Commit Graph
10 Commits
Author SHA1 Message Date
Hakan SevenandClaude Opus 5.5 e4d04ef132 Cargo: codec e023bc3 (acadrust sync), kernel abca4e8, graph c63556f
The codec now holds wide EntityType variants boxed (MText, Helix,
Dimension, Hatch, Viewport, MultiLeader, Surface, Table, Ole2Frame,
Light, Extended). Constructors box their entity; nested patterns reach
a dimension through entities::dimension::as_dimension(_mut). Also
follows BlockAction::action_ids, LineTypeComplexData::source_flags and
the decimal tab stop with an explicit character.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-16 09:17:01 +03:00
Karim Jerbi 9cf9ff2c5c style: apply cargo fmt across workspace 2026-10-11 03:14:29 +01:00
Hakan SevenandClaude Opus 5.5 f537aff75c feat: node graph overlay; move to opencadcodec/opencadkernel/opencadgraph
The codec and kernel repositories and crates are renamed opencadcodec and
opencadkernel. Inside OCS they are depended on under short keys, so code
reads `codec::`, `kernel::` and the new `graph::` (opencadgraph, the node
graph engine). File-format and protocol spellings stay as they were: the
ACIS product id `acadrust`, the ACADRUST_* switches and the plugin
version keys `acadrust_version` / `acadrust_source`.

A button left of MCP on the command line opens a translucent node graph
over the viewport, with a palette of object, input, math, logic, list,
text and geometry nodes added by click or drag. An object node owns
drawing entities and its rows are the Properties panel's own rows for
them: the single-object page is extracted from refresh_properties as
entity_property_sections, values use the control protocol's
property_json, and writes go through set_property_value with a property
target override, so the panel, MCP and the graph share one read/write
path. A list reaching an object row makes one entity per element. Each
graph action is one undo step; the canvas pans and zooms.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-25 07:34:23 +03:00
Hakan Seven 6c0badbdc8 fix: resolve annotation pull request findings 2026-09-14 20:16:46 +03:00
ramox81 6505b27818 fix(annotate): align annotation ribbon workflows 2026-09-14 11:55:08 +03:00
Hakan Seven 3e6693b93f feat(locale): localize full interface 2026-08-02 22:09:25 +03:00
Hakan SevenandClaude Opus 4.8 4f7a98a2ad feat(f64): command layer compiles on DVec3
Whole command/snap/grip/cursor chain now builds on f64 DVec3 end to end,
so picked points, snaps and grip drags stay precise at UTM-scale
coordinates instead of quantizing to ~0.5 m through f32.

- All ~80 command files migrated: draw (line/circle/arc/ellipse/shapes
  in full f64; others via point methods), modify, annotate, insert, view,
  inquiry, layers, groups, clipboard, layout.
- Entity apply_grip impls updated for GripApply::{Absolute,Translate}(DVec3).
- Construction sites (EntityTransform/CmdResult/DynAnchor) emit DVec3;
  wire-preview boundaries cast to f32 only at the GPU edge.
- Modify/annotate commands keep internal Vec3 geometry where precision is
  non-critical, casting at the DVec3 boundary; key draw commands store f64.

Builds clean (no warnings). Visual verification of crosshair/snap/grip at
extreme UTM zoom pending.

Co-Authored-By: Claude Opus 4.8 <[email protected]>
2026-06-24 03:51:50 +03:00
Hakan SevenandClaude Opus 4.7 05ea31aa2a feat(commandline): autocomplete suggestions + inventory-based registry
Type-as-you-go suggestion popup above the input that filters known
command names by substring (so `LEADER` surfaces both LEADER and
MLEADER). Up / Down navigates the list, Enter dispatches the
highlighted entry, clicking a row dispatches directly. Esc on a
non-empty input clears the buffer instead of escalating to
command-cancel.

The name corpus comes from `inventory::submit!` blocks placed next
to each `CadCommand` impl rather than a hand-maintained static list.
Adding a new interactive command means dropping one `inventory::submit!`
line in its own module file — the autocomplete picks it up at the
next compile. 98 submissions seeded across 60 module files;
`command::all_registered_command_names()` flattens them at runtime.

One-shot dispatch arms in `app/commands.rs` (NEW, OPEN, SAVE, UNDO,
…) don't have a `CadCommand` impl and are therefore absent from
autocomplete by design.

Co-Authored-By: Claude Opus 4.7 <[email protected]>
2026-05-26 22:45:54 +03:00
Hakan ca07268c7c cargo fmt 2026-05-12 10:36:15 +03:00
Hakan SevenandClaude Sonnet 4.6 08b9a21d31 feat: add missing Annotate tab commands and icons
New dimension commands: QDIM, DIMEDIT, DIMTEDIT, DIMBREAK, DIMSPACE,
DIMJOGLINE with full command workflows and SVG icons.

New multileader commands: MLEADERADD, MLEADERREMOVE, MLEADERALIGN,
MLEADERCOLLECT with entity injection pattern for in-place editing.

Updated annotate ribbon: all tools exposed across Text, Dimensions,
Leaders, Tables, Markup, and Annotation Scaling groups. Added STYLE,
FIND, DIMSTYLE shortcut buttons.

Added `inject_picked_entity` to the CadCommand trait for commands that
need a cloned copy of the picked entity to modify (DIMTEDIT, MLEADERADD,
MLEADERREMOVE). Sentinel-based dispatch in cmd_result.rs handles
DIMBREAK, DIMSPACE, DIMJOGLINE, MLEADERALIGN, and MLEADERCOLLECT.

Co-Authored-By: Claude Sonnet 4.6 <[email protected]>
2026-04-09 03:26:47 +03:00