Turning a 141k-entity layer off/on took 1.5-5 s; it now takes ~0.6-0.9 s.
- Off/freeze toggles go through invalidate_layer_visibility: entities on
the layer keep their tessellation memo (visibility gates them before
tessellation); only block users re-expand. No mesh recolor.
- The resident patch reuses a surviving memo entry instead of
re-tessellating, guarded by the same display-context hash as the full
build.
- The patch looked up `layout.order` linearly per re-shown entity, which
made turning a big layer back on quadratic.
- recolor_meshes_for_handles resolved materials for handles with no mesh.
- Wire arena: a hidden slab keeps its instances and sets a `hidden` flag
in its consts (collapsed in the vertex shader); an unchanged re-show only
clears the flag. Const writes are batched into merged spans.
- The `layer_visible` automation action indexed the document's layer
table instead of the sortable panel rows the Layer* messages use.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- When the count area's boundary is gone the approved Invalid Area dialog
asks: undo the change (also its X and Cancel) or count all of model space;
"always" keeps the choice in the settings. An edited boundary moves the area.
- A table's *T block is brought up to date whenever the table changes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- COUNTCOLOR / COUNTERRORCOLOR / COUNTSERVICE reject any other value with
the range message; COUNTTABLE ? lists in the reference order, padded,
22 lines a page with Press ENTER to continue:, then the totals.
- Target picks report N found / N found, M total; several objects (or one
that is not a block reference) count their copies, shown as Geometries
in the palette.
- Current area is the area in use (kept aside by Entire model space),
otherwise all of model space; an invalid Object boundary ends with the
reference message.
- Count colours reach solids and fills; the palette list and the count
are recomputed only when the drawing changes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
_LINE / .LINE reached show_command with the prefix and matched nothing;
strip it the way the Start-tab gate already does. The before/after
screenshots only illustrate the PR and stay on its branch.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
F12, the drafting dialog and restored settings each re-derived DYNMODE and
lost the mode on the way: F12 off set 0, so on came back as 3 even after
DYNMODE 1. set_dyn_input now makes off negative (temporarily off) and on
restore the stored mode, and the bare query prints the stored value.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A command started from the command line, an alias, a shortcut or Repeat
now lights the same ribbon button a click on it would, so users learn
where the tools they type live. A button inside a dropdown lights the
dropdown, a slide-out tool lights its group title, a tool hidden in a
collapsed panel lights the panel's opener, and a button on another tab
lights that tab's header. Always on, in the existing active-button blue.
Buttons are matched by the command they dispatch, so ids that differ
from their command still resolve; the tab on show wins when a command
appears twice, and a clicked button keeps its highlight. Transparent
commands leave the running command lit. The #355 rule that a highlight
lasts only while something runs moves from the ribbon click handler into
dispatch_command, so typed commands are cleared the same way.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
With objects already selected, OFFSET opens at the side step with the
preview following the cursor instead of asking for a distance first
(#422). At the side step a typed distance places the offset at once on
the cursor's side, and a negative one on the other side; Enter at the
start repeats the last distance (#418). Erase and Layer, which lived on
the skipped distance step, are offered there too. With nothing selected
the distance-first flow is unchanged.
The opposite side is found by mirroring the cursor through its nearest
point on the outline, capped at half the offset distance so it cannot
cross a narrow gap back to the cursor's own side. Two new prompts are
added to the catalog and every locale.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The PR pinned the codec to its fork through [patch]; codec #75 is merged
upstream and main already points at it, so the patch section is dropped.
The two windows-sys features it adds (Globalization, Identity) stay.
The exponential camera step is the right call. `0.9 ^ delta` is strictly
positive for every real delta, in and out cancel exactly where the
subtraction lost a percent of the view on every round trip, and the file's
own header has promised an "exponential feel" since it was written. Three
surfaces were left behind it, and the wider range exposed a fourth thing.
The range of the system variable. 3 to 100 is the range ZOOMFACTOR has, and
the User Preferences page was built against it; `SETVAR ZOOMFACTOR` accepts
that and nothing else again. A faster wheel is the Options window's business
instead: the slider covers the variable's own range, the field beside it
reaches 500, and a read-out says what a notch actually does ("10.0% a
notch") so the number being set is readable rather than implied. A value
above 100 therefore lives only in this application's own configuration file,
where it is nobody else's to read, and a bare `SETVAR ZOOMFACTOR` still
reports it. The bounds and the clamp live in one place now
(`settings::clamp_zoom_factor`): four literal copies of `3, 100` are what
let a surface be missed in the first place.
A floating viewport in MSPACE. It zooms its own view through
`zoom_active_viewport`, which kept subtracting: the factor reached zero at
6.67 steps, so from ZOOMFACTOR 360 up every notch inside a viewport bottomed
out on the clamp — a tenfold jump a notch, and the top third of the slider
doing nothing at all. Exponential there too, from a base of 0.85 so the
default notch still moves a viewport the 15% it always has. Each surface
keeps its own long-standing feel rather than inheriting the other's.
The trackpad pinch. `pinch_zoom_steps` was calibrated against the
subtraction (`1 - step / 10 = 1 / (1 + m)`) so that a pinch of m leaves the
view exactly 1 + m times closer — the property docs/trackpad.md documents
and the reason the gesture tracks the fingers at all. Inverting the zoom law
by hand is what let the two drift apart, so the step is asked of the camera
now (`Camera::zoom_steps_for_ratio`), which cannot drift by construction.
`pinch_is_one_to_one` recomputed the old formula rather than the camera's,
so it kept passing through all of this; it zooms a real camera and measures
the distance it lands at instead.
Also: `zoom` had a floor and no ceiling, and zooming out multiplies. At
ZOOMFACTOR 500 a notch out is x2.4, so about ninety notches — a couple of
seconds of scrolling — ran the distance past what an f32 far plane
(`distance * 1000`) can hold, and the viewport went black on an infinite
projection. A degenerate pinch magnification of -1 or beyond reached the
same place through the other side. Both are bounded now.
Also: two doc comments quoted the linear law (`zoom_view_at_cursor` and the
one on `pinch_zoom_steps`), and docs/trackpad.md stated the pinch identity
and claimed the tests covered it against the camera. All updated, with what
a notch does and where each surface's range comes from written down.
Tests, each confirmed against the behaviour it describes: the zoom law at
every factor the application can hold (positive, monotonic in the setting,
in and out cancelling), the ceiling under a long scroll out in both
projections, the published inverse and what it does with a nonsense ratio,
the viewport factor and a real viewport zoomed three notches at the top of
the range, the SETVAR range including a value the Options field set, the
Options field (above 100, above the ceiling, cleared, not a number), its
agreement with the slider, Close putting both the value and the field back,
and the read-out's percentages. 1882 lib tests pass.
The two new Options strings are not in the locale catalog yet, so they
render in English until it is regenerated.
Co-Authored-By: Claude Opus 5 <[email protected]>
Conflicts with #1573: the locale files and the catalog take both PRs'
entries (one "Insertion Point" mapping kept); the Home and Insert Block
panels take #1574's layout with #1573's Insert Block gallery.
#1573's five formatted block messages carried {}/{name} in every locale,
so the catalog never filled them and the UI printed the brace text; they
use the __ocs_fmt_0__ marker now. The Options collapse arrow, the library
up button and the folder picker are SVG icons instead of glyph text, and
the Details header drops its sort glyph. The contrast test follows the
cards to the weak surface pair and the palette test closes with
BLOCKSPALETTECLOSE, since BLOCKSPALETTE now only opens.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
#1584 stripped the prefixes before dispatch, which turned the ribbon's own
internal names (_PCCROPPOLY, _XREFEDIT, _PDFULSNAP, ...) into unknown
commands. A name is now tried as written and retried without its prefixes
only when no family handles it; the Start-tab gate judges the bare name.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A Field dialog with the fields the application evaluates and the
reference format choices, FIELD placing a field as multi-line text, the
attribute definition dialogs' field buttons, field attachment on commit,
system variable / file size / regional date providers for field
evaluation, and the codec patch with the field authoring API.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Codec: PRs #71-#74 merged (MPOLYGON layout, multiline ATTDEF/ATTRIB DXF,
DXF MATERIAL/ACSH matrix, restorable SAT/SAB + history roots) and issues
#55 #64-#69 fixed. EntityType now boxes Surface, Extended, Table,
MultiLeader and Helix (2344 B -> 848 B per entity): construction sites
wrap in Box, the entity traits forward through Box, and the python
plugin generator converts with into(). Kernel: PR #70 (cuboid ring
winding).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Validation messages show in the dialogs, the Default value of a multi-line
definition can be edited in the multi-line text editor, "Specify on-screen"
is kept for the session, ATTDISP sets ATTMODE with the reference prompt
instead of changing the definitions, and Insert > Block gets the Edit
Attribute (Single / Multiple) and attribute display lists.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Attribute Definition dialog and Edit Attribute Definition dialog, -ATTDEF
with the reference prompts and modes (AFLAGS), tag shown in the drawing,
justification-aware grips, reworked Properties with validation, Home Block
slide-out and Insert Block Definition panel, and the codec patch for
ATTDEF DXF output and the R2013+ solid wire cache.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Rebuild the Blocks palette with Current Drawing / Recent / Favorites /
Libraries tabs, wildcard filter, six views, insertion options, click and
drop insertion and a block context menu. INSERT opens the palette, the
new -INSERT runs on the command line, the ribbon Insert button becomes a
block gallery, and BLOCKMRULIST, BLOCKREDEFINEMODE, BLOCKNAVIGATE,
BLOCKSTATE, EXPLMODE and INSNAME are added.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Point clouds: drawn from their scans, attached, cropped and stylized.
The fork's codec patch is resolved to the upstream pins: the point cloud
records landed in opencadcodec 5ef9376, carried through opencadkernel
68eeda1 and opencadgraph e204966.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Bug:
SETVAR LUPREC and SETVAR AUPREC stored any parseable i16 verbatim, and
the header value flows through UnitContext into the per-call
formatters, which applied only a lower bound (.max(0)) with no upper
bound: format_length and format_angle rendered {:.*} with the raw
precision. SETVAR LUPREC 30000 therefore made format_length emit
30003-character strings on every properties and annotation formatting
call - a ~30 KB allocation per formatted value - while format_area in
the same file had long since capped itself with .min(15) and the units
dialog only ever offers 0-8 places. Negative values were also stored
verbatim.
Reproduce:
1. Command line: SETVAR LUPREC 30000 (or AUPREC 30000), then select
something so the properties palette formats lengths/angles.
2. Before: the header stores 30000 and each formatted value is ~30 KB
(the test measured 30003 chars for one length); -3 is stored as-is.
3. After: the setter stores 8 (0-8 range, echoed truthfully), -3
stores 0, 5 stores 5 - and even a file carrying LUPREC 30000 in its
header formats short output, because the formatters cap themselves.
Fix:
Two layers. The formatters get the cap format_area already uses:
format_signed_length and format_signed_angle now clamp with
.max(0).min(15), so every source - SETVAR, the units dialog, and
values carried in DWG/DXF files - produces bounded output on the hot
paths (15 matches the point past which f64 decimal output is
meaningless, which is why format_area was written that way). The
setters store x.clamp(0, 8) with the clamped value echoed back, the
same stay-inside-the-app's-own-UI-range rule SETVAR ISOLINES follows
against the Options slider. Architectural and fractional formats
ignore precision (fixed 1/64-inch resolution) and are unaffected.
Regression tests mirror the existing patterns: one forces hostile
precision through the formatters while saving and restoring the
thread-local unit context, one drives SETVAR through the command line
and checks the stored header values.
Bug:
$ISOLINES (header i16) and Surface.u/v_isolines (file-controlled i16)
were only ever floored at 0, never capped, and were handed to the
tessellation kernel as the per-face isolate count - which draws
0..count isolines per face with no ceiling of its own. SETVAR ISOLINES
32767 (or a DWG carrying that header, or a Surface with u_isolines =
32767) turned every rebuild and every per-cursor preview of
PRESSPULL/REVOLVE/SWEEP/LOFT into a multi-million-vertex computation:
measured 4,259,966 edge vertices for one 12-unit cylinder preview.
Reproduce:
1. SETVAR ISOLINES 32767 (or open a DWG whose $ISOLINES is large, or
edit a Surface whose u_isolines is 32767).
2. Draw a circle and start REVOLVE (or PRESSPULL/SWEEP/LOFT), or shade
any 3D solid.
3. Before: the app allocates without bound - abort on memory failure or
a permanent freeze; previews recompute on every mouse move.
4. After: previews stay interactive; a hostile header renders exactly
like the largest value the Options slider can request.
Fix:
Cap each value at the ceiling this product already agrees on, where the
type changes from i16 to the kernel count: header $ISOLINES <= 64 (the
Options slider's own "Isolines per surface" range), Surface
u/v_isolines <= 200 (the plugin editor's writable range). One helper
(clamp_header_isolines) replaces all 11 copies of .max(0) as usize
across the entity/scene/control/display feed sites,
surface_isoline_counts clamps both axes, and SETVAR ISOLINES stores
x.clamp(0, 64) so the echo, slider and re-saved files agree with what
renders; file-sourced headers keep their raw stored value and are
clamped at consumption. Clamping is density-only: geometry, bounds and
saves are untouched. Three regression tests cover hostile surface
counts, the SETVAR entry, and a file-sourced header measured through
display tessellation (hostile renders like the slider ceiling, negative
renders like zero).
Bug:
Message::TabClose carried a vector index captured when the view message
was built. Closing several tabs in one batch (Close All / Close Others
with unsaved-changes dialogs, or a queue of continuation updates) let an
earlier close shift the vector before a later TabClose(idx) was handled:
self.tabs.remove(idx) either panicked (index past the end) or closed a
different tab than the one the user confirmed.
Reproduce:
1. Open several drawings and modify each so they all prompt on close.
2. Use Close All, or close two tabs in quick succession so both messages
are handled in one batch.
3. Before: panic in remove(idx), or the wrong tab closes while the tab
the user chose stays open (or its work is lost).
4. After: the chosen tab closes; an id already closed by an earlier
message is a no-op.
Fix:
TabClose now carries the tab's stable u64 id, resolved to a vector
position when the message is handled, not when it is built;
PendingClose::Tab stores ids the same way. All construction sites pass
tab.id (a raw usize index no longer type-checks), and
DocTabCloseAll/DocTabCloseOthers build their queues from live ids at
handling time. A missing id means the tab is already gone, so the
handler returns Task::none().
Picking the cloud opens the Extract Section Lines from Point Cloud
dialog with the reference's settings and defaults: entire cross section
or perimeter only, maximum points to process (slider and field, with
the estimated time), output layer (Use Current or a layer), colour,
lines or 2D polylines with their width, minimum line length and connect
lines tolerance (each measurable by two points on screen), collinear
angle tolerance (0-10) and Preview result. Create extracts; with the
preview it asks [Accept/Settings/Undo] and Settings reopens the dialog.
The settings are kept for the session. Automation action pc_section.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The manager's switches write the cloud's hidden scans (by the scan
identifier its project and scan file carry) and hidden regions (the
unassigned points are region 0), as the reference stores them, instead
of extended data. A parent switch shows mixed while some of its rows
are on. A cloud that shows none of its points draws its extents box.
The codec reads and writes both lists.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Points carry their world normal: POINTCLOUDLIGHTING lights them in the
shaded visual styles (1 lit from both sides, 2 with back faces dark),
from the view (POINTCLOUDLIGHTSOURCE 0) or the default lights (1).
The 2D wireframe style draws no cloud points: a found cloud shows its
extents and "Point clouds are not displayed in 2D visual style.",
or nothing with POINTCLOUD2DVSDISPLAY 1. While the view moves only
POINTCLOUDRTDENSITY per cent of the points are drawn; the points are
stored in an order where every leading part samples the whole cloud.
The colour map dialog lists its schemes by name.
Co-Authored-By: Claude Opus 5.5 <[email protected]>