Commit Graph
90 Commits
Author SHA1 Message Date
Hakan SevenandClaude Sonnet 4.6 549ae38459 feat: BOX, SPHERE, CYLINDER primitives + EXTRUDE / REVOLVE commands
BOX, SPHERE, and CYLINDER build truck topology solids and tessellate
them into MeshModels stored alongside a Solid3D placeholder entity so
the GPU mesh pipeline renders them immediately.

EXTRUDE picks any closed 2D profile (Circle, LwPolyline, etc.),
attaches a planar face via try_attach_plane, and translational-sweeps
it (tsweep Face → Solid) along Z by the given height.

REVOLVE picks a profile, two axis points, and an angle (default 360°),
then rotational-sweeps the wire (rsweep) around the axis.

Three new CmdResult variants drive the operations:
  CommitSolid3D, ExtrudeEntity, RevolveEntity.

Scene::layer_color() added to retrieve the active layer's RGBA color.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 12:55:28 +03:00
Hakan SevenandClaude Sonnet 4.6 a773a1a1f1 feat: REFEDIT / REFCLOSE — in-place block reference editing
REFEDIT picks an INSERT, extracts the block entities into model space
with the INSERT transform applied (translate + rotate + uniform scale),
and enters an editing session.  Any normal modify command works on the
temporary entities.

REFCLOSE SAVE applies the inverse transform, replaces the block
definition, and rebuilds all derived caches (hatch/image/mesh), so
every INSERT of that block reflects the edits immediately.
REFCLOSE DISCARD removes the temp entities without changing the block.

Non-uniform-scale inserts are rejected with an error message.
RefEditSession is stored on DocumentTab; undo snapshots bracket the
begin and close operations.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 12:40:19 +03:00
Hakan SevenandClaude Sonnet 4.6 25b91bc09e feat: STL export (STLOUT / EXPORTSTL command)
Exports all tessellated 3D mesh models in the current drawing to a
binary STL file via a save-file dialog. Normals are taken from the
MeshModel where available, otherwise computed from triangle vertices.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:46:05 +03:00
Hakan SevenandClaude Sonnet 4.6 9ede70ef1c feat: 3D ARRAY (ARRAY3D / 3DARRAY command)
Three-dimensional rectangular array: prompts for rows, columns, levels
and their respective spacings, then generates copies translated along
X (columns), Z (rows in drawing plane), and Y (levels / height).

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:43:21 +03:00
Hakan SevenandClaude Sonnet 4.6 3cdd86a674 feat: right-click context menu + CONSTRUCTIONLINE alias
Viewport right-click now shows a proper widget-based context menu:
- When a command is active: Cancel / Enter
- Otherwise: Repeat last commands, Delete/Move/Copy (if selected),
  Select All, Zoom Extents

CONSTRUCTIONLINE added as an alias for XLINE (XL).
Canvas-drawn placeholder removed; context menu closes on Escape,
click-outside, or when any action is taken.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:41:01 +03:00
Hakan SevenandClaude Sonnet 4.6 a20558a024 feat: ATTREQ — attribute prompting during INSERT
When inserting a block that contains AttributeDefinition entities,
the INSERT command now enters an attribute-filling phase: each attdef
is prompted tag-by-tag (showing its prompt text and default value).
Pressing Enter accepts the default. The completed AttributeEntity list
is embedded in the Insert before committing.

Blocks without attdefs continue to insert immediately as before.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:33:56 +03:00
Hakan SevenandClaude Sonnet 4.6 f73d38f0a2 feat: Object Snap Tracking (OTRACK / F11)
- snap/mod.rs: Snapper gains otrack_enabled, tracking_points, dwell state;
  update_otrack_dwell() acquires a snap point after DWELL_THRESHOLD=4
  consecutive moves near the same position; otrack_snap() returns an
  H/V alignment snap position; clear_tracking() resets state on command end
- overlay.rs: selection_overlay accepts ost_points + cursor_screen;
  draws light-blue dashed H/V lines from acquired points + small cross marker
- statusbar.rs: OTRACK pill (F11) added next to DYN
- view.rs: projects tracking_points to screen, passes to selection_overlay
- update.rs: calls update_otrack_dwell + otrack_snap in ViewportMove;
  overrides effective point with OST alignment when no normal snap is active
- ROADMAP.md: Object Snap Tracking marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:26:54 +03:00
Hakan SevenandClaude Sonnet 4.6 d2a58bdd08 feat: DIMORDINATE + mark Named UCS saving and DIMORDINATE complete
- ordinate_dim.rs: OrdinateDimCommand picks feature point then leader
  endpoint; auto-detects X vs Y ordinate from movement direction
- Ordinate dim added to the Dimensions dropdown in the Annotate ribbon
- ROADMAP.md: DIMORDINATE ✅, Named UCS (already implemented) ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:21:35 +03:00
Hakan SevenandClaude Sonnet 4.6 6f741a92e0 feat: ATTEDIT — edit block attribute values interactively
- attedit.rs: AtteditCommand picks an INSERT entity then iterates through
  each attribute tag prompting for a new value (Enter keeps existing)
- attedit_pending_handle() / attedit_set_attrs() trait methods inject
  attribute data into the command after entity-pick (avoids document access
  in the command itself)
- cmd_result.rs: NeedPoint handler injects attr data; ReplaceEntity detects
  the __ATTEDIT__ sentinel and calls apply_attedit() on the document
- apply_attedit() encodes tag/value pairs as __ATTEDIT__tag\x01val\x02...
- ROADMAP.md: ATTEDIT marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:19:43 +03:00
Hakan SevenandClaude Sonnet 4.6 0fc3766da7 feat: SPLINEDIT — close, open, reverse spline control-point editing
- splinedit.rs: SplineditCommand picks a spline (entity-pick phase) then
  accepts CLOSE/OPEN/REVERSE/EXIT sub-commands via text input
- apply_spline_op() mutates the spline in the document directly, with knot
  vector regeneration via generate_clamped_knots()
- Sentinel XLine trick: ReplaceEntity with a magic __SPLINEDIT_* layer name
  is intercepted in cmd_result.rs before erasing the original entity
- Control-point dragging already works via the existing grip editing system
- ROADMAP.md: SPLINEDIT marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:16:44 +03:00
Hakan SevenandClaude Sonnet 4.6 51e6c4b359 feat: Dynamic Input overlay (DYNMODE / F12)
- overlay.rs: dynamic_input_overlay() canvas widget draws a semi-transparent
  coordinate tooltip near the cursor; shows X/Y in absolute mode or
  dist/angle relative to last_point when a command base point exists
- statusbar: DYN toggle pill with F12 tooltip (calls ToggleDynInput)
- app/mod.rs: dyn_input: bool field (default true), ToggleDynInput message
- view.rs: builds DYN label and pushes overlay into viewport_stack when
  dyn_input=true and a command is active
- document.rs: last_cursor_screen: iced::Point — updated on every ViewportMove
- ROADMAP.md: Dynamic Input overlay marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:12:09 +03:00
Hakan SevenandClaude Sonnet 4.6 f80d694818 feat: DATAEXTRACTION — export entity data to CSV
- DATAEXTRACTION / EATTEXT / ATTEXT commands trigger an async save dialog
- Extracts all model-space entities with: Type, Handle, Layer, Color,
  Linetype, and a geometry summary per entity type (coords, radius, etc.)
- DataExtractionSave / DataExtractionSaveResult message pair drives
  the rfd save-file dialog asynchronously
- CSV fields are properly escaped (commas, quotes, newlines)
- ROADMAP.md: 12 DATAEXTRACTION marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:07:58 +03:00
Hakan SevenandClaude Sonnet 4.6 b15be3af3d feat: WBLOCK — write block or selected entities to external file
- src/modules/insert/wblock.rs: extract_block_to_doc() copies a named
  block's entities into a fresh CadDocument; extract_entities_to_doc()
  does the same for a selection set; layer definitions are carried over
- WBLOCK <name> writes the named block; WBLOCK * writes selected entities
- WblockSave / WblockSaveResult messages drive the async save-dialog flow
- ROADMAP.md: 1.10 WBLOCK marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:05:04 +03:00
Hakan SevenandClaude Sonnet 4.6 64837e9aed feat: XREF management — auto-resolve, XATTACH, XREF, XRELOAD
- src/io/xref.rs: resolve_xrefs() scans block_records for is_xref flags,
  resolves paths relative to the opened file's directory, loads the
  referenced DWG/DXF and merges model-space entities into the xref block
- src/modules/insert/xattach.rs: XATTACH command with file-picker flow
  (XAttachPick/XAttachPickResult messages), prepare_xref_block() creates
  BlockRecord + Block entities and immediately resolves content
- XREF command: lists all external references in the drawing
- XRELOAD command: re-resolves all xref paths and rebuilds scene caches
- Auto-resolve on FileOpened: reports Loaded/NotFound per xref block
- CadCommand trait: added optional xattach_path() method
- ROADMAP.md: 1.9 XREF management marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:02:38 +03:00
Hakan SevenandClaude Sonnet 4.6 4c1c13cab6 feat: Grid snap adaptive spacing + Polar tracking improvements
Grid snap (F9):
  • snap spacing now tracks the visible grid zoom level — computed via
    compute_grid_step() (same adaptive pow-of-5 logic as draw_grid),
    updated on every ViewportMove so zooming in/out keeps snap aligned
    with the grid lines on screen

Polar tracking (F10):
  • configurable angle increment stored in polar_increment_deg (default 45°)
  • right-click the POLAR pill to cycle through 15 → 30 → 45 → 90°
  • pill label shows current angle ("POLAR 45°")
  • visual guide line: while drawing with polar on, a dashed cyan line is
    drawn from last_point along the snapped direction across the viewport
  • SetPolarAngle message + handler; all polar_constrain() calls use the
    stored increment instead of the hardcoded 45°

ROADMAP updated: Grid snap and Polar tracking marked ✅.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 19:30:25 +03:00
Hakan SevenandClaude Sonnet 4.6 a99115bda5 feat: Solid3D (3DSOLID) ACIS tessellation
Parse SAT geometry directly into GPU MeshModel without going through
the truck B-rep pipeline:
  • plane-surface faces  → fan-triangulate the coedge-loop polygon
  • cone-surface faces   → parametric grid (handles cylinders and cones)
  • sphere-surface faces → UV sphere grid (GRID_U × GRID_V)
  • torus-surface faces  → UV torus grid

Scene integration:
  • add_entity(): tessellates Solid3D on insert, stores in scene.meshes
  • erase_entities(): removes mesh from scene.meshes on delete
  • populate_meshes_from_document(): rebuilds all meshes on file load
    and undo/redo (called alongside populate_hatches/images)

ROADMAP updated: Solid3D tessellation marked ✅ in sections 2.12, 14.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 19:11:24 +03:00
Hakan SevenandClaude Sonnet 4.6 d3d4ec4a08 feat: STRETCH with proper crossing-window vertex selection
Replaced the simplified MOVE-based STRETCH with a real crossing-window
implementation. Workflow: pick two crossing-window corners, then base+target
points. Only vertices/endpoints inside the window are translated:
- Line: moves start/end independently
- LwPolyline/Polyline: moves individual vertices inside window
- Arc/Circle/Ellipse: moves whole entity if center is inside
- Insert/Text/MText: moves if insertion point is inside

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 11:25:39 +03:00
Hakan SevenandClaude Sonnet 4.6 f6d716dfc5 feat: HATCHEDIT command to edit existing hatch pattern, scale, and angle
Add HATCHEDIT (HE alias) command. Works on pre-selected hatch or via
entity pick. Accepts text options: P <pattern>, S <scale>, A <angle>.
Enter applies changes; rebuilds hatch entity and GPU model via add_hatch.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 11:08:51 +03:00
Hakan SevenandClaude Sonnet 4.6 8078c4c9da feat: DDEDIT command and double-click text editing
Add DDEDIT (ED alias) command that edits Text/MText/Attribute entities
in-place via the command line. Double-clicking a text entity in model space
now auto-launches DDEDIT for that entity. Supports Text, MText,
AttributeDefinition, and AttributeEntity types.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 11:05:24 +03:00
Hakan SevenandClaude Sonnet 4.6 25ec6f66e5 feat: add MASSPROP command — area, perimeter, centroid of selected entities
Computes mass properties for selected entities and prints results to the
command line. Supports: Circle (area+perimeter), Arc (sector area+arc length),
Line (length), LwPolyline (shoelace area+perimeter+centroid), Ellipse
(numerical 256-pt integration for area and arc length).

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 11:00:18 +03:00
Hakan SevenandClaude Sonnet 4.6 80ca095121 feat: command history navigation with up/down arrow keys
CommandLine now records every submitted command in a recall list (up to
50 entries).  Pressing ↑ in the command input walks back through the
list, ↓ moves forward, and returning to the newest position restores
the draft text the user had typed before navigating.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 00:04:12 +03:00
Hakan SevenandClaude Sonnet 4.6 0868a1719c feat: add RECTANG/REC and POLYGON/POL command aliases
Standard AutoCAD aliases now dispatch to the existing RECT and POLY
commands respectively, so users familiar with AutoCAD naming find
them without modification.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-07 00:02:35 +03:00
Hakan SevenandClaude Sonnet 4.6 efc259fdbe feat: per-viewport layer freeze columns in Layer Manager
Add VP freeze/thaw toggle columns to the layer panel when in a paper
space layout. Each viewport gets its own column (VP 1, VP 2, …) showing
a freeze icon per layer. Clicking toggles frozen_layers on the Viewport
entity and syncs back to the panel.

- scene: viewport_list() → [(handle, label, frozen_handles)]
- LayerPanel: VpCol + vp_frozen per layer, sync_with_viewports()
- Message::LayerToggleVpFreeze(layer_idx, vp_col_idx)
- Sync VP columns on layout switch, VPLAYER cmd, undo/redo, layer ops

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 23:41:39 +03:00
Hakan SevenandClaude Sonnet 4.6 5d0edb3a1f fix: Wipeout fill color respects BACKGROUND command override
Scene now carries bg_color / paper_bg_color fields (defaults match
previous hard-coded values). synced_hatch_models() reads these instead
of hard-coded constants, so Wipeout fills correctly use the custom
background when BACKGROUND <r> <g> <b> has been set.
BACKGROUND command syncs both DocumentTab.bg_color and scene.bg_color.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 23:32:11 +03:00
Hakan SevenandClaude Sonnet 4.6 cc314e75fc feat: Shape entity support (render + grips + props + transform)
- src/entities/shape.rs: diamond marker at insertion point (SHX glyphs
  cannot be rendered without the binary .shx file, so a placeholder is used)
- Grips: single insertion-point grip
- Properties: Name, Style (read-only), Insert X/Y/Z, Size, Rotation
- Transformable: translate, mirror, scale, rotate
- Registered in entities/mod.rs, entities/traits.rs, app/commands.rs

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 23:30:27 +03:00
Hakan SevenandClaude Sonnet 4.6 41a5d98b33 feat: per-viewport background color (BACKGROUND command)
- DocumentTab: bg_color / paper_bg_color Optional<[f32;4]> fields
- view.rs: use custom color when set, fall back to defaults
- BACKGROUND <r> <g> <b>: set model or paper-space background (0–255 RGB)
- BACKGROUND RESET: restore default dark grey / paper grey

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 23:26:26 +03:00
Hakan SevenandClaude Sonnet 4.6 4312b6c3a5 feat: raster image render pipeline (IMAGE command + GPU textured quad)
- Add IMAGE / IMAGEATTACH / IM command with async file-picker (rfd)
- src/scene/image_model.rs: ImageModel with RGBA pixel data + quad corners
- src/scene/pipeline/image_gpu.rs: ImageGpu with wgpu texture, sampler, opacity uniform
- src/scene/pipeline/mod.rs: image render pipeline (pass 2, between hatches and meshes)
- src/scene/render.rs: include images in Primitive, call upload_images in prepare
- src/scene/mod.rs: images HashMap, populate_images_from_document, cache on add_entity
- src/modules/home/draw/raster_image.rs: ImageCommand (two-click: origin + width, aspect-correct preview)
- src/io/mod.rs: pick_image_file() async helper (file dialog + dimension decode)
- app: ImagePick / ImagePickResult messages, populate on file open and undo/redo

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 23:19:08 +03:00
Hakan SevenandClaude Sonnet 4.6 3d1f355a5c feat: TextStyle font browser (STYLE DIALOG command)
- STYLE DIALOG / TEXTSTYLE DIALOG opens the Text Style Font Browser
- Three-panel dialog: style list | built-in CXF font list | properties
- Properties panel: font file text field, width factor, oblique angle
- Apply button commits edits; Set Current sets the active text style
- Built-in font picker (20 CXF fonts from assets/fonts/) auto-applies
  font to the selected style on click
- Preview pane shows "AaBbCc 0123" sample text

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 15:01:25 +03:00
Hakan SevenandClaude Sonnet 4.6 552ab7eb6a feat: TableStyle manager (TABLESTYLE command + dialog)
- TABLESTYLE/TS command: LIST, NEW subcommands for managing table styles
- Table Style Manager dialog: style list with details panel showing
  name, margins, suppression flags, and row styles (data/header/title)
  with text style, height, and alignment per row type
- New / Delete buttons in the dialog

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 14:57:11 +03:00
Hakan SevenandClaude Sonnet 4.6 34076b26bb feat: MLineStyle manager (MLSTYLE command + dialog)
- MLSTYLE command: LIST, NEW, SET, DEL subcommands
- Multiline Style Manager dialog: style list, element details (offset,
  color, linetype), Set Current / New / Delete buttons
- MLINE/ML command now reads document header.multiline_style to apply
  the current style to newly created MLine entities
- MlineCommand.with_style() constructor for style-aware multiline drawing

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 14:54:05 +03:00
Hakan SevenandClaude Sonnet 4.6 6f19b4fd81 feat: add Underlay entity support (PDF/DWF/DGN)
- New src/entities/underlay.rs: TruckConvertible (clip boundary polygon
  or cross marker), Grippable (insertion + boundary vertex grips),
  PropertyEditable (position, scale, rotation, contrast, fade, flags),
  Transformable (translate, mirror, scale, rotate)
- Wire EntityType::Underlay into all four match arms in traits.rs
- UNDERLAY command: FADE/CONTRAST/ON/OFF/CLIP ON|OFF/MONO ON|OFF
  subcommands to edit selected underlay entities
- Entity type name map entry for UNDERLAY

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 14:43:44 +03:00
Hakan SevenandClaude Sonnet 4.6 1db3ad6a33 Feat: implement CTB/STB plot style table with PDF export integration
- src/io/plot_style.rs: PlotStyleTable and PlotStyleEntry data structures;
  CTB reader (deflate/zlib decompressed text format) with ACI→RGB and
  ACI→lineweight lookup; CTB writer (zlib compressed); LW_TABLE constant
- src/io/pdf_export.rs: accept optional PlotStyleTable; apply ACI color
  and lineweight overrides during PDF rendering
- src/scene/wire_model.rs: add `aci: u8` field to carry ACI index
- src/scene/render.rs: render_style() now returns ACI alongside RGBA
- src/scene/mod.rs + tessellate.rs: propagate aci through wire building
- app: PlotStyleLoad/Loaded/Clear messages and handlers;
  PLOTSTYLE LOAD | CLEAR | STATUS command; active_plot_style state on H7CAD
- flate2 added as dependency

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 14:37:23 +03:00
Hakan SevenandClaude Sonnet 4.6 911e36ba04 Feat: add Dimension Style Manager dialog (DIMSTYLE/DDIM)
- Add DimStyleDialogOpen/Close/Apply/Select/Tab/New/SetCurrent/Delete
  messages and DsEdit/DsToggle with DsField enum for fine-grained edits
- Store active dialog state (selected style, current tab, edit buffers)
  directly on H7CAD for all 28 most-used DimStyle properties
- dimstyle_overlay: 5-tab modal panel (Lines, Arrows, Text,
  Scale/Units, Tolerances) with style list, Apply and Close buttons
- DIMSTYLE / DDIM with no sub-command now opens the dialog;
  DIMSTYLE LIST / NEW / SET sub-commands remain available

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 14:25:13 +03:00
Hakan SevenandClaude Sonnet 4.6 20629d587a Feat: implement WCS↔UCS coordinate transform pipeline
- Add `active_ucs: Option<Ucs>` per-tab state to DocumentTab
- Add `ucs_to_wcs`, `wcs_to_ucs`, `ucs_z_axis`, `ucs_rotated_z` helpers
- Add `Camera::pick_on_plane` for ray–plane intersection against any plane
- Mouse picks project onto the active UCS XY plane instead of world XY
- Typed coordinates are converted from UCS space to WCS before dispatch
- UCS command now really activates/deactivates a UCS:
  - `UCS W` resets to WCS (clears active_ucs)
  - `UCS <name>` activates a named UCS
  - `UCS SAVE <name>` saves the current active UCS
  - `UCS ORIGIN x,y,z` shifts origin (in current UCS space)
  - `UCS X/Y/Z <angle>` rotates the UCS around its own axes

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-06 14:16:06 +03:00
Hakan SevenandClaude Sonnet 4.6 6a4813ce42 Feat: UCS icon — animated XYZ axis tripod in viewport bottom-left corner
Screen-space UCS icon drawn on the existing selection canvas overlay.
Axes are projected from world space so the icon rotates with the camera,
always showing the correct X/Y/Z orientation relative to the drawing plane.
Each axis has its canonical color (X=red, Y=green, Z=blue) with arrowheads.
Icon visibility controlled by show_ucs_icon flag (default on); toggled by
UCSICON ON/OFF command which also updates paper-space viewport entities.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 19:25:55 +03:00
Hakan SevenandClaude Sonnet 4.6 0aef1fc12f Feat: ROADMAP Phase 1-5 batch — trim/extend, plot scale, viewport UX, mline caps, table alignment
- TRIM/EXTEND: Ray and XLine entities supported as cutting boundaries and trim targets;
  trim results in Ray→Line/Ray, XLine→Ray/Ray or Line; hover preview added
- Plot scale override: Fit/1:1/1:2/1:5/1:10/1:20/1:50/1:100/2:1 buttons added to Page Setup
  panel; PageSetupCommit applies scale to PlotSettings
- Viewport UX: locked viewport gets orange border; selected viewport gets white border
- Named view → viewport assignment: Choice dropdown in properties panel copies
  view_target/direction/height to the viewport entity
- MLine caps: perpendicular start/end cap lines added for open (non-closed) MLines
- Wipeout polygon grips: boundary vertices become editable grips when clipping_enabled+Polygonal;
  world→pixel back-projection on drag
- Table cell alignment: CellStyle.alignment (1-9) drives left/center/right + top/middle/bottom
  text positioning; cxf::measure_text() helper added
- New commands/features: DIMCONTINUE (DCO), DIMBASELINE (DBA), TOLERANCE (TOL), TABLE,
  ATTDEF, ATTEDIT, ATTDISP, BREAKATPOINT (BAP), PLOTWINDOW (PW), MLINE (ML);
  DIMSTYLE/DIMCURRENT/CLAYER/LTSCALE/CELTSCALE/SCALETEXT/XDATA/UCSICON/REGEN/DRAWORDER extended
- PLINE arc mode: A/L/CLOSE text input, bulge computation, arc preview
- Warning cleanup: removed unused imports and unreachable patterns

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 15:31:05 +03:00
Hakan SevenandClaude Sonnet 4.6 27b5e124c7 Feat: enhanced LIST command with entity-specific geometry details
LIST (LI) now shows per-type details:
- Line: from/to coordinates + length
- Circle: center + radius + area
- Arc: center + radius + start/end angles
- LwPolyline: vertex count, closed flag, elevation
- Text/MText: content preview + height + insertion point
- Insert: block name + position + scale + rotation
- Spline: control point count + degree + closed flag
- Ellipse: center + major length + minor ratio

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:31:03 +03:00
Hakan SevenandClaude Sonnet 4.6 77327bf730 Feat: DIMALIGNED (DAL) and DIMDIAMETER (DDI) dimension commands
DIMALIGNED: 3-click flow (p1 → p2 → dim line position) → DimensionAligned.
Rubber-band preview shows extension lines and dim line offset.

DIMDIAMETER: 3-click flow (center → arc point → text position) → DimensionDiameter.
Previews the diameter chord line.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:29:11 +03:00
Hakan SevenandClaude Sonnet 4.6 a9aedb4c7c Feat: PASTEORIG command — paste clipboard at original coordinates
Pastes clipboard entities without translating to a pick point.
Useful for pasting between drawings at exact original positions.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:27:21 +03:00
Hakan SevenandClaude Sonnet 4.6 426081e8be Feat: ZOOM ALL (ZA) and ZOOM SCALE (ZS) commands
ZOOM ALL (ZA)       — fit all entities (alias for ZOOM EXTENTS)
ZOOM SCALE <n> (ZS) — set zoom factor (1/n multiplied to camera distance)

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:26:15 +03:00
Hakan SevenandClaude Sonnet 4.6 7fea8bce53 Feat: LAYISO, LAYUNISO, FLATTEN, QSELECT utility commands
LAYISO    — turn off all layers except selected entities' layers
LAYUNISO  — restore all layers (turn-on all, mirrors LAYON)
FLATTEN   — move selected (or all) entities to Z=0; handles Line/Circle/Arc/
            LwPolyline/Text/MText/Insert/Point/Spline/Ellipse
QSELECT   — select entities by TYPE, LAYER, COLOR, or LINETYPE

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:25:39 +03:00
Hakan SevenandClaude Sonnet 4.6 0de21fd169 Feat: QSELECT command — quick-select entities by property
QSELECT TYPE <type>       — select all entities of given type (e.g. LINE, CIRCLE)
QSELECT LAYER <name>      — select all entities on the given layer
QSELECT COLOR <n|BYLAYER> — select all entities with given color index
QSELECT LINETYPE <name>   — select all entities with given linetype

Deselects current selection and replaces with matched entities.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:23:57 +03:00
Hakan SevenandClaude Sonnet 4.6 ec5022d725 Feat: COUNT command — entity statistics by type or layer
COUNT             — count all entities grouped by type
COUNT LAYER       — group by layer name
COUNT TYPE        — group by entity type (same as default)
COUNT <layername> — count entities on a specific layer by type

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:23:17 +03:00
Hakan SevenandClaude Sonnet 4.6 e8b749a8ac Feat: FIND / FINDALL — search and replace text in drawing entities
FIND <search>                    — list all Text/MText/Attribute containing search
FIND <search> REPLACE <rep>      — replace first occurrence
FINDALL <search> REPLACE <rep>   — replace all occurrences

Works on Text, MText, AttributeDefinition, AttributeEntity.
Case-insensitive search; replaces preserving case in replacement.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:22:27 +03:00
Hakan SevenandClaude Sonnet 4.6 330b8b58f4 Feat: PEDIT command (PE) — polyline edit (close/open/width)
Entity pick → text input subcommands:
  C / CLOSE  → set closed flag
  O / OPEN   → clear closed flag
  W <value>  → set uniform width on LwPolyline vertices
  X / EXIT   → cancel

Command stays active after each op (CmdResult::PeditOp) for multiple edits.
Supports LwPolyline and Polyline2D.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:19:36 +03:00
Hakan SevenandClaude Sonnet 4.6 05ccc80048 Feat: Phase 5.3 — MLINE command (ML) — create multiline entity
Pick vertices, Enter to finish (≥2 pts). Text input while picking:
  C / CLOSE  → close and commit (≥3 pts)
  S <value>  → set scale factor (default 1.0)
  S alone    → prompt for scale then continue

Uses acadrust MLine::from_points / closed_from_points + scale_factor field.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-03 09:17:45 +03:00
Hakan SevenandClaude Sonnet 4.6 e4a7970c3e Feat: Phase 4.4 — WIPEOUT command (WO)
Creates rectangular (2-corner pick) or polygonal (multi-pick, Enter to close)
wipeout masking entities. Uses acadrust Wipeout::from_corners / ::polygonal.

Options: WIPEOUT → rectangular; WIPEOUT P → polygonal.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-02 23:54:07 +03:00
Hakan SevenandClaude Sonnet 4.6 1572d0c38f Feat: Phase 1.5 — viewport count in status bar + REVCLOUD command
Status bar: shows "N VP" pill (with tooltip) when in a paper layout that has
user viewports (id > 1). New Scene::viewport_count() method.

REVCLOUD: closed LwPolyline with arc bumps (bulge = 0.5) along each edge.
Click polygon corners, Enter to close into a revision cloud shape.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-02 23:52:35 +03:00
Hakan SevenandClaude Sonnet 4.6 c9719bacdf Feat: REVCLOUD command — revision cloud (arc-bumped closed polyline)
Pick polygon corners, Enter to close. Each edge is subdivided into arc
bumps (bulge = 0.5 ≈ 53° arcs). Result is a closed LwPolyline.
Arc bump length defaults to 1.0 drawing units.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-02 23:51:17 +03:00
Hakan SevenandClaude Sonnet 4.6 8fca75fade Feat: DONUT command (DO) — filled circular ring as LwPolyline
Creates LwPolyline with 2 vertices at (cx ± r_avg, cy), bulge=1.0,
start_width/end_width = (outer - inner) / 2, is_closed = true.

Workflow: inner diameter → outer diameter → click center points (Enter to exit).
Inner diameter 0 → filled solid circle.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-02 23:50:27 +03:00