anchor history. With nothing placed yet
each falls through to the document undo.

Also drops the two warnings the #336 work left behind (unused Entity
import, dead Snapper::override_active).

Closes #332

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 15:48:22 +03:00
Hakan SevenandClaude Fable 5 9b40881ab1 feat(trim): TRIM/EXTEND options — edges, fence, crossing, edge, erase (#336)
Both commands gain a shared option mode machine:

- Cutting/Boundary edges (T/B): pick which objects act as the boundary
  (picked edges highlight yellow, the hovered candidate half-strength);
  Enter rebuilds the boundary set, empty = everything (quick mode).
- Fence (F): draw a dashed fence; every object crossing it is trimmed /
  extended at each crossing, re-applied to the surviving pieces so a
  fence across both overhanging ends clears both. Live red/cyan result
  preview while placing points.
- Crossing (C): crossing-selection semantics — the dashed green window
  picks objects crossing its edges AND wholly inside; runs through the
  fence machinery with a synthesized inside click.
- Edge (E): boundaries extrapolate (lines run past their ends, arcs
  close to full circles). Cuts that land on an implied extension draw a
  dashed yellow guide from the boundary's drawn end to the cut point,
  so the user sees which edge causes the cut. Extend previews also show
  the added tail as a bright dashed slice of the true curve.
- Erase (R, TRIM): picks delete without needing an intersection, with a
  red hover preview.
- Shift+click swaps trim<->extend per pick (new set_shift plumbing into
  the entity-pick and hover paths); the hover preview follows the held
  state. Project is out of scope for the 2D pipeline.

The per-type pick bodies moved to shared free fns (pick_trim_at /
pick_extend_at) used by direct picks, hover previews and the fence
pass; EXTEND's snapshot bookkeeping unified with TRIM's placeholder
flow. Option keywords now take precedence over the hex-handle reading
in feed_active_cmd ("F"/"C"/"E" are valid hex), and fence geos carry
sentinel handles — probing with NULL against NULL-handle geos excluded
the whole fence. Regression test: fence_trims_x_arm.

Closes #336

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 14:53:50 +03:00
Hakan SevenandClaude Fable 5 41f7e2becf fix(extrim): polyline cutting boundaries and polyline targets (#340)
Boundary: a picked polyline explodes into per-segment Line geos, and
extend_line_geos then blew every one of them up to +-TRIM_EXTENT — a
closed rectangle boundary became a grid of infinite lines and the
parity side-test broke. Only an actual LINE entity boundary is treated
as infinite now.

Targets: the sampled trim path sampled polylines at their vertices
only, so a straight segment crossing the boundary was cut at the wrong
place — or not at all when both endpoints were on the kept side.
insert_boundary_crossings splices the exact line_seg_ts intersections
into the sample list and extrim_sampled classifies per segment
midpoint (a vertex exactly on the boundary can't flip the parity
test). Ellipse and spline targets gain the exact cut points too. The
removal preview subdivides straight polyline segments so the red/blue
split follows the boundary instead of jumping at vertices.

Closes #340

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 12:04:30 +03:00
Hakan SevenandClaude Fable 5 1870b8420f feat(pline): Undo option removes the last segment (#352)
U / UNDO (typed or via the prompt button) pops the last placed vertex
without ending the command, repeatably down to and past the start
point. The exit tangent of the remaining last segment is recomputed
from its bulge so a following Arc segment stays tangent-continuous.
New CmdResult::RemoveLiveEntity takes the live polyline out of the
document when Undo drops it below two vertices; the next point
re-creates it under the same undo unit.

Closes #352

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-22 11:17:01 +03:00
Hakan SevenandClaude Fable 5 261b699dee feat(edit): MATCHPROP stays active for repeated targets (#362)
Applying to one target used to end the command. The apply now clears
the consumed selection and keeps the command in its target phase, so
properties can be painted onto object after object; Enter or Escape
finishes (prompt updated accordingly).

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-21 23:22:27 +03:00
Hakan SevenandClaude Fable 5 9690d37d03 fix(view): window corner picks exempt from Ortho/Polar (#363)
ZOOM WINDOW's opposite corner was pinned to an axis with Ortho on,
collapsing the window to a line. Extend the #291 window_corner_pick
exemption to ZOOM WINDOW, PLOTWINDOW and WIPEOUT's rectangular mode
(polygon mode keeps the constraints — axis-aligned edges are a
legitimate use).

Co-Authored-By: Claude Fable 5 <[email protected]>
2026-07-21 23:14:08 +03:00