Commit Graph
44 Commits
Author SHA1 Message Date
PanosandClaude Opus 5 5f161bb037 Show the exact build in About, Copy Info, REPORT and --version
Builds from main reported only the release version (2026.36) even when
HEAD was hundreds of commits past the tag. build.rs now also emits
OCS_TAG_DISTANCE, OCS_COMMIT_DATE, OCS_BUILD_METADATA and
OCS_FULL_VERSION: a clean checkout of the release tag stays "2026.36",
anything else becomes "2026.36+194.gef189d77", with ".dirty" appended
for uncommitted changes and only the hash when no tag can be counted
from (shallow clone, tarball). OCS_APP_VERSION is unchanged so the
update check, donation gate, User-Agents and window title keep working.

The About dialog gains Build / Commit date / Profile cards, Copy Info,
the REPORT issue template and recovery reports carry the full version,
and `-V`/`--version` print it instead of Cargo's 2026.36.0. Release
workflows check out full history so release binaries see the tag.

Also fixes the build being marked dirty when there is no repository:
diff-index exits 128 there, not 1.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-12 16:19:40 +03:00
Karim Jerbi 58c9fcb748 perf(bench): introduce standardized 25-metric CAD and UI benchmark suite
- Add comprehensive performance benchmark harness in benches/performance_benchmarks.rs
  configured with harness = false in Cargo.toml (runs via cargo bench in --release,
  isolated from cargo test).
- Benchmark coverage across 25 distinct CAD & UI operations:
  * Entity Ingestion, GPU Wire Partitioning, Analytical & Wide/Tapered Arc Tessellation
  * 100x Zoom Navigation, Spatial InteractionIndex, Multi-mode Hit-Testing, OSnap Tracking
  * 2D Parametric Dogleg Constraint Solving, DXF Import/Export Throughput
  * UI Ribbon View Construction, Viewport Grid Projection, Grid Cache Evaluation
  * Themed SVG Icon Lookup Caching, Cold Extents AABB Calculation
  * Batch Entity Transformation, Draworder Depth Map Full/Patch, Delta-Undo Recording
- Expose internal calculation hooks with #[doc(hidden)] pub to prevent API leakage.
- Remove 644 lines of legacy, scattered ad-hoc #[test] #[ignore] benchmarks across src/.
- Add developer and regression documentation in benches/README.md.
2026-09-12 13:46:01 +01:00
Hakan Seven a473d9c291 Merge pull request #1189 from ramox81/codex/complete-draworder-relative 2026-09-11 12:31:18 +03:00
ramox81 be3a2e0d69 Resolve block extension dictionaries through ownership 2026-09-11 11:32:38 +03:00
ramox81 3ab2dcf36c Persist draw-order table ownership and reserved handles 2026-09-11 11:21:59 +03:00
ramox81 4392244387 Gather reference sets for relative draw order 2026-09-11 10:25:13 +03:00
Hakan Seven 5f3edf45ef Simplify Modify ribbon extensions 2026-09-11 10:06:51 +03:00
Hakan Seven 13600996d3 Merge pull request #1176 from Ramox81 2026-09-11 09:55:04 +03:00
Hakan Seven 9b58ca8a93 Harden parametric sketch constraints 2026-09-11 09:45:57 +03:00
ramox81 c56ade3f2e Expose Draw Order in the Modify extension 2026-09-11 09:35:37 +03:00
Felix RiestraandClaude Sonnet 5 d675244fb8 Merge branch 'main' into feature/parametric-constraint-system
Brings in 54 commits from origin/main: a selection-performance overhaul,
surface thickening, GPU-native wide/tapered stroke rendering, continued
ocs_doc_api evolution, and assorted fixes/polish (block double-click
editing, DWG hatch/database repair, clipboard, collapsible Properties
sections).

Six real conflicts, all where this branch had independently re-applied
a fix upstream later revised or already carried natively:

- src/app/automation.rs, src/app/command_driver.rs: combined both
  sides — kept this branch's sketch-constraint/named-parameter loading
  on "new"/"open", adopted main's Scene::clear()/material_base_dir and
  its newer rebuild_derived_caches() over the older bump_geometry().
  Scene::clear() (src/scene/entity.rs) now also resets
  sketch_constraints/named_parameters, so every caller gets this for
  free instead of each call site repeating it.
- src/io/mod.rs, src/scene/render_graph.rs: adopted main's design
  outright (commit 973af87d, authored by Hakan directly) — a large
  MINSERT is no longer purged as "corrupt" at load, only its rendering
  is bounded, preserving the source data. This branch's own earlier
  design (reject at load) predates that revision.
- src/scene/pipeline/mesh_gpu.rs: adopted main's valid_rgba_size()
  guard (a real robustness improvement over this branch's version).
- src/snap.rs: replaced wholesale with main's version — this branch's
  copy was an explicit verbatim snapshot from an earlier upstream PR
  (commit 4c264b8c) with zero constraint-system-specific content, and
  main has since evolved it considerably further.

Also removed two now-dead duplicates the merge surfaced without a
conflict marker (both branches had independently fixed the same
things): the OPTIONS/OP command dispatch/autocomplete entries, and
automation.rs's open_finalizes_and_purges_like_the_ui_open_path test
(kept main's version, which covers strictly more: solid_models/
material_base_dir reset on "new").

Full workspace suite passes (812 lib tests + this branch's own 24
constraint/persistence integration tests) except the one pre-existing,
unrelated font-test failure already present on main. Zero clippy
findings in the hand-written merge resolution itself; the ~1,171
warnings clippy reports are pre-existing in the 54 absorbed commits,
not introduced here.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-09 20:44:38 +02:00
Felix RiestraandClaude Sonnet 5 7cddf31bcb Add named parameters, UI scale setting, OPTIONS/OP dispatch, and help manual
Named parameters (docs/named_parameters_design.md, stages 3-4):
- ParameterTable (src/scene/named_parameters.rs): a document-wide table of
  named formulas, each resolved through a shared expression evaluator with
  cross-parameter references, cycle detection, and division-by-zero/parse
  error reporting. SketchConstraint::driving_param becomes DrivingValue
  (Literal | Named) instead of a bare f64, resolved at solve time by
  sketch_solve::build_constraint via Scene::named_parameters.
- Persistence (src/scene/named_parameters_persist.rs): same lazy XRecord
  model sketch_persist.rs already established, synced around open/save.
  Bumps the sketch-constraint XRecord's own format version (1 -> 2) since
  DrivingValue's shape doesn't line up with a version-1 blob's bytes.
- PARAMETERS command and its editor (src/ui/window/named_parameters.rs):
  add/remove/edit rows, live validation, duplicate-name detection: Apply
  defines the table and re-solves every constraint scope with a
  named-parameter-driven constraint (command_driver.rs). Distance/Angle
  constraint prompts (modules/draw/constrain/value.rs) now accept either a
  literal or an existing parameter's name, mirroring how the constraint's
  own value prompt already worked.
- Undo scope-down carried over from this project's own established pattern
  (constraint-system stage 9): the geometry an Apply moves is one undo
  step, but the parameter table edit itself has no undo entry yet — a
  documented follow-up, not a silent gap.

UI scale setting (src/app/settings.rs, app/mod.rs, ui/window/options.rs):
  a whole-interface scale percentage (50-200%), wired directly into iced's
  own per-window scale_factor hook rather than per-panel font-size
  plumbing, so it applies immediately to every panel, dialog, and the
  ribbon at once. Persisted alongside the existing lineweight-display-scale
  setting.

OPTIONS/OP command dispatch (app/commands/view.rs, app/commands/mod.rs):
  OPTIONS was registered for autocomplete but had no dispatch arm — the
  Start-tab welcome screen's own button was the only way to reach it.
  Found live-testing the UI-scale setting, unrelated to that feature
  itself. "OP" is AutoCAD's own short alias.

help/: a new self-contained static user-help manual (manual.md as the
authored source, tools/build_help.py splits it into the committed static
HTML pages plus search index) — not yet wired into the application.

64 new/updated tests across the named-parameters and constraint-prompt
changes.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-09 13:50:08 +02:00
Hakan Seven 9fe6033304 Merge PR #1110: expose selection settings
# Conflicts:
#	src/app/mod.rs
#	src/app/properties.rs
#	src/app/settings.rs
#	src/app/update/file.rs
#	src/app/view/modal.rs
#	src/ui/window/options.rs
2026-09-09 14:40:37 +03:00
PanosandClaude Opus 5 cabb20db45 Put the rest of the selection settings on the Options card
Options → Selection already carried the pick box, the selection-area effect
and the grip visuals. Four settings behind it were finished, persisted and
reachable only by typing a system variable, and one more was a constant.

**Four that only needed a widget.** `SELECTIONEFFECT`, `SELECTIONPREVIEW`,
`PICKADD` and `PICKDRAG` are all wired end to end already. `SELECTIONEFFECT`
was the odd one: the card's own "Restore Defaults" button resets it, so it
could be turned off by a button and only turned back on from the command
line.

`SELECTIONPREVIEW` is a bitmask and gets one checkbox per bit, which is why
`set_preview_bit` exists rather than two inline expressions — the bits are
the thing this change is most able to get backwards.

The `PICKADD` checkbox is worded as AutoCAD words it, "use Shift to add to
selection", which is the *inverse* of the stored flag. That inversion is
commented at both ends; it reads as a bug otherwise.

**`GRIPOBJLIMIT`.** The limit past which a selection gets no grips arrived
with the selection work as a hardcoded 100, matching AutoCAD's default. It is
now a setting, a slider and a system variable, following `PICKBOX`'s path
exactly. AutoCAD's 0 means "no limit", which the old `>` comparison could not
express, so the read now guards on it — with a test, because zero is the one
value that would otherwise suppress every grip instead of allowing all of
them.

The slider covers 0..=1000, where every useful value lives; the sysvar takes
AutoCAD's full 0..=32767, and a larger value set from the command line parks
the handle at the end while the read-out keeps showing the real number.

**`SelectionPrefs`** replaces the `pick_box` parameter rather than adding
three more. `view_window` already took seventeen positional arguments, and
`pick_add` / `pick_drag_rect` are two adjacent `bool`s that would swap
silently at the call site.

**Two fixes found on the way.** `OPTIONS` and `OP` were registered for
autocomplete but never dispatched, so typing either answered "Unknown
command" and the dialog could only be opened from the start page. And the
`SELECTIONPREVIEW` doc comment had its bits the wrong way round — the code
reads `& 1` for the idle rollover and `& 2` for the in-command one, as
AutoCAD does — which would have put the two new checkboxes' labels backwards.

**Not done, deliberately.** `PICKFIRST` and `PICKAUTO` exist but are always
on, with no variable. `PICKSTYLE` is stored in the header and read by nobody
— group expansion decides from the group's own `selectable` flag — so an
"object grouping" checkbox would control nothing. Associative-hatch selection
does not exist as a selection behaviour. Each needs a behaviour change rather
than an exposure.

Of the ten new strings, en-US and el-GR are translated; the other nineteen
locales carry the English text. Composing them from existing keys, the way
el-GR composes the neighbouring labels, only works for one of the ten —
there is no existing key for "limit", "unlimited", "shift", "rectangle" or
"lasso", and "Grips: Objects" as the label of a numeric limit would be worse
than an untranslated string.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-09 13:19:06 +03:00
Hakan Seven d66e89ca19 Complete application localization across all supported languages 2026-09-07 01:05:02 +03:00
Hakan Seven 13afc1479f Automate weekly releases and synchronize application versions 2026-09-05 02:13:20 +03:00
Karim Jerbi 688785a6cf feat(model-space): theme-aware model space canvas and CAD selection/grip sysvars
Model space appearance now follows the active UI theme instead of a
hardcoded dark background. Canvas mode is user-selectable (Match Theme /
Classic CAD Dark / Custom RGB), with matching controls for the paper
sheet and desk surround backgrounds and grid opacity.
Implements industry-standard CAD system variables, all settable via
command name, SETVAR, and the Options dialog:
- COLORTHEME (0/1 dark/light UI scheme, preserves custom palettes)
- COLORSCHEME (interactive named-theme selection)
- BACKGROUND (THEME/CLASSIC/DEFAULT/DESK presets, RGB triplets)
- SELECTIONAREA, SELECTIONAREAOPACITY (translucent marquee fill)
- WINDOWSAREACOLOR/WINDOWAREACOLOR, CROSSINGAREACOLOR (ACI or theme)
- SELECTIONEFFECT, SELECTIONEFFECTCOLOR (GPU highlight pass, driven by
  selection_generation invalidation — no retessellation)
- SELECTIONPREVIEW (bit 0 = idle rollover, bit 1 = in-command hover)
- GRIPSIZE, GRIPCOLOR, GRIPHOT, GRIPHOVER (grip overlay styling)
2026-09-03 17:44:44 +01:00
Karim Jerbi d6a6dd6a7d feat(table): add TABLEDIT point picking, and consolidate InputKind
- Implement `TABLEDIT` command supporting viewport point-picking on cell interiors
- Support overlapping table hit testing with selection cycling and top-table resolution
- Support `/n` and `\n` multiline paragraph breaks (`\P`) in table cell text editing
- Unify text input modes via `InputKind` (`Point`, `SingleToken`, `FreeText`) on `CadCommand`
- Migrate 15+ commands across annotate, draw, insert, layout, and view modules
- Preserve text casing, literal spaces, and bypass arithmetic eval during FreeText input
- Add dedicated `tabledit_tests` and `free_text_entry_tests` test suites
2026-09-02 14:55:49 +01:00
Hakan Seven 8c61d89b1e fix(layout): complete paperspace integration
Apply each layout's embedded page setup and plot style consistently across display, PDF, printing, and multi-layout output.\n\nRefs #844
2026-08-26 08:58:44 +03:00
Karim Jerbi fb2ea1e831 test(draworder): large-drawing latency benchmark 2026-08-23 18:56:05 +01:00
Karim Jerbi 7c14c31f25 fix(draworder): distinct ordered sort keys for multi-select and send-to-back groups 2026-08-23 18:56:05 +01:00
Karim Jerbi 236b7756f8 feat(draworder): HATCHTOBACK command and interactive DRAWORDER workflows
Implement the AutoCAD compatible HATCHTOBACK (HB) command and enhance the interactive DRAWORDER command pipeline with comprehensive verb selection and viewport entity picking.

Key implementations and architectural details:

1. HATCHTOBACK command execution
   * Isolates entities belonging to the active layout block record or global space.
   * Filters out entities residing on locked layers using an efficient hash set lookup.
   * Records targeted delta undo operations on SortEntitiesTable objects (~100 bytes) rather than snapshotting full document structures.
   * Performs granular draw depth cache invalidation via Scene::invalidate_draw_depth, preserving existing geometry tessellations and spatial indices.
   * Emits localized user notifications when no qualifying hatch entities are found.

2. Interactive DrawOrderCommand state machine
   * Supports preselected entities as well as interactive on demand selection gathering.
   * Implements subverb selection supporting single character shortcuts (A for Above, U for Under, F for Front, B for Back) and case insensitive keyword parsing.
   * Enables interactive reference object picking directly in the viewport via needs_entity_pick and on_entity_pick callbacks.
   * Supports hexadecimal handle specification directly from the command line interface.

3. Ecosystem and system integration
   * Bumps DEFAULT_ALIASES_VERSION from 2 to 3 to register the HB alias while preserving existing user overrides.
   * Integrates HATCHTOBACK and HB into dynamic autocomplete registries.
   * Adds localized message strings across all 20 Fluent translation catalogs.
   * Corrects hatch boundary serialization flags to ensure outermost boundary rings consistently carry the external attribute.
2026-08-23 18:56:01 +01:00
ramox81 f83037271c Complete hatch creation and editing workflow 2026-08-21 12:57:19 +03:00
Hakan Seven 0be9c41773 fix(layers): protect locked entities
Keep locked-layer objects selectable for inspection while suppressing grips, property edits, command mutations, and stale editor writes.
2026-08-12 12:46:41 +03:00
Hakan SevenandClaude Opus 5 b5a1146966 feat(view): one list of visual styles behind every way of choosing one
The ribbon offered four styles and dispatched each one's id as a command.
Two of those ids were not visual-style commands: "Shaded" carried SOLID,
which draws a 2D filled polygon, so choosing it started a draw command;
"Hidden" carried HIDDEN, which matched nothing at all, so it did nothing.
The intent had been for the button to fire its tool's event, but the
dropdown never reads one -- it dispatches the id.

Behind that sat two generations of the same feature. The render-mode
picker offered the seven styles a viewport can actually be drawn in;
everything else -- the ribbon, VSCURRENT, SHADEMODE, VISUALSTYLES and a
handful of bare verbs -- went through a binary wireframe-or-shaded flag
that could only approximate them, reporting "Hidden (shown shaded)" and
"X-Ray (shown as wireframe)" when asked for something it had no way to
draw. Four descriptions of one choice, each drifting on its own.

There is one list now. Each style names itself once -- mode, label, icon,
and the command that applies it -- and the ribbon, the picker, the
VISUALSTYLES verb and the interactive prompt all read from it, down to
the line that lists the choices, so what is offered cannot disagree with
what works. Keywords are the render modes' own names, since there is one
set of styles left to name.

The binary path is gone rather than kept alongside: its message, its
module event, the tool definitions that produced it, the ribbon's
special-cased highlight arms, the bare style verbs and the older keyword
spellings. X-Ray goes with it -- no render mode draws one, and it was
already coming out as a plain wireframe. Three files that had been left
holding a single icon constant each fold into the list.

Note: ModuleEvent::SetWireframe leaves the plugin API with it.

Closes #621

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-08-07 14:15:59 +03:00
Hakan Seven 2f86bfde8e feat(input): add editable shortcut table
Persist all active bindings and route keyboard events through the configured table.\n\nRefs #449
2026-08-04 15:35:06 +03:00
Hakan Seven 3e6693b93f feat(locale): localize full interface 2026-08-02 22:09:25 +03:00
Hakan Seven 9eb47c43a9 fix(linux): focus browser on external links 2026-07-30 21:07:31 +03:00
Hakan Seven fcc6e1f8e1 fix(web): link plugins to desktop app
Keep browser entry points visible while explaining that native
plugins require a desktop install.

Refs #567
2026-07-29 16:28:20 +03:00
Hakan Seven 2424eeb74d fix(web): hide unsupported plugin manager
Fixes #567
2026-07-29 16:17:17 +03:00
Hakan Seven 8050fc79fd fix(scene): clear selection after erase 2026-07-28 17:35:21 +03:00
Hakan Seven 05b044f367 perf(scene): make geometry edits incremental
Avoid full document, cache, and GPU rebuilds for entity deltas so add, delete, history, selection, and live polyline edits stay responsive on large drawings.
2026-07-28 17:16:27 +03:00
Hakan Seven b8889ccd20 feat(mview): add viewport creation options
Support polygonal and object viewports through native clip-boundary handles, including clipped rendering and selection.

Closes #525
2026-07-27 19:28:51 +03:00
Hakan Seven f0f9a57bf6 feat(commands): prompt the path/file commands for their path (bucket D)
SCRIPT/SCR, DATALINK, LANDXMLIMPORT, CUIEXPORT, CUIIMPORT/CUILOAD now prompt
for the path via ValuePromptCommand instead of printing usage when run bare;
each dispatches `NAME <path>` to the existing inline handler. The path keeps
its case (dispatch does not upper-case arguments), so case-sensitive paths on
Linux/macOS still resolve. A native file dialog would be a nicer follow-up.
2026-07-16 14:40:11 +03:00
Hakan Seven 7195e1e8fb feat(commands): step the selection-first keyword commands
Add SelectThenKeywordCommand: if nothing is selected it first gathers a
selection (Enter confirms, following the ALIGN contract), then shows the
sub-verbs as buttons like KeywordCommand and dispatches `<name> <verb>
[value]` to the inline handler, which reads the still-selected set.

Convert CHPROP, ADJUST, XDATA, UNDERLAY and DRAWORDER. Verbs the single-value
generic can't express keep working by typing the full line: XDATA SET
<app> <value> and DRAWORDER Above/Under <handle> (a reference pick) are left
off the buttons; CHPROP/ADJUST/UNDERLAY are fully covered.

Verified end to end: SELECTALL then `CHPROP LAYER <name>` moves the selected
entity to that layer through the stepped front-end.
2026-07-16 13:55:49 +03:00
Hakan Seven 1533c66a3e feat(userreg): prompt USERI/USERR for register then value
USERI/USERR set one of five integer/real header registers and needed both
inputs (register + value) typed on one line; bare printed usage. Add a
two-step front-end (UserRegCommand): it prompts for the register as 1–5
buttons, then the value, and dispatches USERI/USERR <n> <value> to the
existing inline handler. The argument arm now requires a space so the bare
name reaches the stepped command.
2026-07-16 13:14:37 +03:00
Hakan SevenandClaude Opus 4.8 438cbd17b1 feat(help): open GitHub Discussions from the HELP command
HELP was registered for autocomplete but had no dispatch arm, so it
reported an unknown command. Route it through open_url to the project's
GitHub Discussions page, matching the DONATE/WEBVERSION external-link
commands.

Closes #307

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-07-11 10:02:08 +03:00
Hakan SevenandClaude Opus 4.8 91ba9f7699 feat(alias): centralize command aliases in user-editable ocad.pgp (#286/#288)
Command aliases (L→LINE, CC→COPYCLIP) were scattered across dispatch match
arms and CommandRegistration name arrays. Move them all into a single
user-editable file:

- assets/ocad.pgp: shipped default alias table (ALIAS,*COMMAND format),
  embedded and copied to config/ocad.pgp on first launch; only that user
  copy is read after. AA→AREA default closes #286.
- resolve_alias() rewrites the leading command token at the top of
  dispatch_command_inner, so aliases resolve for every path (families,
  plugins, Repeat menu). Args after the first space are untouched.
- Autocomplete hides alias keys and, when the whole input is an alias,
  surfaces its target command as the top (highlighted) suggestion so the
  highlight matches what Enter runs (AA→AREA, L→LINE).
- ALIASEDIT opens a new editor modal (add/edit/delete rows) with an Apply
  button; Apply persists to ocad.pgp, closing discards unapplied edits.
- Strip alias tokens from all 8 dispatch match-arm files and 71 module
  CommandRegistration arrays, keeping canonical/synonym/distinct-command
  names. ocad.pgp is now the sole source: deleting or remapping an alias
  there takes effect. CUI stays on the keyboard-shortcut panel.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-07-10 12:39:22 +03:00
Hakan SevenandClaude Opus 4.8 7bab7c7b8d feat(ui): replace app-menu logo with a quick-access file toolbar
Remove the OCS-logo button and the dropdown menu it opened; the top strip
now shows direct New / Open / Save / Save As / Print buttons ahead of the
undo/redo controls. Drop the HELP and OPTIONS commands (HELP dumped text to
the command line, OPTIONS aliased the drafting-settings popup).

The app-menu overlay is gone, so its rendering code, MENU_ITEMS, four dead
messages, and the LOGO_RED / GEAR / HELP assets are removed. The recents
list it held is the only survivor — moved into OpenCADStudio.recent_files
via a new app/recent.rs, backing the Start page's Recent Documents panel.

Quick-access icons are redrawn in a cleaner style (file-plus, folder-open,
device-floppy, file-export, printer) and tinted light so they read on the
dark strip; FOLDER / DOC keep their old glyphs for the file browser.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-07-03 09:51:49 +03:00
Hakan SevenandClaude Opus 4.8 e2a83a6487 feat(commands): add CLOSE, HIDE, VISUALSTYLES, QUICKCALC, HYPERLINK, XOPEN
Six more standard commands by reusing existing infrastructure:
- CLOSE: close the active tab (Message::TabClose)
- HIDE / VISUALSTYLES: per-viewport render mode (Message::SetRenderMode)
- QUICKCALC / QC: alias the CAL arithmetic evaluator
- HYPERLINK <url>: attach a hyperlink via the PE_URL XData record
- XOPEN: open a selected xref's source file (Message::OpenRecent)

COMMANDS.md updated to 214 done / 15 partial / 33 missing of 262.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-29 09:04:18 +03:00
Hakan SevenandClaude Opus 4.8 c19c18c2f2 feat(commands): expand standard CAD command coverage
Integrate a large batch of standard CAD commands and fix several
name/behaviour mismatches, with no product references in code.

3D solids (reusing the truck B-rep pipeline):
- SLICE, INTERFERE, PRESSPULL, POLYSOLID, PYRAMID, SECTION
- 3DROTATE, 3DMIRROR, 3DALIGN (cached-solid transforms)

Annotation / text:
- ARCTEXT, SPLINEFIT (Catmull-Rom to Bezier), DIMJOGGED, OBJECTSCALE
  (XData markers honoured by the existing geometry-gen / tessellator)

Blocks / misc:
- NCOPY (block-content extraction via explode_entity)
- OPTIONS, SYNCPVIEWPORTS, THICKEN, plus earlier toggles, aliases,
  system variables, and layer/style/view commands

POINTCLOUD/RECAP and UNDERLAYLAYERS/UOSNAP are intentionally left out:
they require a proprietary binary / PDF-layer parser, a GPU point
renderer, and real test files.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-29 08:23:58 +03:00
Hakan SevenandClaude Opus 4.8 0ca3954b5d feat(commands): integrate standard CAD commands and fix behavior gaps
Broad pass over the command set: integrate missing commands, wire
previously-unreachable ribbon/menu buttons, and correct name/behaviour
mismatches. Every UI command token now resolves (real handler where the
infrastructure exists, an honest "not yet implemented" status otherwise).

New commands:
- Draw: 3DPOLY, 2D solid (SO/SOLID2D), HELIX, TRACE, SKETCH, DIMCENTER
  (DCE/CENTERMARK)
- Modify/inquiry: REVERSE, MEASUREGEOM (MEA), DBLIST
- Data/manage: BASE, OVERKILL (exact-duplicate removal), AUDIT (read-only
  integrity report), SETVAR (system-variable get/set), SCRIPT (.scr runner),
  FINDNONPURGEABLE

Behaviour fixes:
- LINE and SPLINE gain Close/Undo; AREA computes area/perimeter in f64
  (correct at large coordinates)
- ATTEDIT/ATE unified so the alias and the ribbon button open the
  interactive editor; -ATTEDIT is the command-line form
- Linear/aligned/radius/diameter dimensions gain a text override (Text) and
  text angle (Angle) option
- INSERT gains Scale/Rotate options; COPY gains an Array option
- LINETYPE SET sets the current entity linetype; SETBYLAYER resets overrides
- UNDO accepts a step count

Integrations: standard dimension/block aliases (DLI/DRA/DAN, BMAKE,
EXPORTPDF, DDIM), drafting-aid and screen toggles (GRID/SNAP/POLAR/OSNAP/
DSETTINGS/CLEANSCREEN/QUICKPROPERTIES), viewport tiling
(CASCADE/HORIZONTAL/VERTICAL/VPJOIN), and customization entry points
(CUI/ALIASEDIT).

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-28 19:27:35 +03:00
Hakan SevenandClaude Opus 4.8 495b13ec4f refactor(viewport): migrate model-space tiling to iced pane_grid
Replace the custom model_tiles tiling with iced 0.14 pane_grid as the layout
source of truth, while paper-space floating viewports are left untouched (they
overlap/free-place, which pane_grid cannot model).

Each Model pane is its own shader widget rendering its camera into the pane
bounds; the renderer Primitive carries a base_slot so several shader widgets
share the type-keyed MultiPipeline storage on disjoint slots. A second pane_grid
of transparent mouse_areas (plus on_resize) layers above the crosshair overlay
to receive input — the overlay's Hidden cursor interaction otherwise levitates
the cursor and starves any layer beneath it. The active pane follows the cursor
(hover-activate), and grid / crosshair / UCS icon render per pane while the
ViewCube and render-mode picker stay on the active pane only.

Split / close / VPORTS presets and the VPort table round-trip now drive
pane_grid (guillotine reconstruction on load). Adds drag-to-swap via a controls
bar handle with a ghost-card preview, visible pane dividers from the pane_grid
split regions, a default model background of RGB(33,40,48), and removes all the
superseded custom-tile code.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-27 11:50:11 +03:00
Hakan SevenandClaude Opus 4.8 bddc050b3e refactor: split four oversized files into submodule trees
Break up the four giant files (~29k lines total) into focused submodule
directories, one concern per file. Pure mechanical moves — behavior is
unchanged.

- app/update.rs (9650) -> app/update/{mod,viewport,command,style,file,
  dynamic,dialog,util}. The 384-arm update_inner match stays in mod.rs
  with thin delegating arms; the 66 fattest arm bodies move to topic
  methods. Arm set preserved exactly (384 -> 384).
- scene/mod.rs (9017) -> scene/{mod,entity,tess,hittest,layout,paper,
  mspace,project,selection,modify,group_layer,preview}. The impl Scene
  body is split across files via inherent-impl-per-file; struct, ctor,
  fields and load-time helpers stay in the root. fn count 123 -> 123.
- app/commands.rs (6082) -> app/commands/* grouped by command family.
  The 233-arm dispatch match becomes source-ordered per-family
  dispatch_* handlers, preserving first-match precedence (233 -> 233).
- app/view.rs (4686) -> app/view/{mod,overlay,modal,viewcube,controls}.

Largest file drops from 9650 to 3343. Builds clean; app launches and
loads plugins with no panic.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-26 22:51:29 +03:00