The resident wire sets were capped at 16 and cleared once more were
held. A layout with more content viewports than that (24 in the report)
cleared them all on each redraw and re-tessellated the model for every
viewport, so the layout stayed sluggish even when nothing changed. The
cap now covers the shown layout's viewports: idle redraws build no
wires, and a frame of that layout draws in ~14 ms instead of ~30 ms
plus ~100 ms of rebuilds.
The automation bridge gains a `layout_switch` action, as clicking a
layout tab does, which is how this was measured.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Preview the current unsaved block in a disposable drawing with independent history. Keep normal Draw tools available, append Close Test Block, and return to the original editor without saving. Guard persistence paths and handle refresh and parent-close lifecycle by stable document identity.
A lone Alt shows a code on every ribbon tab and quick-access button.
Typing a tab code opens the tab and shows the codes of its buttons,
dropdowns, slide-outs and collapsed panels; a button code runs it, a
dropdown or slide-out code opens it and shows its item codes, Esc goes
back one level. Codes follow the reference ribbon; buttons without a
reference counterpart get none and unnamed menu items are numbered.
Codes are drawn as accent pills over the widgets that reported their
bounds in the current frame, with a hint bar under the ribbon. While
the tips are open keys go to them only. The automation gets a keytips
action and read operation.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
REFEDIT opens a dialog after the pick: the nesting chain as chips with a
preview of the chosen definition, all objects or picking them in the
drawing, attribute definitions (offered only when the definition has
them), locking objects outside the working set and unique names for an
external reference's named objects. The settings are remembered.
With unique names an xref's dependent layers, linetypes, text styles and
blocks are checked out as $N$NAME records of their own; without, under
the plain name, sharing a host record of that name. Save writes them back
under the reference's names, and the records made for the session are
removed when it closes. -REFEDIT uses the remembered settings.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
IMAGEADJUST (alias IAD) takes the selected raster images or asks
"Select image(s):", then opens a dialog with a before/after preview of
the first image and brightness, contrast and fade rows (bar plus
stepper, whole numbers 0-100). Apply writes the values to every chosen
image as one undo step; restore defaults sets 50/50/0. Adds the
image_adjust automation action and the image-adjust locale group.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A non-associative hatch's boundary vertex grips now offer Add Vertex and
Remove Vertex next to Stretch, on polyline boundaries and on boundaries
made of line edges alike. Add Vertex inserts the vertex after the picked
one, halfway along the next segment (on the arc for a bulged polyline
segment, splitting its bulge), and lets it be placed like any grip.
Remove Vertex drops it while keeping at least a triangle.
Line-edge boundaries used to show two grips at every corner (one line's
end, the next one's start), so dragging one opened the loop; each corner
is now one grip that moves both ends.
The automation grip_menu_pick action chooses an entry of the open grip
menu, so these edits can be scripted and checked.
Fixes#1058
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The new pointer op sends moves (canvas pixels, or a world point projected
through the camera the cursor edits with), button presses/releases and
wheel steps in order, and reports the cursor's world point after each, so
grip drags and picks go through the same cursor path as the mouse.
click now projects through that editing camera too (it used the model
camera inside an entered viewport), and the grips read reports each
grip's constraint axis.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The Image tab gains an Adjust card: X/Y offset in pixels (-2000..2000)
and X/Y scale (-10..10, tenth steps, a negative scale mirrors, zero keeps
the image's scale) with spinners and Reset, inactive while the image is
stretched; Keep aspect ratio is a switch and makes both scales follow.
- The preview shows the image at its offset and scale, tiled when tiled,
and a stretched image kept to its aspect ratio covers the view.
- Automation: step=<field>,+1|-1 and reset; offset/scale take any numbers.
- Shaded with edges, Shades of Gray and Sketchy have catalog entries in
every language.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The background image texture is not an sRGB view: the image is drawn with
its own colours, as the solid and gradient colours are.
- An entered paper-space viewport shows its named visual style (Realistic,
...) in the render-mode picker, and a mode picked there is recorded as the
viewport's visual style.
- The view_background automation action takes offset=x,y and scale=x,y.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A headless plot with plot_style loaded the layout's stored page setup,
which put the layout's CTB back in place and, when that file was not in
the plot styles folder, failed the plot with "not loaded". The
requested table now stays active for every page.
Bump codec ddf0fd2 (viewport on state from DXF group 68, so viewports
written without bit 0x8000 show their contents), kernel b80079a,
graph 45c9649.
Refs #1739
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Color, Gradient and Image at the background prompt open a Background
dialog (None / Solid / Gradient / Image, preview, solid colour, two- or
three-colour gradient with rotation, image file with position and
scale). Apply links the view to a new background object in
ACAD_BACKGROUND; restoring a view gives the model viewport a copy of
it (or none), and saving a view copies the viewport's background.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
grips lists the selection's grips; grip_drag moves one to a world point
through the viewport's own grip gesture with snaps, ortho and polar off;
click presses the left button where a world point shows, optionally with
Ctrl and/or Shift held.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
SelectionState now holds view, gesture, input, menu and orbit sub-structs; all 450 access sites updated mechanically with no behavior change. Deletes three write-only dead fields (box_last, box_last_crossing, poly_last_crossing). Hand-rolled clears in commands and dim_viewport route through the new clear methods; bench fixture updated. Full suite: 1976 passed / 0 failed / 25 ignored.
- Invalid Area "Undo" reverts the step that lost the boundary (redo after
an undo, undo otherwise), checks the boundary is back and otherwise puts
the step back and continues without the area; no auto-undo loop.
- COUNTCLOSE / area replacement remove the count polyline outside the
history instead of as an undo step of their own.
- UPDATEFIELD re-evaluates the field texts of a table's *T block and
reports the number actually updated.
- Zoom to a counted object goes through the f64 handle_zoom_to_window.
- Palette: SVG icons instead of glyph text, list cache keyed by tab id,
cached result borrowed instead of cloned, "Count" as the source text.
- Command-line messages go through t!/tf! with entries in all locales.
- Cleanups: \n escapes, area comment, unused parameter, comment order.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Closes the view-to-dispatch resort race: the nine Layer* variants plus ColorPickTarget::Layer now carry the layer name and resolve to the current panel row at dispatch time via layer_panel_index; unknown names no-op. View sites (layer panel, ribbon dropdown) and the CLI/plugin path send names, so the CLI position lookup and the ribbon enumerate are deleted. Panel-internal selection state stays index-based. Tests: layer_toggle_visible_targets_layer_by_name_after_resort pins name targeting across a re-sort; layer_toggle_visible_unknown_name_is_noop pins the graceful no-op. Full suite: 1974 passed / 0 failed / 25 ignored.
Turning a 141k-entity layer off/on took 1.5-5 s; it now takes ~0.6-0.9 s.
- Off/freeze toggles go through invalidate_layer_visibility: entities on
the layer keep their tessellation memo (visibility gates them before
tessellation); only block users re-expand. No mesh recolor.
- The resident patch reuses a surviving memo entry instead of
re-tessellating, guarded by the same display-context hash as the full
build.
- The patch looked up `layout.order` linearly per re-shown entity, which
made turning a big layer back on quadratic.
- recolor_meshes_for_handles resolved materials for handles with no mesh.
- Wire arena: a hidden slab keeps its instances and sets a `hidden` flag
in its consts (collapsed in the vertex shader); an unchanged re-show only
clears the flag. Const writes are batched into merged spans.
- The `layer_visible` automation action indexed the document's layer
table instead of the sortable panel rows the Layer* messages use.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- When the count area's boundary is gone the approved Invalid Area dialog
asks: undo the change (also its X and Cancel) or count all of model space;
"always" keeps the choice in the settings. An edited boundary moves the area.
- A table's *T block is brought up to date whenever the table changes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Model Views lists named model views and places them on the current sheet
(xref, viewport, paper-space named view, view label with navigation
fields, sheet view record); sheet view rows get Display, Rename & Renumber
View, Set category, Place Callout Block and Place View Label Block; the
View Category dialog's Add Blocks opens List of Blocks / Select Block; a
sheet whose relative path is gone shows missing; sheet set fields store
their values when a set changes; named views keep their centre relative to
the target. Codec pin moves to the revision with these field helpers.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Remove Sheets confirmation, Open in drawing editor, Select Layout as Sheet
Template for subsets that prompt, Import Layouts as Sheets with status and
prefix, Rename & Renumber options with Previous/Next and real layout/file
renames, New Subset folder hierarchy and publish setting, subset properties
rows as the reference shows them, sheet status badges (SSMSHEETSTATUS /
SSMPOLLTIME), Sheet Views by category with the View Category dialog, Model
Views locations, Field dialog SheetSet/SheetView navigation, and .dwt/.dws
read as DWG.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
#1585's field_dialog action stored any index it was given, and the dialog
indexes its category, case, size, named-type, formula, precision and plot
scale lists with them, so an out-of-range value panicked while drawing.
They are checked against the list lengths now. The hyperlink browse
button drew a glyph (…) that is tofu without the font, and two of the
new local_header_dates calls were mis-indented.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Conflicts with #1573: the locale files and the catalog take both PRs'
entries (one "Insertion Point" mapping kept); the Home and Insert Block
panels take #1574's layout with #1573's Insert Block gallery.
A Field dialog with the fields the application evaluates and the
reference format choices, FIELD placing a field as multi-line text, the
attribute definition dialogs' field buttons, field attachment on commit,
system variable / file size / regional date providers for field
evaluation, and the codec patch with the field authoring API.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Add Set-of-Marks (SoM) visual grounding (src/app/control/vision.rs):
* Render high-contrast numbered badges on entity visual centroids in viewport captures
* Project 3D entity bounds to 2D image coordinates with priority ranking (selected/size)
* Return bidirectional grounding manifest (annotations / visible_entities) in capture and ocs_capture payloads mapping each badge to entity handle, layer, type, and world center
- Add regional viewport framing (src/app/control/mod.rs, src/mcp.rs):
* Support view: region and bounds: [min_x, min_y, max_x, max_y] in capture and ocs_capture
* Enable programmatic zoom and high-resolution inspection of specific rooms or local geometry
- Add 2-point raster image calibration (src/app/control/actions.rs, src/mcp_ops.rs):
* Extend embed_image with optional source_points (pixel coords) and target_points (CAD coords)
* Automatically calculate scale, world dimensions, and insertion origin at
* Add unit test embed_image_calibrates_from_source_and_target_points
Attribute Definition dialog and Edit Attribute Definition dialog, -ATTDEF
with the reference prompts and modes (AFLAGS), tag shown in the drawing,
justification-aware grips, reworked Properties with validation, Home Block
slide-out and Insert Block Definition panel, and the codec patch for
ATTDEF DXF output and the R2013+ solid wire cache.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Rebuild the Blocks palette with Current Drawing / Recent / Favorites /
Libraries tabs, wildcard filter, six views, insertion options, click and
drop insertion and a block context menu. INSERT opens the palette, the
new -INSERT runs on the command line, the ribbon Insert button becomes a
block gallery, and BLOCKMRULIST, BLOCKREDEFINEMODE, BLOCKNAVIGATE,
BLOCKSTATE, EXPLMODE and INSNAME are added.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Point clouds: drawn from their scans, attached, cropped and stylized.
The fork's codec patch is resolved to the upstream pins: the point cloud
records landed in opencadcodec 5ef9376, carried through opencadkernel
68eeda1 and opencadgraph e204966.
Co-Authored-By: Claude Opus 5.5 <[email protected]>