Make palette rows fill the available panel width while reserving an embedded scrollbar lane. Keep the final row aligned with the 16-column grid.\n\nFixes #968
Replace the 8 owned clones in StyleContext construction (4 Vec<String>
+ 4 String) at ribbon/mod.rs:568 and :1059 with borrowed refs.
StyleContext is now StyleContext<'a> with &'a [String]/&'a str
(widgets.rs:313), RenderCtx holds &'a StyleContext<'a> (:633),
and call sites pass &self.x instead of .clone(). The view-local
borrow is valid for the duration of Ribbon::view() and the style
dropdown overlay.
TDD: RED style_context_tests failed E0308 (owned vs borrowed),
GREEN added lifetime and updated 4 type sites + 2 construction sites.
Centralize the 7 byte-identical `muted_style` helpers (alpha 0.68)
previously duplicated across src/ui/style/* into a single
`src/ui/style/common.rs::muted_style` (+ alias `muted_text_style`).
All 7 style windows and the style_manager wrapper now call the
common helper, ensuring a theme palette change updates one place.
`btn_s` is intentionally NOT deduped: plotstyle.rs:41 and
style_manager.rs:299 have divergent bodies (Disabled handling +
text alpha 0.45). Unifying would silently change plotstyle
disabled appearance : documented in common.rs and covered by test.
TDD: RED `common_tests` failed E0433 (missing common), GREEN
added common.rs and wired `pub mod common`, REFACTOR replaced
locals with `use crate::ui::style::common::muted_style`.
Tests:
- common_muted_style_matches_local_copy: asserts common output equals 0.68 alpha reference
- common_muted_text_style_alias_matches: alias identity
- btn_s_bodies_documented_as_divergent: documents intentional non-dedup
Replace manual key entry with per-row capture cells: clicking + Add
inserts a draft row at the top with its key cell armed, and the next
key combination is recorded and normalized (Ctrl+Shift+S →
CTRL+SHIFT+S). While armed, a dedicated keyboard listener swallows all
input so recorded shortcuts do not execute in the drawing.
Draft rows are transient and confirmed only through an explicit accept
button, so the table never retains empty rows. Duplicate keys and
unrunnable commands are flagged in danger styling with a persistent
warning naming the conflicting command. Added reset-to-defaults with
confirmation, apply-and-exit, a shortcut count, and an unsaved-changes
guard on close.
The themed handle cache (introduced in cc430cdb) keys entries by (address, length) of &'static [u8] art. However, the art was declared as const; Rust may inline distinct copies of a const at each use site, giving the same logical icon different addresses. This broke cache lookups for wrapper functions (e.g., themed_arrow_down) that refer to the same icon from a different module than the cache test. Convert the ~30 themed-relevant byte slices (TRI_*, HOME, UNDO, REDO, CHECK, etc.) to static so each artwork has one stable address process-wide.
Also refactor themed_handle to drop the immutable borrow before building a miss handle, preventing a reentrant call from panicking on a second borrow_mut.
Adjust themed_cache_tests to use delta assertions and per-test cache removal for isolation, and add coverage for second-call cache hits, wrapper delegation, and the length component of the key.
Test: ui::icons::themed_cache_tests::themed_cache_returns_same_handle_for_same_bytes
Test: ui::icons::themed_cache_tests::themed_cache_caches_distinct_bytes_separately
Test: ui::icons::themed_cache_tests::themed_cache_second_call_is_a_cache_hit
Test: ui::icons::themed_cache_tests::themed_wrapper_populates_cache_for_underlying_bytes
Test: ui::icons::themed_cache_tests::themed_cache_key_includes_length
Test: ui::icons::themed_cache_tests::themed_cache_speedup_over_uncached_handle_creation
Improve the selection-cycling list box so overlapping objects can be
identified at a glance:
- Add a color swatch per row showing the object's effective drawn color
- Show the layer name right-aligned next to the element type
- Size the popup to fit its content with consistent padding
Widen render_style_for_viewport visibility from scene-internal to
crate-wide so the view layer resolves the same color the renderer uses.
Style selectors (Standard, layer, Color/Linetype/Lineweight) sat at
different heights across ribbon panels because each combo panel
vertically centered its content: panels with fewer icon rows
(Multiline Text, Table) centered their dropdown differently than
panels with two rows (Dimensions, Multileader).
- Pin all combo panels (Layers, Properties, style combos) to the top
of the fixed 3-row panel with a shared COMBO_PANEL_PAD, so every
primary dropdown shares one baseline regardless of icon-row count
- Extract the duplicated tool-row and panel-container code into
tool_row() / combo_panel_col() helpers + named spacing constants
- Bundle the per-view render state into RenderCtx, shrinking
render_large/render_large_dropdown from 12-14 positional args to
(item, &ctx)
- print_to_printer: silence the Windows-only dead-code warning on
PrintOptions::quality with the platform split documented (the field
is read by the CUPS `lp -o print-quality` path)
OpenCADStudio/plugins#901
- Record the host's rustc --version output in the embedded version_info.json.
- Add rustc_version/rustc_declared/rustc_compatible to plugin manifests and
release metadata, mirroring the existing acadrust gate.
- Reject API v4+ plugins whose declared rustc differs from the host, with a
clear one-line error message.
- Propagate the rustc gate through the marketplace, install flow, and UI.
- Update plugin architecture docs to describe the new ABI metadata.
The 9 themed* functions that take &'static [u8] artwork each built a
fresh svg::Handle::from_memory(bytes) on every call, with 113
icons::themed call sites per frame across ribbon/statusbar/popups.
Add a thread_local THEMED_CACHE keyed by the bytes' (address, length)
and a single themed_handle(bytes) helper; the 9 themed* functions all
go through it. The 13 wrapper functions (themed_arrow_*, themed_home,
themed_undo, themed_redo, themed_check_cell, ...) delegate to those 9
and pick up the cache transparently, so all 22 themed* functions (and
the 113 call sites) are deduped.
The cache key is (address, length) -- not pointer alone -- to match the
existing SEMANTIC_CACHE belt-and-braces pattern and guard against any
future call site that passes a sub-slice of a static (e.g. &BYTES[1..]),
which would otherwise alias the wrong handle. Every include_bytes!
produces a unique static slice today, so the length is defensive.
Construction is amortised to once per artwork per process. No semantic
change; visual output is byte-identical.
Measured performance gains (integrated
themed_cache_speedup_over_uncached_handle_creation bench, 20_000
iterations each, same machine):
| | dev profile | release profile |
|----------------|---------------|-----------------|
| Before | 235 ns/iter | 26 ns/iter |
| After (cached) | 78 ns/iter | 9 ns/iter |
| Cold miss | 900 ns | 100 ns |
| Speedup | 3.0x | 2.9x |
Release-mode warm path: 9 ns/iter. At 60 fps with up to 113 themed*
calls per frame, that is ~1 us/frame of handle work -- a rounding
error against a 16.6 ms frame budget. The cold-miss cost (one parse
+ one insert, 100 ns release) is the one-time price per new artwork
and is amortised to negligible per-frame overhead (it happens at
most once per artwork per process). The speedup is stable at ~3x
across dev and release because the ratio of work is the same:
hashmap-get + Handle clone vs. a full SVG parse + allocation.
test ui::icons::themed_cache_tests::themed_cache_returns_same_handle_for_same_bytes
test ui::icons::themed_cache_tests::themed_cache_caches_distinct_bytes_separately
test ui::icons::themed_cache_tests::themed_cache_speedup_over_uncached_handle_creation
Introduce a cache for the grid overlay to prevent redundant geometry
reconstruction on every UI redraw. Extract the pure projection logic
from draw_grid into a renderer-free grid_segments function, and add
GridKey and GridCanvasState to memoize the resulting Geometry.
The cache key includes all per-pane GridParams and the overlay bounds,
preventing stale geometry when camera changes within the same canvas
size. On a params-key miss, the iced cache is cleared before redrawing
to bypass its bounds-only reuse.
Tests: 8 new unit tests cover key invalidation and state handling.
Benchmarks: uncached geometry ~32 us/frame vs cached decision ~90 ns,
a >99% reduction. Verified: 472 passed / 1 pre-existing failure / 4
ignored.
Tests:
ui::overlay::grid_key_tests::grid_key_matches_identical_params
ui::overlay::grid_key_tests::grid_key_invalidates_on_changed_fields
ui::overlay::grid_key_tests::grid_key_invalidates_when_any_pane_changes
ui::overlay::grid_key_tests::should_reuse_empty
ui::overlay::grid_key_tests::should_reuse_equal
ui::overlay::grid_key_tests::should_reuse_changed
ui::overlay::grid_canvas_state_tests::default_state_has_no_cached_key
ui::overlay::grid_canvas_state_tests::stored_key_is_recognized_by_should_reuse
Sync current main and companion codec changes before preserving unsupported frame rows, rendering in the entity plane, and sharing final layout metrics with placement preview.
INSERT enumerated all block names in a single prompt string, causing unbounded overlay growth and full-screen occlusion in drawings with many blocks. Replace prompt enumeration with a ranked, incrementally filtered suggestion model: BlockPicker maintains precomputed lower/upper caches and usage ranks (MRU/frequency), filters via O(n) substring scan and partial sorting (select_nth_unstable) to O(k), bounded to CLIPROMPTLINES.
Introduce CLIPROMPTLINES (Integer 0-50, Registry, default 3) for the number of temporary prompt lines above the command window; persist in UserSettings, expose via SETVAR and direct entry, enforce in CommandLine::view. Suggestion count is in direct relation to CLIPROMPTLINES (limit = clip, capped to 50).
Make search live without requiring Enter: add CadCommand::on_live_input, implement for INSERT/MINSERT via picker.set_needle, and wire to command-line input paths (Message::CommandInput, on_command_append_char, on_command_backspace). Updates use upper/lower caches and partial sort for <0.2ms per keystroke on 10k blocks, with debounced block-usage persistence (MRU cap 20, freq cap 200) to avoid I/O thrash. Correct tri_count test helper to use display_from_solid.
- Add host_acadrust_source and source-hash comparison helpers to ocs_plugin_api.
- Track acadrust_source and acadrust_declared in ExternalPlugin/ReleaseInfo.
- Apply repo-level policy: if any release in a repo declares acadrust_source, undeclared v4+ releases from that repo are incompatible.
- Preserve API v2/v3 backwards compatibility: legacy undeclared releases stay installable.
- Update Plugin Manager UI to only offer compatible releases and show 'acadrust mismatch' status.
- Drop acadrust_version from gate logic; only acadrust_source is required.
Enable in-place editing of inherited properties in the Properties panel:
- Transparency: Switch to PropValue::EditChoice with ByLayer and ByBlock presets to allow direct typing of any numeric percentage value (0..90%) without combo_box autocomplete interference.
- Select-all-on-click: Integrate EditChoice text inputs into build_field_key_map with dedicated widget IDs, preserving click-to-select-all across editable fields.
- Material: Provide bounded preset choices (ByLayer, ByBlock, Global, and active custom material) to avoid scanning large drawing dictionaries.
- Plot style: Implement mode-aware behavior with interactive Choice in STB mode and ReadOnlyWithTooltip in CTB mode.
- Read-only tooltips: Introduce PropValue::ReadOnlyWithTooltip to provide contextual explanations for locked fields while preserving mouse text selection and clipboard copying.
- Dropdown alignment & unified borders: Fix EditChoice internal input/caret background clipping so the container's 1px neutral/active border surrounds the entire control identically to Lineweight and text inputs.
- Document defaults & aggregation: Synchronize document header defaults when editing with No selection, and aggregate heterogeneous multi-selections (*VARIES*).