Commit Graph
13 Commits
Author SHA1 Message Date
Hakan Seven 6a70e99dd5 Merge pull request #80 from mf4633/feature/plugin-host
Add plugin host (Phase 1)
2026-06-10 00:37:37 +03:00
Hakan SevenandClaude Opus 4.8 f2fd36b5fa feat(otrack): polar coordinates from tracking point (#69)
OTRACK alignment was computed in the wrong plane (it used Z as the
second axis while the model is XY / Z-up), so tracking never aligned
correctly and the aligned point was never fed to a pick.

Rework it: project the cursor onto a ray from a tracking point in the
XY plane — horizontal/vertical by default, or every POLAR increment
when POLAR is on. The aligned point is now used for both the live
preview and the committed click, and a dashed guide shows the ray.

While aligned, a typed distance places the point along the ray from the
tracking point, via the command line and the dynamic-input box (which
shows a single Distance field). The alignment clears with the command.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-09 23:38:08 +03:00
Michael Flynn e46701456f Add plugin host architecture and Storm Sewer add-on package
Generic plugin runtime (src/plugin/, HostSession, per-tab plugin_state, command router). QGIS-style add-on layout with plugin.toml and single PluginRegistration. Storm Sewer refactored as reference consumer with dispatch.rs, catchments, LandXML, headless tests (43 passing). Core update.rs decoupled from storm_sewer via CadCommand object-pick hooks. Docs: plugin-architecture.md, plugin-template, PR and issue-78 reply drafts.
2026-06-09 13:41:21 -04:00
Hakan SevenandClaude Opus 4.8 70702d063f perf(hash): swap std HashMap/HashSet for rustc-hash FxHash
Phase 4.1. Handle / u64 keys dominate the hot maps (block_defn,
hatch / image / mesh caches, draw-depth map, viewport wire caches);
the default SipHash is wasted work on integer keys. Alias the std
types to rustc_hash::FxHashMap / FxHashSet crate-wide so every map and
set — including the cross-module draw-depth map shared between scene
and the GPU pipelines — uses the faster hasher consistently.

Mechanical: no behavioural change. Constructors moved from ::new() to
::default() (Fx variants carry no RandomState). Build + 13 tests green.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-05 00:35:53 +03:00
Hakan Seven 0ec6d77cb1 fix(snap): correct snap symbols + drop bogus midpoints on circles (#34)
Two bugs from #34:

1. Hovering a circle showed the Center snap as a diamond instead of
   the conventional circle outline.
2. Hovering a circle also showed Midpoint hits (triangle marker)
   even though a closed curve has no midpoint.

(2) came from a "tessellated curve" fallback in the Midpoint snap
path that produced a midpoint for every chord of the polyline
approximation. Drop that fallback — only entities with explicit
`key_vertices` (Line, LwPolyline) contribute per-segment midpoints
now. Curves that DO have a single well-defined midpoint (arcs, and
later splines) declare it explicitly via a new
`SnapHint::Midpoint`; `arc.rs` emits one at the arc-length centre.

(1) — and the broader "everything past Endpoint / Midpoint / Grid
was a diamond" inconsistency — fixed by giving every `SnapType` a
distinct marker in `SelectionCanvas::draw`:

- Center: hollow circle
- Node: circle with inscribed X
- Quadrant: diamond (unchanged)
- Intersection: X
- Apparent Intersection: X inside a square
- Insertion: two overlapping rectangles (tag glyph)
- Perpendicular: right-angle hook
- Tangent: circle with a bar across the top
- Nearest: hourglass / bowtie
- Extension: three dots
- Parallel: two parallel diagonal bars
- Endpoint / Midpoint / Grid: unchanged

Closes #34
2026-05-29 01:39:02 +03:00
Hakan SevenandClaude Opus 4.7 ef1f9a08d6 chore: rename H7CAD to Open CAD Studio
Joining the OpenAEC Foundation (open-aec.com). Crate/struct become
OpenCADStudio, user-facing strings use the spaced "Open CAD Studio"
form, repo URLs point to HakanSeven12/open-cad-studio. Logo (window
icon + assets/logo.svg) redrawn with OCS initials. Drop examples/
binaries — unused.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
2026-05-23 17:16:15 +03:00
Hakan ca07268c7c cargo fmt 2026-05-12 10:36:15 +03:00
Hakan Seven 45f9f96c93 perf: implement L–S performance improvements
- L: pre-project wire endpoints to screen before ApparentIntersection pair loops
- O+S: tight per-segment AABB cull + move a0/a1 Vec3 outside inner snap loop
- P: epoch-cached entity→block reverse map replaces O(E×B) scan
- Q: lazy per-point projection in hit tests eliminates per-wire Vec<Point> alloc
- R: HatchModel.boundary Arc<Vec> so clone is pointer bump not heap alloc
2026-05-06 22:42:22 +03:00
Hakan SevenandClaude Sonnet 4.6 49d5cf1c61 feat: disable OSNAP by default
Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-05-01 21:22:01 +03:00
Hakan SevenandClaude Sonnet 4.6 bfd8d0411a perf: AABB snap pre-rejection via acadrust bounding_box() (Option K upgrade)
Add `aabb: [f32; 4]` field to WireModel (world-space 2-D bounding box).
In tessellate_entity() set each wire's AABB from e.as_entity().bounding_box()
via new entity_aabb() helper; Insert sub-entities each get their own AABB.
Preview/interim wires and any entity returning a zero-extent default box get
UNBOUNDED_AABB so they are never pre-rejected.

Replace the chord-sphere heuristic in Snapper::wire_in_range() with a proper
AABB vs snap-circle overlap test.  The new check is four scalar comparisons and
correctly handles closed curves (circles, arcs) which the chord-sphere approach
had to special-case.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-26 12:21:51 +03:00
Hakan SevenandClaude Sonnet 4.6 2da9301a2b perf: viewport wire cache, Arc hit_test_wires, snap world-space pre-rejection (I+J+K)
Option I: add per-viewport Arc wire cache so paper-space viewport rendering
no longer re-tessellates model content every frame.

Option J: hit_test_wires() returns Arc<Vec<WireModel>> — O(1) pointer copy
in model space instead of a full Vec clone on every mouse move during commands.
paper_canvas_hatches/wipeouts() now route through the epoch caches added in F.

Option K: add world_snap_r + wire_in_range() pre-check to Snapper::snap().
All Endpoint/Midpoint/Nearest/Perpendicular/Intersection loops skip wires
whose chord sphere is outside the snap circle using O(1) scalar comparisons,
eliminating O(entities × vertices) matrix multiply cost when zoomed in.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-26 11:55:08 +03:00
Hakan SevenandClaude Sonnet 4.6 f73d38f0a2 feat: Object Snap Tracking (OTRACK / F11)
- snap/mod.rs: Snapper gains otrack_enabled, tracking_points, dwell state;
  update_otrack_dwell() acquires a snap point after DWELL_THRESHOLD=4
  consecutive moves near the same position; otrack_snap() returns an
  H/V alignment snap position; clear_tracking() resets state on command end
- overlay.rs: selection_overlay accepts ost_points + cursor_screen;
  draws light-blue dashed H/V lines from acquired points + small cross marker
- statusbar.rs: OTRACK pill (F11) added next to DYN
- view.rs: projects tracking_points to screen, passes to selection_overlay
- update.rs: calls update_otrack_dwell + otrack_snap in ViewportMove;
  overrides effective point with OST alignment when no normal snap is active
- ROADMAP.md: Object Snap Tracking marked ✅

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-08 00:26:54 +03:00
Hakan Seven d2fdac7f1e first commit 2026-03-22 14:56:27 +03:00